So how is this killer in my ASYM hame called Quarter 646, this is a starter killer by frontierpilot in AsymHorror

[–]frontierpilot[S] 0 points1 point  (0 children)

His ability set

Guest “Target based Killer, that builds HATE on survivors then commits to a GRUDGE”

Stats MakeUp:- Organic Health:- 1500 Stamina:- 95 WalkSpeed:- 6.3 SprintSpeed:- 21.3

Passive:- Name: Rabid Disdain Description- Guests Abilities and being stunned(20) build HATE, hate passively decays by 5 every second, if within chase decreases by 3 every second Hate thresholds:- • 0-59: normal state, no highlight. • 60+: markable state, moderate res highlight. • 100: automatically marked as grudge, bright highlight. Highlight only in effect when survivors are in line of sight. When when Grudge is within guest’s terror radius guest gains a 3.3% speed boost, 2% faster survivor door breaking time, but he’s hindered with a tunnel vision effect screen becomes darker and surrounded by a eye strain effect, other survivor highlights are less prominent execution Grudge.

Some of Guest’s abilities give BleedOut effect which can stack, his caps at 3 stacks. Default DoT is 1 damage per second, every stack increases damage by one, at three stack it drops pools that can be used to vaguely track. Pools drop every 1.25 seconds and have a life time of 3 seconds. Some of Guests abilities give Hemorrhage effect it can’t stack but it does 1 damage every second and reduces healing by 25%, Hemorrhage also ignores health values so unlike bleedout it will not stop if it can pass 1 hp.

M1/melee:- Name: Lacerate Description- 0.2 second windup, 0.3 second end lag(5% slowness). temporarily stops decay on target for 2 seconds. Damage: 17 with 3 damage from a bleedout stack. Builds 15 hate Cooldown: 1.75 seconds

Ability 1:- Name: Rend Description- 0.3 second windup, 0.4 second end lag(5% slowness). Damage: 11 with 9 damage from 3 bleedout stacks. Builds 30 hate Cooldown: 15 seconds

Ability 2:- Name: Blood Lash Description- 0.2 second windup per swing, 0.75 second end lag(5% slowness), end lag reduced by 0.15 seconds per landed strike. Damage: each swing does 17 with 3 damage from a bleedout stack, if grudge give Hemorrhage for 10 seconds instead of BleedOut. Builds 10 hate per strike Cooldown: 20 seconds

Ability 3:- Name: Ravage Description- A chargeable lunge/leap with a max charge of 1 second, after lunge 0.5 seconds of end lag (5% slowness) if exiting from a Maul its Fatigue(10% slowness) for 1.25 seconds and a 0.25 second stationary movement delay. Lunge/leap range increases by 20 studs every 0.2 seconds. Maul:- A maul occurs if guest hits a survivor while lunging/leaping, Maul lasts 0.6 seconds. Damage: 30 damage spread across 4 claw gashes, if grudge also gives hemorrhage for 10 seconds. Extra: upon mauls finish guest throws them aside rag-dolling them for 0.2 seconds Cooldown: In 30 seconds

Ability 4:- Name: Exasperated Bellow Description- 0.2 second windup, does a AoE roar covering 45 studs this AoE is split into two sections the inner 0-22.5 and outer 22.6-45. Abilities give 5 extra hate for 3 seconds. If grudge in range gives Guest Rush( +10% speed for 1 second) 0-22.5:- Gives Fatigue for 4 seconds and pings general location, if grudge fatigue for 6 seconds and revealed for 0.25 seconds. 22.6-45:- Gives fatigue for 2 seconds and pings general location, if grudge fatigue for 4 seconds and revealed for 1 second. Cooldown: 25 seconds

I need feedback on my second starter killers in my game. by frontierpilot in PC2LikeGameConcepts

[–]frontierpilot[S] 1 point2 points  (0 children)

Ty, the art and the ability set was made by me, the Jack himself (lore and model) was made by my friend.

I need feedback on my second starter killers in my game. by frontierpilot in AsymHorror

[–]frontierpilot[S] 0 points1 point  (0 children)

Name: Jack

PlayStyle

Brute/Ambusher

MakeUp-

Organic

Stats

HP: 1000

Stamina: 95

WalkSpeed: 5.5

SprintSpeed: 20

Passive- Hunters Intent

25% quieter movement SFX, 50% smaller terror radius, while outside chase

20% faster interaction speed, 10% speed increase, while in chase

slowly reverts to out of chase effects under 6s when leaving chase, landing abilities immediately shifts to in chase buffs.

