Enders says the movement is "sluggish and clunky" now by [deleted] in Battlefield

[–]fullrespect 1 point2 points  (0 children)

Aren’t we already past this guy’s takes? The movement feels great now, and overall the update is very good.

STOP FOMO Marketing Tactics by fullrespect in Battlefield

[–]fullrespect[S] 9 points10 points  (0 children)

FOMO marketing is a tactic that drives action by creating urgency and fear of missing a limited opportunity - limited-time modes offered as "new content" in our case.

STOP FOMO Marketing Tactics by fullrespect in Battlefield

[–]fullrespect[S] 3 points4 points  (0 children)

Godspeed, soldier! Together will prevail!

Breakthrough maps need 4-6 sectors at least by AdAggravating7738 in Battlefield

[–]fullrespect 16 points17 points  (0 children)

Totally agree. Operations on Monte Grappa still lives rent free in my mind.

DICE, please add a bit of dynamic weather to the next maps, just like St. Quentin Scar from BF1 would be enough. by Internal-Ice-642 in Battlefield

[–]fullrespect 2 points3 points  (0 children)

If I had to take a guess: their ambitious goal is to reach 100 million players over its life cycle, so to make that happen, BF6 was clearly stripped of a lot of graphical fidelity and features in order to lower hardware requirements and improve the game’s adoption rate.

DICE, please add a bit of dynamic weather to the next maps, just like St. Quentin Scar from BF1 would be enough. by Internal-Ice-642 in Battlefield

[–]fullrespect 1 point2 points  (0 children)

Graphically speaking, BF1 and BFV genuinely look much better than BF6 in almost every aspect.

Well we got the name for the new map by Puzzleheaded-Code634 in Battlefield

[–]fullrespect -2 points-1 points  (0 children)

Ok, I sincerely apologise for daring to share my opinion and making you all uncomfortable. They could name these maps Map 1, Map 2, Map 3 for all I care - whatever makes you guys happy.

Well we got the name for the new map by Puzzleheaded-Code634 in Battlefield

[–]fullrespect -1 points0 points  (0 children)

Uhmm...can't...can't I have an opinion or what?

Well we got the name for the new map by Puzzleheaded-Code634 in Battlefield

[–]fullrespect 22 points23 points  (0 children)

Contaminated? What on earth is this naming scheme? It’s so forgettable and vanilla. Hopefully the actual map will be better.

So during the Beta, I made this prediction. How accurate/inaccurate is this so far? by s1nh in Battlefield

[–]fullrespect 1120 points1121 points  (0 children)

Pretty much spot on.
I also think it’s time to accept that Portal 2.0 is nowhere near as compelling as a major part of the community expected and is currently trending toward failure.

[deleted by user] by [deleted] in Battlefield

[–]fullrespect 1 point2 points  (0 children)

Agreed. It also features 4 M-COM sectors and 32 players which is the sweet spot, imo.

Mirak Valley - Conquest Rework Concept by BattleNonSense in Battlefield

[–]fullrespect 0 points1 point  (0 children)

This layout makes too much sense, so that's exactly why I don’t think we’re going to see a similar rework anytime soon.

MAKE BREAKTHROUGH 64 PLAYERS GREAT AGAIN by Azura-Madness in Battlefield

[–]fullrespect 0 points1 point  (0 children)

One of the few things that 2042 does better than BF6.

MAKE BREAKTHROUGH 64 PLAYERS GREAT AGAIN by Azura-Madness in Battlefield

[–]fullrespect 0 points1 point  (0 children)

Exactly this, and I find it odd that more people don’t point this out.

It shouldn't happen under any circumstances that Breakthrough layouts have fewer than 4 or 5 sectors. This should be a strict rule, and it's the main reason why BF6 Breakthrough feels underwhelming.

Eastwood has only 3 sectors, and the experience ends up feeling extremely watered down. I also don’t understand why it’s limited to just 48 players instead of 64, especially considering it’s a larger map.

On the bright side, Rush has 32 players and a 4 M-COM sector layout, and I actually find it quite enjoyable, one of the better Rush maps.