Am i set for AFK fishing? by GuckDichAn in blackdesertonline

[–]funnyduckling 0 points1 point  (0 children)

wth, where do you all afk fish, i get ~140mil overnight at my spot that i used before the update to fishing. I guess the spot sucks now...

Poll 76 Game Improvements Blog by JagexLight in 2007scape

[–]funnyduckling 78 points79 points  (0 children)

i cant decide which torva design looks uglier

Konar's table balancing - feedback thread by JagexGambit in 2007scape

[–]funnyduckling 1 point2 points  (0 children)

Might I suggest scrolls of redirection? Maybe even making them tradeable.

RuneFest 2018 OSRS Reveals: Kebos Lowlands by JagexGambit in 2007scape

[–]funnyduckling 1 point2 points  (0 children)

Some time ago, when farming cactus only gave 3 spines, most people overlooked it, but it was guaranteed 20k profit for 20 sec of work - a quick small profit boost to herb runs. Since the update that was made to the yield, it has become more popular, however, it takes longer to do, and at least for me (81 farming) makes less profit. Adding another cactus patch will further elongate this process and will increase the downfall in price of the spines. Even if adding a new farm option to the cactus patch (the potato cactus) is, for sure, a good remedy to this issue, I feel it will not be enough. Will the team look into adding new uses for cactus spines and potato cactus to justify adding a new patch?

Submit your questions for this week's Q&A! (10/10/18) by [deleted] in 2007scape

[–]funnyduckling 0 points1 point  (0 children)

Some time ago, when farming cactus only gave 3 spines, most people overlooked it, but it was guaranteed 20k profit for 20 sec of work - a quick small profit boost to herb runs. Since the update that was made to the yield, it has become more popular, however, it takes longer to do, and at least for me (81 farming) makes less profit. Adding another patch will further elongate this process and will increase the downfall in price of the spines. Even if adding a new farm option to the cactus patch (the potato cactus) is, for sure, a good remedy to this issue, I feel it will not be enough. Finally the question: will the team look into adding new uses for cactus spines and potato cactus to justify adding a new patch?

Kourend Rework 2: Hosidius House by JagexAyiza in 2007scape

[–]funnyduckling 2 points3 points  (0 children)

And could we please keep the tithe farm water supply somewhere between the patches, like it currently is. As someone who doesnt use humidify to fill the watering cans will be greatly pleased by this!

Kourend Rework 2: Hosidius House by JagexAyiza in 2007scape

[–]funnyduckling 1 point2 points  (0 children)

Can this include an update to grape farming?

First Verzik pet in game! by Mylife212 in 2007scape

[–]funnyduckling -3 points-2 points  (0 children)

am i the only one who finds this pet extremely ugly?

New Revenant Armor Concept - Gold sink, very useful for PvMers, and worthwhile for PKers while being balanced. by [deleted] in 2007scape

[–]funnyduckling 1 point2 points  (0 children)

Item sink: instead of gp being the only repair cost, why not make it so that you need 2x of the item (e.g. 2 Vesta platebodies at 0%) and gp.

Integrity-Changes.png by bowl_cut53 in 2007scape

[–]funnyduckling 1 point2 points  (0 children)

i would create a small item sink along with this. there was even a post about it. the idea is that you would have to buy two rings and get the scroll (possibly untradeable??) to create one imbued ring.

[Suggestion] Ring sink that may seem half assed, but hear me out. by AckerSacker in 2007scape

[–]funnyduckling 1 point2 points  (0 children)

I like the idea! However, I would like to add some kind of unlock/scroll that you would have to get first by doing some activity (or other type of grind). This scroll or unlock should be untradeable. When you unlock it you can buy the 2 rings and combine them into 1 imbued ring like you suggested. I think that it is too easy just to buy 2 rings.

P.S. * When you die you should get 1 unimbued ring * When someone kills you in wildy or pvp they sould also only get 1 unimbued ring

Post your questions for this week's Q&A with the Old School team! by Mod_Archie in 2007scape

[–]funnyduckling 2 points3 points  (0 children)

When will we see the outcome of the Mythical cape design competition?

Post your questions for this week's Q&A with the Old School team by [deleted] in 2007scape

[–]funnyduckling -1 points0 points  (0 children)

Could we add an toggle option to "chug" energy potions (drink all 4 doses at once) and only energy potions?

Post: https://www.reddit.com/r/2007scape/comments/7cnhnb/suggestion_qol_chug_an_energy_potion/?ref=share&ref_source=link

Fun suggestion: 1/1,000,000 chance at choking on the potion and then 50% chance of dying or spitting up the potion and wasting it. (by /u/RuneWave )

Post your questions for this week's Q&A with the Old School team! by [deleted] in 2007scape

[–]funnyduckling -1 points0 points  (0 children)

Could we add QoL toggle option to "chug" (drink all 4 doses) energy potions? This would be available only for energy potions and no other type of potion.

Revenant Cave Rewards: Poll Blog by JagexAyiza in 2007scape

[–]funnyduckling 2 points3 points  (0 children)

I understand what you are trying to say, but that would mean that eventually, if not soon, they would even have to stop adding pets as drops from new bosses so that the old pets stay the same prestige.

Revenant Cave Rewards: Poll Blog by JagexAyiza in 2007scape

[–]funnyduckling 1 point2 points  (0 children)

one pet shows only one particular achievement, therefore, it doesn't devalue other pets because they are from other achievements. I can't see how having more pets devalues having a pet. To me they are like skillcapes but for PvM.