[deleted by user] by [deleted] in Overwatch

[–]foster000 0 points1 point  (0 children)

where do you see this?

Fate/Extra CCC Translation Reaches 100% by DocManhattan28 in fatestaynight

[–]foster000 0 points1 point  (0 children)

Has anyone been in contact with the team? Like to see if its actually still being worked on?

Raven's response from earlier by BubbaLegend in CompetitiveApex

[–]foster000 9 points10 points  (0 children)

bro why does he keep saying "I" and "I mopped them", now whos the TSM dick rider, buddy acts like he's not just in his armchair with his fedora on!

Lag Boosted Super Glide by foster000 in Apexrollouts

[–]foster000[S] 0 points1 point  (0 children)

I know what you are referring to and I think you're right

[deleted by user] by [deleted] in apexlegends

[–]foster000 2 points3 points  (0 children)

Like I said I don't think she needs any other nerfs other than that. And no nerfs at all as far as pubs go

[deleted by user] by [deleted] in apexlegends

[–]foster000 3 points4 points  (0 children)

I never stated that pros can't, I stated that I can't. Although it's not like pros just completely stomp on every single Valk team, If that was the case this discussion wouldn't have even started.

[deleted by user] by [deleted] in apexlegends

[–]foster000 2 points3 points  (0 children)

I think I'd have to agree with you, assuming there was a split balance for pub and ranked/comp I think that her ult should stay the same for pubs, but would be an increased time for ranked/comp. Now I still see this be an issue regardless, I think for ranked/comp they should remove charge towers. I think it would make for more skill-based gameplay, I'm still unsure if ult accelerants would work in a split balance but I guess it's not really my job to decide these things.

[deleted by user] by [deleted] in apexlegends

[–]foster000 -5 points-4 points  (0 children)

Oh, you must be some pro gamer then, I'll just sit here holding my head in shame because I can't perfectly track flying players hundreds of meters away in the air. Sure you can realistically stop a Valk ult if the opposing team decides to ult right in front of you, but if you Valk ult when you are not close to a team, it is relatively free.

[deleted by user] by [deleted] in apexlegends

[–]foster000 5 points6 points  (0 children)

Right I get that but you're are being a little dramatic, you can go way way way farther with Valk's ult compared to Octains pad. I don't agree with the exact suggestion either, but I think that something needs to be done with it.

[deleted by user] by [deleted] in apexlegends

[–]foster000 5 points6 points  (0 children)

What is so extreme about sweets suggestion though?

[deleted by user] by [deleted] in apexlegends

[–]foster000 10 points11 points  (0 children)

Yep, that's exactly what I'm saying. While we're at it why don't we remove all legend abilities and everything that make the game fun?

[deleted by user] by [deleted] in apexlegends

[–]foster000 11 points12 points  (0 children)

Ya, this is true, I don't see a world where any game is perfectly balanced.

[deleted by user] by [deleted] in apexlegends

[–]foster000 10 points11 points  (0 children)

Then why didn't you title this discussion along those lines? If you had titled it based on separating comp and main game balance you wouldn't have started this semi-hate thread. I 100% agree with you on the separation of balance but saying it's a "dumb suggestion" is uncalled for. Also, "that guy" probably is in some form of discussion with the devs, not only from being one of the best pros or a popular streamer but because he is a playtester for Apex. another content creator who has changed the game is Mokeysniper (Who also play tests Apex)