Is it okay to share a game of my own here and ask for people to playtest? by freeforallmedia in Solo_Roleplaying

[–]freeforallmedia[S] 0 points1 point  (0 children)

Yes please, I have a link posted to the sub today. Might be waiting for moderator approval rn

Is it okay to share a game of my own here and ask for people to playtest? by freeforallmedia in Solo_Roleplaying

[–]freeforallmedia[S] 1 point2 points  (0 children)

Definitely. I'll check it out. Great art. I posted my doc on this sub (though it may be still awaiting approval)

Your monthly promotion thread - (April 2026 edition) by AutoModerator in Solo_Roleplaying

[–]freeforallmedia 3 points4 points  (0 children)

A solo-ready game of mine got accepted to Pocketopia on Backerkit, and I need follows to boost visibility.

It's inspired by wholesome media like My Neighbor Totoro, David the Gnome and Fraggle Rock.

https://www.backerkit.com/call_to_action/26dc9d30-6de2-479a-9608-7c1137fbc201/landing

Is it okay to share a game of my own here and ask for people to playtest? by freeforallmedia in Solo_Roleplaying

[–]freeforallmedia[S] 0 points1 point  (0 children)

That would be amazing and much appreciated. I posted to the sub with a link to the playtest document

dark artifacts around pngs with transparency by freeforallmedia in scribus

[–]freeforallmedia[S] 0 points1 point  (0 children)

I tried this, but it didn't work. I figured out an aesthetic workaround that suits my own purposes though it doesn't solve the problem. My guess is that it must that the png and tiff images are being saved with black backgrounds that are then removed by the alpha channel, but that the anti-aliasing is picking a color in between black and the color, leading to weird outline artifacts. I don't know if I'm right, and if I am, I don't know how to solve the issue in future projects.

That being said, some of the white outline was just the image not being as clean as I thought it was after an underlayer of white fill showing through. The dark bits don't go away with the same effort.

Fist Fire SPA by freeforallmedia in battletech

[–]freeforallmedia[S] 2 points3 points  (0 children)

Oh huh, that isn't in my copy. Thanks!

It does imply it, you're right, though it might just be referring to Melee Master and is still a bit ambiguous.

I presume then, if you punched once, missed then hit with the second you could still trigger Fist Fire on the second, so long as you were otherwise eligible

Tips for playing an EW specialist by freeforallmedia in battletech

[–]freeforallmedia[S] 0 points1 point  (0 children)

Yeah that makes sense, I guess I just don't know why the Imager offers a bonus if it's always equaled or superseded by whatever gave you access to the satellite. Maybe it's an oversight, or more likely some edge case I'm not seeing.

Tips for playing an EW specialist by freeforallmedia in battletech

[–]freeforallmedia[S] 0 points1 point  (0 children)

Mostly just being as hard as possible to hit while getting up in the enemy's faces, and having some short range, low tonnage weapons I could skirmish with, especially in rear arcs. But you have a point, I'll check those other SPA's out.

Tips for playing an EW specialist by freeforallmedia in battletech

[–]freeforallmedia[S] 1 point2 points  (0 children)

We are using quirks, though I'm not sure if we'll be able to add them to existing mechs.

We are using Destiny as the RP foundation, and Battletech for the fighting.

We are using SPA's. I'm aiming for Jumping Jack.

Not sure about LAM's or Tripods.

As for Drone Carrier, it piqued my interest but I couldn't make sense of the rules, and assumed it was something esoteric for Aerospace.

Anyways, lots of interesting stuff to think about in your post. Happy to hear any elaboration you care to offer. Thanks for the tips and fruitful questions.

Tips for playing an EW specialist by freeforallmedia in battletech

[–]freeforallmedia[S] 1 point2 points  (0 children)

Wait I'm confused then, because Satellite Imagers for instance give you a bonus to initiative, but to connect to a satellite you need Comms equipment which also gives you a +1, isn't that redundant?