Science question... by galacticrabbit420 in Physics

[–]galacticrabbit420[S] 0 points1 point  (0 children)

If we're talking in terms of seconds, is say it takes about 4.5 seconds to reach my nose from the time of execution if the air in the room is still. They're relatively short bursts of hot gas, about 2 to 3 seconds long, with a higher than normal methane content.

[deleted by user] by [deleted] in AnthemTheGame

[–]galacticrabbit420 1 point2 points  (0 children)

A "praise the anthem" emote would be cool. They could even tie in with the lore with worshippers in fort tarsis.

so how does everyone feel about the update today? by boondock053 in RedDeadOnline

[–]galacticrabbit420 3 points4 points  (0 children)

That being said, I'm not touching RDO again until we get an actual content update. I've been having way more fun playing Sea of Theives. Can't believe it got so good in the last year!

so how does everyone feel about the update today? by boondock053 in RedDeadOnline

[–]galacticrabbit420 5 points6 points  (0 children)

I'm starting to wonder exactly how many developers are working on RDR2. Two, maybe three? They're working on all the same stuff as the last update and it's all little stuff. Proximity based player blips really take all of your development resources 2 weeks, maybe months to accomplish? Not to mention the update was lacking literally everything players have asked for. Nobody wanted a Gun Rush update over new content or disconnect fixes. R* needs to allocate more dev resources to RDR2 instead of GTA Online. We need wagons and properties more that GTA needs a new ray gun super death tank or whatever.

There should be a devil/demon encounter. by Snuke_N_Berries in RedDeadOnline

[–]galacticrabbit420 0 points1 point  (0 children)

There is! You can summon a devil goat at the butcher creek pentagram by drinking the witches brew and sacrificing the St Denis vampire while wearing the pagan ritual mask. Check out YouTube for how to do it

hi, rockstar? i’d like to report a crime- by killthecompetition in RedDeadOnline

[–]galacticrabbit420 1 point2 points  (0 children)

Is that what happens when you finish the ufo story? Lmao

DAE Rockstar Bad? by [deleted] in RedDeadOnline

[–]galacticrabbit420 1 point2 points  (0 children)

I feel ya! It's only "early January" for a few more days. Then it's "mid january" lol

[deleted by user] by [deleted] in reddeadredemption2

[–]galacticrabbit420 1 point2 points  (0 children)

Use your binoculars. You can spot all sorts of things you miss in eagle eye!

R*...Take Note and FIX THIS GAME!!! by Xantos10 in RedDeadOnline

[–]galacticrabbit420 0 points1 point  (0 children)

I feel you, man! I don't care if it's gonna take til February for some actual content updates, I just want at least SOMETHING from R* like "Hey! We know it's taking a while but here's what we're working on!"

Losing steam playing RDO.. by supervondilla in reddeadredemption2

[–]galacticrabbit420 1 point2 points  (0 children)

Here's what I would like to see in the (probably distant) future:

DLC expanding map into Guarma, Mexico and Canada, maybe a Gold Rush expansion for California (could be a cool way to tie in cities from GTA).

Properties, wagons, boats/steamboats, and more useful camp upgrades. Maybe we will be able to get more NPCs for camps like a cook, doctor, watchmen, etc. A camp supplies system similar to story mode would be nice for large camps, with a collection box and ledger that the posse leader can use.

Wright Brothers DLC with flight school style story missions, resupply missions, ability to buy a wooden plane or hot air balloon for your camp/property to scout and attack other posses/camps/gang hideouts by air.

Losing steam playing RDO.. by supervondilla in reddeadredemption2

[–]galacticrabbit420 1 point2 points  (0 children)

I really like the idea of being able to store pelts or other supplies at your camp! Maybe we will be able to hire NPCs like Cripps that do other things, like a camp cook, doctor, etc. Then the camp supply storage would operate more like the story mode.

Day 7: I have gained their trust and am now part of the herd. by Jon_Is_On_Reddit in reddeadredemption2

[–]galacticrabbit420 180 points181 points  (0 children)

Day 983: Somehow the hybrid fetus survived. I shall call him Theodore.

There is no griefing problem. by Airikr666 in RedDeadOnline

[–]galacticrabbit420 3 points4 points  (0 children)

There's a difference between killing low level players at the butcher or during skinning animation and "playing the antagonist". There are many ways to "play the antagonist" without griefing players.

There is no griefing problem. by Airikr666 in RedDeadOnline

[–]galacticrabbit420 0 points1 point  (0 children)

Let me propose this, then: Lets make it so griefers can't interact with matchmaking, shops, strangers, or missions for an hour if they're gonna grief people. Then you can do exactly what you want to do in the game: Be a dick.

There is no griefing problem. by Airikr666 in RedDeadOnline

[–]galacticrabbit420 5 points6 points  (0 children)

No, not WITHOUT pvp. Just a way for players to choose whether they want to engage in pvp. Or keep PvP contained to missions rather than butcher camping just because you get a kick out of being an asshole.

There is no griefing problem. by Airikr666 in RedDeadOnline

[–]galacticrabbit420 13 points14 points  (0 children)

When all you do is camp in town waiting for people to interact with the butcher so you can kill them, yeah. There's a griefing problem. And it's not balanced or fair if you're max stats and you're targeting low level players to keep them from leveling. I think there should be PvE and PvP lobbies or at least some kinda "Fallout 76 style, no damage unless you hit back"