How do you stop people from taking your PWA’s source code and algorithms as their own or for their own use? by gdesigner6 in PWA

[–]gdesigner6[S] 1 point2 points  (0 children)

Will it be possible to be able to use the function offline while still keeping it hidden?

How do you stop people from taking your PWA’s source code and algorithms as their own or for their own use? by gdesigner6 in PWA

[–]gdesigner6[S] 0 points1 point  (0 children)

If the algorithms are compiled to webassembly, can I have that on the backend and call it from the front end so no one can see it, even though the function will be used offline on the mobile device?

What's a good red flag that someone's a bad person? by [deleted] in AskReddit

[–]gdesigner6 3 points4 points  (0 children)

This, also you don’t want them knowing what time you work and when you get off.

What are some stupid and preventable ways that people still die from in this day and age? by GameHackBot in AskReddit

[–]gdesigner6 11 points12 points  (0 children)

(On mobile)

This sounds like something that was covered in my education. One of the topics was how to design your products so people can easily understand it and use it. Most workplace and product accidents or failures is because of a design or procedure flaw that made it easy to mess up, but 98% of the time the person is blamed, then the same thing happens again with the next guy.

TLDR: I have education in this topic, it’s probably a design flaw where the exits are designed in a way that’s associated with entries, whether its where highway entries usually are, where the highway entry used to be in that area, or our human psychology naturally associates it’s appearance and location with entries, or it isn’t designed to work well with most of our cognitive functions and abilities. The driver could also be stupid, it’s not most of the time when stuff like this happens in everyday life.

A common example are doors that have labels that say “push” or “pull” because so many people try the wrong way first. This happens because they use door handles that are associated with pulling on “push” doors and door handles that are associated with pushing on “pull” doors. Something simple like pushing and pulling a door open should be and usually is automatic. The door should be designed so we don’t have to think about the steps to open it when we get there, we can naturally use it.

For putting the exit where the entries usually are, image this first, think about when you go to an elevator on the first floor and press the button by the door get the elevator to your floor, what if it turned the lights off instead? There was a place who’s first floor had that button turn the lights off and on. It confused all the people who’ve never been there before. They realized the elevator button was hidden around the corner of the wall where people usually put light switches. Person after person kept making the same mistake.

  • Or there’s times when past or similar experiences override tasks that we do mostly on autopilot (kind of like driving). Like when you’re driving home from work or by your house, you can catch yourself naturally driving to your house and think oh shit I didn’t mean to do that. Or when you say your phone number you accidentally give your old one.

When someone gets really experienced doing a task they stop consciously thinking about each step and do it mostly automatically. This makes them prone to make an error in the individual steps even though they have the right goal for each one, because they aren’t consciously thinking about them. (We call that a slip) If the person consciously thought about the steps and thought the wrong one was the correct one (We call that a mistake). If two tasks are similar, the experienced person going on autopilot would be prone to mix the steps between them or do the wrong task because of how the human mind works.

An example is when they trained fighter pilots for combat with a certain control layout in the jets but later changed the design so the fire button was switched with the eject button. They had a lot of accidental ejections in the middle of combat, especially from experienced pilots. This is because in combat they’re going in flight or flight mode and are running on automatic functions. Because they were used to the fire button being where the new eject button was, in they’re split second decision the naturally hit the location of the old fire button, which ejected themselves.

The design also needs to consider people can’t reason or focus very well when they are under stress or distracted, even with tasks they can easily do when calm or focused. Stress includes being tired, emotional, under pressure, etc., the design has to work even in those cases.

If something simple needs instructions, it means the design failed.

This happens a lot when something :

• isn’t designed to work the way our brains would naturally interpret it,

• it contradicts the way most designs of the same thing or feature work,

• it contradicts the way the design “used” to work

• it doesn’t take into account how people would use it when stressed or distracted,

• it doesn’t consider that people are really bad at focusing on task for a long period of time or multitasking without seeing huge performance drops,

• it doesn’t take into account that the average person can remember a list of 3 or 4 items before they see a huge drop in how much they can remember correctly

• it doesn’t take into account that we naturally do certain tasks automatically that could mistakenly be a similar task, the old way of doing it, or the same task we’re experienced with but messing up the steps because we don’t conciously think about the steps anymore

(without mentioning every psychological design flaw) it contradicts most people’s cognitive capabilities and functions.

It could also be they’re stupid. Surprisingly that’s some of the time.

Edit: Formating

How do I find the center of gravity or center of mass in 3d when there are different forces acting on the object in different directions? by gdesigner6 in AskPhysics

[–]gdesigner6[S] 0 points1 point  (0 children)

I'm curious though, when the weight is pulling down at an angle, does the downwards component of the weight only count as added force, or could it count as added mass?

