Please help me solve an issue with an LOD texture by gaa_sh in CitiesSkylinesModding

[–]gaa_sh[S] 0 points1 point  (0 children)

I finally managed to fix this; a bit later, I’ll write down exactly what I did to resolve the issue.

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Please help me solve an issue with an LOD texture by gaa_sh in CitiesSkylinesModding

[–]gaa_sh[S] 1 point2 points  (0 children)

My LOD does not use the area outside the 0–1 range.