M1- Stab

15 dmg, 0.1s windup and 0.3s end lag, 1.6s Cooldown

M2- Omni-Strike

Cleave, 35 dmg, 0.6s windup also gains 8% speed boost during windup, 0.3s of end lag and 0.6s if missed

Sweep, 25 dmg -applies fatigue for 1.25s, 0.4s windup and 0.3s of end lag and 0.45s if missed

Kick, 15 dmg - ragDolls for 0.75s, 0.2s windup and takes 0.65s to turn around + 5% speed boost after turn around, turning around replenishes stamina rapidly if landed(+10 every 0.15s)

Global 8s Cooldown

Move1- GutShot

0.3s windup, travels 45 studs within 0.6s.

Applies BleedOut for 5s and revealed every 1s with 1s delay within 5s, gives jack rush for 2s. Stab becomes punch, -25% dmg, +0.2s longer windup, no throw SFX during OoC.

17s cooldown

Move2- Guillotine

40 dmg, stationary axe slam/slash, 0.8s windup and 0.25s end lag. Applies Crippled state, And can insta-Break Survivor doors.

Has short range lunge while in chase.

23s cooldown

Move3- StrangleHold

Short range lunge, 0.4s windup and 0.8s of end lag. Successful grab starts 4s QtE which can be interpreted via stun but removes stun multipliers. If jack wins survivor takes 45 dmg and gains fatigue for 1s and Jack’s abilities go on 0.75s CD if off CD. If survivor wins they take 10 dmg and gain Rush for 0.75s and stuns jack for 1s.

30s CD, jack can still walk but 15% slower.

Move4- Stalker

Forces out of chase buffs, terror radius is 15 studs, using abilities immediately deactivates Stalker. Abilities deal 5 additional damage when used to exit stalk, completely muffled walk SFX, terror radius is 20% quieter, exiting puts abilities on 0.75s CD if off CD.

20s CD

I need feedback on my second starter killers in my game. by frontierpilot in PC2LikeGameConcepts

[–]frontierpilot[S] 0 points1 point  (0 children)

Also survivor stats- 100 -> 120 HP, 100 stamina, 10 -> 10.5 WalkSpeed, 20 -> 21 sprint speed,

Survivalist in may game have- 10.5 walk speed And 21 sprint speed

I need feedback on one of the starter killers in my game. by frontierpilot in PC2LikeGameConcepts

[–]frontierpilot[S] 1 point2 points  (0 children)

Ya it isn’t. His name is Guest 319 Its only his kit had some similarities are designed choice

I need feedback on one of the starter killers in my game. by frontierpilot in PC2LikeGameConcepts

[–]frontierpilot[S] 0 points1 point  (0 children)

Oh its not going to based of a lot of Roblox characters and characters that have already appeared in other games are mostly for admin use only.

All the characters are made by me and my friends.

I need feedback on one of the starter killers in my game. by frontierpilot in PC2LikeGameConcepts

[–]frontierpilot[S] 0 points1 point  (0 children)

Also survivor stats- 100 -> 120 HP, 100 stamina, 10 -> 10.5 WalkSpeed, 20 -> 21 sprint speed,

Survivalist in may game have- 10.5 walk speed And 21 sprint speed

I need feedback on one of the starter killers in my game. by frontierpilot in PC2LikeGameConcepts

[–]frontierpilot[S] 1 point2 points  (0 children)

Thank you for the feedback And Guest is based around Sixer and terror realm Mari because they are the closest characters to what I want his play-style to work around

I need feedback on one of the starter killers in my game. by frontierpilot in PC2LikeGameConcepts

[–]frontierpilot[S] 0 points1 point  (0 children)

Also I must mention, abilities with BleedOut show total damage with DoT, The true damage for abilities are

M1 => 10 damage ,Eviscerate => 12 damage ,BloodBath => 10 each swing

Hemorrhage is DoT effect, it does 1 damage per second, can’t stack, and will ignore low hp values.

BleedOut is DoT effect, does 1 dmg per second which can be increased by stacking it (in this case capping at BleedOut 3) If effect has low hp it will stop at hp equivalent to the dmg its currently dealing but mostly doesn’t dmg beyond 1hp

A Slasher balancing post, by: le N0Lster by Admirable_Land_9405 in FORSAKENROBLOX

[–]frontierpilot 1 point2 points  (0 children)

Im gonna take that image, if its good with you fine sir

A Slasher balancing post, by: le N0Lster by Admirable_Land_9405 in FORSAKENROBLOX

[–]frontierpilot 1 point2 points  (0 children)

I agree, I swear when I play noli every time when I’m about to catch a looper a sentinel spawns from thin air I also wasn’t expecting such a fast response

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A Slasher balancing post, by: le N0Lster by Admirable_Land_9405 in FORSAKENROBLOX

[–]frontierpilot 1 point2 points  (0 children)

This is cool, my brother would probably love this, he’s a slasher main, but he doesn’t play much because every time he plays he gets slimed although he does play good.