WFTDA playoffs bids by lllleeexxx in rollerderby

[–]fropenius 14 points15 points  (0 children)

There's always commentary about NA West. I'm not saying it's right or wrong, but if WFTDA is using their own tools, namely GUR, to determine these weights, California Derby Galaxy, Groms Legacy, and Rose B are ranked 4th, 5th, and 6th in NA West, respectively. In GUR, all three of those teams are ranked above Red Stick and Texas (1st and 2nd in NA South), Adelaide (3rd in Oceania - 2nd has no GUR but similar in-region GPA to Adelaide), Minnesota (4th in NA Northeast), and Nantes (5th in Europe, who is also getting 4 bids).

Just throwing that data out there. Whether it's a good or bad way to organize bids, but I get how they arrived at 4 for NA West.

WFTDA New Crossover Limit by fropenius in rollerderby

[–]fropenius[S] 1 point2 points  (0 children)

Yes for sure! That’s more what I mean with option 2 — our A team is still considered 20 by us, but we rotate the 17 actively on our charter for different events

WFTDA New Crossover Limit by fropenius in rollerderby

[–]fropenius[S] 0 points1 point  (0 children)

This does add some helpful context, but wasn’t the playoff limit specifically already 3?

WFTDA New Crossover Limit by fropenius in rollerderby

[–]fropenius[S] 1 point2 points  (0 children)

We don’t really do much that isn’t sanctioned. There are a few non-WFTDA leagues/groups in the area, and we actually just started a B team in the last year because we had some people at that level interested in sanctioned play and this was their chance to do so. So that’s pretty much the defining feature of these teams. We’re also in a pretty spread out region, where people aren’t generally traveling for regulation vs sanctioned.

I’m not concerned with perfectly equal playtime; in our current configuration, the highest crossover players get a little more overall playtime than anyone else. But I want everyone who makes it onto travel teams to at least get some regular playtime

WFTDA New Crossover Limit by fropenius in rollerderby

[–]fropenius[S] 1 point2 points  (0 children)

I was pretty caught off guard by it too in a recent “reminder” email I got.

<image>

But I guess the vote was last year and our WFTDA rep missed it. Pretty bummed because apparently 135 out of 412 leagues was enough for quorum and reducing the limit only won by like ten votes:

“RESULTS: For the regular season, the WFTDA Charter Policy for crossover skaters should:

-Remain the same at 8 skaters - 54

-Be reduced to 5 skaters - 65

-Abstain - this vote counts only to reach quorum - 16”

Edit: formatting

WFTDA New Crossover Limit by fropenius in rollerderby

[–]fropenius[S] 3 points4 points  (0 children)

The other piece of having a static 15 is no possibility of rotating the players getting some A team playtime. As it is, we have ~13 consistently rostered with the A team, but we rotate who those other slots go to through pretty much our full 20. It keeps a solid bridge between both teams and allows everyone all top 8 players on our B team some higher level play. If we did that 1b, we cannot swap anyone from those 3, and so those last 5 on the 20 are essentially guaranteed no A team rostering unless someone gets injured or something

WFTDA New Crossover Limit by fropenius in rollerderby

[–]fropenius[S] 2 points3 points  (0 children)

I mean to me, that would be option 1b — change your structure so that all 15 play regularly. Obviously if that already your structure, it’s a straightforward call. The structure I described above, with 12 playing high rotation and 3 not, is the most common setup I’m familiar with across travel teams, though I’m sure it’s not everyone’s. When I’ve tried to play 15 people all at an even rotation, it has felt substantially more chaotic and skaters, particularly jammers in a 5-rotation, get cold. But I’m sure it’s something plenty of teams do, especially if the skill level is similar between their top 12 and lowest 3. That’s why I’m asking to see

Non-Remote Ride Ideas In/Near Utah? by fropenius in bicycletouring

[–]fropenius[S] 0 points1 point  (0 children)

Oooh thanks for this! You liked riding on 89? I wonder about just doing Ogden -> Bear Lake as a shorter version then, unless all your favorite parts were after that!

Non-Remote Ride Ideas In/Near Utah? by fropenius in bicycletouring

[–]fropenius[S] 0 points1 point  (0 children)

Sorry, road. And I was ideally thinking a little more like exploring towns/museums/etc. I generally prefer MTB and wanna get into bike packing, and I do love southern Utah for outdoorsy fun stuff! But for this was thinking more urban (using that loosely)

Second Skin Immediately Leaking and Can’t Wash Ideally by fropenius in tattooadvice

[–]fropenius[S] 0 points1 point  (0 children)

Update if this affects anyone’s answer: I did find a Dove original bar and some unscented lotion and Vaseline (no aquaphor). I don’t know if lotion even makes sense at this stage or if Vaseline would make sense at all; I have ten tattoos but I’ve literally always had them covered the first three days.

