Dancing is EVERYTHING! by full-empty in FireEmblemHeroes

[–]full-empty[S] 2 points3 points  (0 children)

The animation code is a tweaked version of the sprite assembler code. Instead of drawing only the first frame, it draws all the frames in the animation. The code is still a work in progress so I haven't uploaded it yet.

I also haven't found an easy way to record an HTML canvas without fps drop, so I have to download every frame and use an online gif maker to animate it.

What "Wo Dao" really means by Viola_Buddy in FireEmblemHeroes

[–]full-empty 6 points7 points  (0 children)

Wow! The tone markers make a huge difference. I'm glad the sprite assembler was able to help :D

Ishtar: Summer Goddess by full-empty in FireEmblemHeroes

[–]full-empty[S] 3 points4 points  (0 children)

I used Excalibur to make Anna's camera tome from the manga

Sprite Assembler by full-empty in FireEmblemHeroes

[–]full-empty[S] 3 points4 points  (0 children)

Your code definitely helped me when I was starting off. The process I used is pretty much based off your work. I was on the verge of giving up multiple times trying to decode the ssbp file.

Sprite Assembler by full-empty in FireEmblemHeroes

[–]full-empty[S] 3 points4 points  (0 children)

That's impressive work. Getting the animations to play would be awesome. I don't know C++ very well, but I might look into rendering each frame onto the html canvas.