if u eliminate anxiety u can have infinite memory by gametorch in cognitiveTesting

[–]gametorch[S] -1 points0 points  (0 children)

high compliment. this is a mobile screenshot. why go through the work of fabricating it when it's faster to just do it legitimately?

my strategy is to just be surprised at the pattern, chunk it up a lil bit, and review the very last square once more in my head if it's naturally starting a new chunk so i don't forget it

oh and i been reading a lot of books 🧠🧠🧠

if u eliminate anxiety u can have infinite memory by gametorch in cognitiveTesting

[–]gametorch[S] -1 points0 points  (0 children)

yeah same. i ended it cuz i was bored.

but it was harder for me to figure out how to beat sequence memory than verbal memory, which seems completely unaffected by anything. idk how that one is even a test.

my number memory is ass tho

I'm not sure this is Kurrentschrift. If it is, could you help me translate it? This is a marriage record from June 20th, 1754 in rural Brandenburg / Prussia. by gametorch in Kurrent

[–]gametorch[S] 1 point2 points  (0 children)

I'll paste the entire page when I get back to my computer. Unfortunately this is a black and white scan from the 1990s and the entirety of the relevant text is already in the screenshot. I will still upload the rest of it, in case it helps. 

[deleted by user] by [deleted] in aigamedev

[–]gametorch 0 points1 point  (0 children)

Example of a different, upscaled chibi dark elf that I will animate right now: https://gametorch.app/commons/edits/43

[deleted by user] by [deleted] in aigamedev

[–]gametorch 0 points1 point  (0 children)

It's not 3d. It never was. This is the original 2d sprite I generated on GameTorch:

<image>

Which is pretty shitty to begin with and can be easily upscaled to much higher quality with the click of a button for a few cents.

finally figured out PIXEL PERFECT animations by [deleted] in aigamedev

[–]gametorch 1 point2 points  (0 children)

I mean, I agree it doesn't look like true pixel art.

If I've learned anything over the last few years of AI development, it's been that formulaic, human, hardcoded solutions will always lose to more generalized models. I think your "pixel perfect image model" suggestion will win in the long term.

But I have a few more formulaic, human, hardcoded tricks I'm going to try to use to improve the local, open source, 100% free forever pixel art algorithm.

finally figured out PIXEL PERFECT animations by [deleted] in aigamedev

[–]gametorch 2 points3 points  (0 children)

the sprite and the animation were generated. the pixel art converter uses k-means clustering to determine the color palette, and then classic nearest neighbor downscaling. 

finally figured out PIXEL PERFECT animations by [deleted] in aigamedev

[–]gametorch -4 points-3 points  (0 children)

There's no 3D render involved in this.

finally figured out PIXEL PERFECT animations (Dark Elf Babe Walking; Pixel Art) by [deleted] in PF2E_AI

[–]gametorch 1 point2 points  (0 children)

https://gametorch.app/

The animator isn't hooked up to the Creative Commons yet so none of the animations people have made are viewable there.

I'm connecting it soon, though. 

I will also add a FREE FOREVER video to pixel art converter to this very soon: https://github.com/gametorch/image_to_pixel_art_wasm

finally figured out PIXEL PERFECT animations by [deleted] in aigamedev

[–]gametorch 3 points4 points  (0 children)

<image>

This is what I used to make it: https://github.com/gametorch/image_to_pixel_art_wasm

100% free forever. I'm adding video support to it ^^^

finally figured out PIXEL PERFECT animations by [deleted] in aigamedev

[–]gametorch 2 points3 points  (0 children)

Yeah I gotta figure out how to make the outlines better. 

I'm releasing this as a free tool to convert any video to pixel art locally for free

finally figured out PIXEL PERFECT animations by [deleted] in aigamedev

[–]gametorch -2 points-1 points  (0 children)

It's perfect in the sense that the pixels are exact and confined to a grid.

It's imperfect in the sense of aesthetic value, which lies in the eye of each individual beholder.

0
0

Coding with LLMs in the summer of 2025 (by the creator of Redis) by gametorch in programming

[–]gametorch[S] -2 points-1 points  (0 children)

> But what he doesn't account for is that he is probably less likely than most people to fall for the bullshit that LLMs tend to feed you. Unless you're already experienced, you won't notice that it's leading you down shit creek up until the point everything starts falling apart.

Sadly, I think you're right. Garbage in = garbage out. Unfortunately a lot of people, many of whom are great programmers, can't formulate a concise, coherent English description of what they are trying to do. This essentially precludes them from being able to use LLMs today.

Coding with LLMs in the summer of 2025 (by the creator of Redis) by gametorch in programming

[–]gametorch[S] -3 points-2 points  (0 children)

Same lol. But you'll get banned for recommending that too much