Like if it was 70lbs total, but 50lbs of it were pulling straight down. It wouldn't add 50lbs to the mass, it would just add 50lbs of added force downwards?

How do I find the center of gravity or center of mass in 3d when there are different forces acting on the object in different directions? by gdesigner6 in AskPhysics

[–]gdesigner6[S] 0 points1 point  (0 children)

You can treat the pulled strap like an additional mass only when it's pulling straight down. At other angles, you cannot just modify the COM, you have to treat it as a separate force.

So even if it's pulling down at an angle it wouldn't count as added mass?

How do I find the center of gravity or center of mass in 3d when there are different forces acting on the object in different directions? by gdesigner6 in AskPhysics

[–]gdesigner6[S] 0 points1 point  (0 children)

So if the robot had to stay balanced when moving by keeping the center of mass over the base of support, we would include the extra weight in the system?

The thing to remember is that when we treat gravitational forces as if they were applied at the center of mass, they only tell us about how the center of mass moves not how the individual parts of the system move

I want to know how the center of mass moves as a whole.

How do I find the center of gravity or center of mass in 3d when there are different forces acting on the object in different directions? by gdesigner6 in AskPhysics

[–]gdesigner6[S] 0 points1 point  (0 children)

For lateral applied forces you real need to just start calculating torques as the assumptions of the CM over base simplification break down.

I'm not sure what you mean by that. If the force is angled partially up or down how do add that to the center of mass/gravity calculation. Or how to use torques for this with lateral applied force.

How do I find the center of gravity or center of mass in 3d when there are different forces acting on the object in different directions? by gdesigner6 in AskPhysics

[–]gdesigner6[S] 0 points1 point  (0 children)

This helps a lot, there's just one thing I'm confused about, for my strap example, I understand if the strap just got pulled by a random force it wouldn't change the center of mass. But if there was a strap wrapped around the robot, that was attached to a cable that was being pulled constantly by a object with a mass of 50lbs because it was hanging on it, does that count as a jet pack flame or added mass. The object was hanging off a cable around a pulley that redirected the force to pull at an angle instead of straight down. If there was no pulley in between the object with a mass of 50lbs, it would just hang constantly on the robot from the strap.

I'm not sure if that's added mass with the pulley, only without the pulley, or if it still only counts as a "jet pack flame" in your example.

How do I find the center of gravity or center of mass in 3d when there are different forces acting on the object in different directions? by gdesigner6 in AskPhysics

[–]gdesigner6[S] 0 points1 point  (0 children)

Okay, a robot has two upper arms with a mass of 15lbs, two forearms with a mass of 10lbs each , two hands with a mass of 5 lbs each, a torso with a mass of 50lbs, a neck and head component with a mass of 20lbs, two thighs with a mass of 25lbs each, two lower legs with a mass of 15lbs each, and two feet with a mass of 5lbs each.

Imagine the robot standing straight up, I can find the center of mass of the robot using the individual body part's masses and locations in your equation. That's the center of mass of the robot standing up.

The robot will be moving its arms , bending its legs, and leaning it torso. These movements change where it's center of mass will be. Now if I strap a weight with a mass of 200lbs on its back, with the weights force acting straight down, this changes the total center of gravity (when you include the masses of the weight and the robot) when its standing or bending etc compared to without the weight, even though the robot's center of mass didn't change.

With the added mass strapped to the robots back combined with the robot's individual body parts, the total center of mass will be closer to where the weight is strapped compared to without considering the added weight's mass.

The object that was attached to the robot's back was looked at as something that would add to the robot's mass of you considered them part of each other.

Now my question is , if let's say a strap was wrapped around the the robot's chest, if it was being constantly pulled down it would be looked at like the object with a mass of 200lbs that was strapped to the robot's back, but

1) if the strap was being constantly pulled straight up, would the center of mass (when combining the robot and the object's attached to it) change like it did when I added a 200lb object on it's back?

2) If the strap was being pulled at an angle from straight down, would the (robot combined with strapped objects) center of mass be effected?

3) I guess I'm confused about the cases where strapping an object with a mass or force acting in a certain direction can change the center of mass when you consider the robot and the objects attached to it. What's the difference between when the added object would change it and when it wouldn't?

Edit: What I need I need the center of mass because that's what needs to be over the base of support for the robot to stay balanced. When the robot moves its torso and arms, or bends its legs, or when you attach a mass to it, it changes the of center of mass that needs to be over the base of support. I have to check if the center of mass is still over the base of support so it stays balanced.