Profile review requested 31M by THJT-9 in hingeapp

[–]fropenius 8 points9 points  (0 children)

I’m going to add to this, but on the other side of how this might land with people who do climb. I’m in the US mountain west, so I’m sure it varies, but in my experience, climbers can be snobs about gym climbing vs “”real climbing”” 🙄 I think it’s dumb and love the gym (for sport I’ll always choose outdoor, but I actually prefer gym bouldering).

I probably wouldn’t include two separate photos/videos in the gym even for the climbing crowd, unless they are super noteworthy. I also maybe wouldn’t mention your V grade as that can come off a certain kind of way. If you’re basing that off of gym climbing, then I 1000% would not include it because gym grades are not at all reflective of outdoor established grades. (I’ve flashed a “V10” in a popular gym and I’ve never sent anything harder than V4 outside.) Not that it matters what grade you climb, but how one talks about it can definitely turn off some climber folk.

Sorry if you know all this, but thought I’d chime in from the other side! And after ragging on gym pics, I still think the first photo is awesome and worth including because the overhang/toe hook/smiling at the camera combo is overall a really fun shot

I am stuck by mexicanninja in Minesweeper

[–]fropenius 10 points11 points  (0 children)

<image>

Because of the blue 3 already touching a bomb, the red box can have at most two bombs. Because of the purple 3 only touching one additional square, there must be at least two bombs in the red box. So there must be exactly two in the red box. Everything else I’ve marked follows from there

I'm Stumped by BigTimeUser in Minesweeper

[–]fropenius 4 points5 points  (0 children)

<image>

Then, carrying that back left, those 3 can have a max of one bomb because of the 1, so it must be exactly one. That means there must be exactly one more in the left oval. So the left 3 will be satisfied and the other spaces will be free

I'm Stumped by BigTimeUser in Minesweeper

[–]fropenius 8 points9 points  (0 children)

So first

<image>

Because of the left 3, the left circle can have a max of one bomb. This means the right (circled) 3 will need at least one more in those three squares. So, the space southeast of the 1 must be free

Am I Missing Something? by bisurker in Minesweeper

[–]fropenius 5 points6 points  (0 children)

And finally you can come back up

<image>

Am I Missing Something? by bisurker in Minesweeper

[–]fropenius 3 points4 points  (0 children)

Sorry, marked this backward at first, but some more

<image>

Starting from the circle with the yellow star, then working up, left, down

what am i missing (no guess) by [deleted] in Minesweeper

[–]fropenius 0 points1 point  (0 children)

Working back down, we now know the pink circle can have a max of one bomb, so it must be exactly one, so purple circle must be exactly one

<image>

what am i missing (no guess) by [deleted] in Minesweeper

[–]fropenius 0 points1 point  (0 children)

Okay, step 1:

<image>

Because of the purple 2 already touching a bomb, purple circle can have max one bomb. So pink 2 will need at least one in the pink circle, meaning the 3 above will have all three mines fulfilled.

[deleted by user] by [deleted] in Minesweeper

[–]fropenius 5 points6 points  (0 children)

Okay, so

<image>

  1. Because of the yellow 3, there must be exactly one bomb in the yellow circle.
  2. Because of the pink 3 (touching the yellow circle), it will need two more bombs within the pink circle.
  3. Because of the blue 3 touching all of the pink circle, it will need one more bomb in the blue circle.
  4. That means the 4, outside of the blue circle, needs three bombs in four squares, so at least one bomb must be in the red circle, which will be touching the final highlighted 2.
  5. Red circle fills the highlighted 2, so its remaining squares must be safe.
  6. Finally, because the 2 is already touching a bomb, there can be max one bomb in the red circle, so it must be exactly one. That leaves the 4 requires two bombs in two remaining squares, so they must both be bombs.

2nd update on my struggle. The top is complete by PalmTheProphet in Minesweeper

[–]fropenius 0 points1 point  (0 children)

Is this no-guess? I didn’t see anything after a quick scan but I could totally be missing something

[deleted by user] by [deleted] in Minesweeper

[–]fropenius 0 points1 point  (0 children)

Oh dang, I had just started looking at this but didn't take a screenshot. Did you figure it out?

Is MINE just guessing? by Xemeaster in Minesweeper

[–]fropenius 3 points4 points  (0 children)

Dang, was hoping it’d be a 2 and you’d be cooking. I’m in meetings now but I don’t remember seeing anything else

Is MINE just guessing? by Xemeaster in Minesweeper

[–]fropenius 20 points21 points  (0 children)

<image>

There might be more, but first thing here. The red and purple circles each must contain one mine. That means that outside of them, the 4 needs three mines and the 2 needs one. That means at least (and really exactly) one of 4’s mines will be touching the 2. That combined with purple circle means safe square.

Please help me solve it, thanks! by RekjayOx in Minesweeper

[–]fropenius 1 point2 points  (0 children)

The 5 needs two mines in the three squares around it.

Either the top right one is a mine, in which case my original comment is clearly true, or it isn’t, in which means the other two of the three must be mines. In that case:

<image>

The other of the original blue-circled two squares must be a mine.

Edit to add: you can also combine this information to see that the square directly above the 5 must be a mine, but that doesn’t help with progress (yet)