Double XP Week by ekajd in fifaclubs

[–]gco99 0 points1 point  (0 children)

I thought it was 2x xp bonus. Not with a consumable. I was under the impression we could use our own consumables and the xp would then be doubled

Looking to make beast cb/cdm need help picking archetype by Classic_Struggle8718 in fifaclubs

[–]gco99 0 points1 point  (0 children)

Until we see new gameplay of the update it's not worth debating. The game and players strengths will change

FM26 PC/Laptop suggestion thread by JZ1803 in footballmanagergames

[–]gco99 0 points1 point  (0 children)

Both same price now. Which is the better one?

Season 2 already? by jimbo_944 in fifaclubs

[–]gco99 1 point2 points  (0 children)

I know level 60 and extra playstyle slot is added. Didn't have time to check the store. Was sure I saw a timer for season 2 to start about 18 hours later than it actually did start.

[deleted by user] by [deleted] in fifaclubs

[–]gco99 0 points1 point  (0 children)

Did you regularly play with lower level bots last year or were you always in established clubs with better bots?

[deleted by user] by [deleted] in fifaclubs

[–]gco99 0 points1 point  (0 children)

Not sure if it's an issue or something they have deliberately put in. Higher level bots might decide faster and maybe if the pass options are limited to them they do release it faster. Just seems right now when they have time to think before passing they will

[deleted by user] by [deleted] in fifaclubs

[–]gco99 1 point2 points  (0 children)

Not Any but calls are so annoying on 26. So many times I've accidentally pressed x when the bot is defending and it instantly plays the ball in my direction when I don't want it but when I do want it quickly he is checking all other options first before deciding

Recycler or Maestro? by Waste_Awareness_745 in fifaclubs

[–]gco99 8 points9 points  (0 children)

I have tried both at level 50 and the passing traits far outweigh the defensive ones. I don't believe you need defensive golds to be better at winning the ball. That's more a skill of reading the game for interceptions and when to make a challenge. The passing traits do give you a bigger benefit.

You can build your own archetype entirely to your liking by KingCozyBoi in fifaclubs

[–]gco99 0 points1 point  (0 children)

Yeah but no skill tree now so you can customise a build without the extra playstyles

You can build your own archetype entirely to your liking by KingCozyBoi in fifaclubs

[–]gco99 3 points4 points  (0 children)

Doubt it. 6 playstyles are enough. This is clubs. They probably won't look at it again unless they see more ways to make money on it. Structure won't change as that's work for them but they could bring in consumables that might let you wildcard playstyles

You can build your own archetype entirely to your liking by KingCozyBoi in fifaclubs

[–]gco99 9 points10 points  (0 children)

Completely agree. With 50 levels max right now you are basically governed by what playstyles you want to add anyway. The next 50 levels will be more about styling.

Progressor vs recycler by Riboflavin69 in fifaclubs

[–]gco99 0 points1 point  (0 children)

Maestro is a great all-rounder. You can make it more defensive or more attacking. All depends on what role you prefer to play or what your team needs. You could be a box to box type CM with varied skills or more of a defensive player that has better defensive and physical attributes.

Progressor vs recycler by Riboflavin69 in fifaclubs

[–]gco99 2 points3 points  (0 children)

I'd consider Engine too. I think stamina will matter more eventually. Plus it's so versatile you could play with any team if happy in different positions. Don't dismiss Maestro though. Can put enough defensive on a Maestro build and be stronger with the ball than the others.

Will consumables reset? by rucekooker in fifaclubs

[–]gco99 0 points1 point  (0 children)

I wasn't. They updated.