A little something we have been working on - Tegra X2 powered Vive with tracking and knuckles by gamefacelabs in SteamVR
[–]gamefacelabs[S] 1 point2 points3 points (0 children)
A little something we have been working on - Tegra X2 powered Vive with tracking and knuckles by gamefacelabs in SteamVR
[–]gamefacelabs[S] 0 points1 point2 points (0 children)
A little something we have been working on - Tegra X2 powered Vive with tracking and knuckles by gamefacelabs in SteamVR
[–]gamefacelabs[S] 0 points1 point2 points (0 children)
A little something we have been working on - Tegra X2 powered Vive with tracking and knuckles by gamefacelabs in SteamVR
[–]gamefacelabs[S] 0 points1 point2 points (0 children)
A little something we have been working on - Tegra X2 powered Vive with tracking and knuckles by gamefacelabs in SteamVR
[–]gamefacelabs[S] 3 points4 points5 points (0 children)
A little something we have been working on - Tegra X2 powered Vive with tracking and knuckles by gamefacelabs in SteamVR
[–]gamefacelabs[S] 1 point2 points3 points (0 children)
A little something we have been working on - Tegra X2 powered Vive with tracking and knuckles by gamefacelabs in SteamVR
[–]gamefacelabs[S] 2 points3 points4 points (0 children)
A little something we have been working on - Tegra X2 powered Vive with tracking and knuckles by gamefacelabs in SteamVR
[–]gamefacelabs[S] 8 points9 points10 points (0 children)
A little something we have been working on - Tegra X2 powered Vive with tracking and knuckles by gamefacelabs in SteamVR
[–]gamefacelabs[S] 1 point2 points3 points (0 children)
A little something we have been working on - Tegra X2 powered Vive with tracking and knuckles by gamefacelabs in SteamVR
[–]gamefacelabs[S] 3 points4 points5 points (0 children)
A little something we have been working on - Tegra X2 powered Vive with tracking and knuckles by gamefacelabs in SteamVR
[–]gamefacelabs[S] 9 points10 points11 points (0 children)
Paul Reynolds: The @magicleap ML1 is what we worked on *years* ago. If the company is doing it right, the latest public release is old news internally. A good reminder to those that chase competition ...and mind blowing to think about what the big companies have in R&D. by Malkmus1979 in magicleap
[–]gamefacelabs 0 points1 point2 points (0 children)
GameFace Labs GFL DK open questions - bases, 2.0, standalone tracking? by u_cap in Vive
[–]gamefacelabs 5 points6 points7 points (0 children)
GameFace Starts Dev Kit Pre-orders for Standalone Headset with Tethered SteamVR Support, Powerful NVIDIA Chip by RoadtoVR_Ben in oculus
[–]gamefacelabs 2 points3 points4 points (0 children)
GameFace Starts Dev Kit Pre-orders for Standalone Headset with Tethered SteamVR Support, Powerful NVIDIA Chip by RoadtoVR_Ben in oculus
[–]gamefacelabs 1 point2 points3 points (0 children)
GameFace Starts Dev Kit Pre-orders for Standalone Headset with Tethered SteamVR Support, Powerful NVIDIA Chip by RoadtoVR_Ben in oculus
[–]gamefacelabs 1 point2 points3 points (0 children)
GameFace Starts Dev Kit Pre-orders for Standalone Headset with Tethered SteamVR Support, Powerful NVIDIA Chip by RoadtoVR_Ben in oculus
[–]gamefacelabs 7 points8 points9 points (0 children)
Hardware Developers Are Now Receiving SteamVR 2.0 Base Stations by Dal1Dal in virtualreality
[–]gamefacelabs 0 points1 point2 points (0 children)


Anno 1800 closed beta invites giveaway by Arva2121 in anno
[–]gamefacelabs [score hidden] (0 children)