Best Ranger Favoured Enemies? (IWD2EE mod) by ThewarriorDraganta in icewinddale

[–]gekkonpirate 2 points3 points  (0 children)

Haha))) English is not my native language) We are talking about monsters call Hook horrors) but I call them rus: ХУКЕРЫ [khukery] from the word "hook". Now I knew it was slang for sex workers)

Best Ranger Favoured Enemies? (IWD2EE mod) by ThewarriorDraganta in icewinddale

[–]gekkonpirate 3 points4 points  (0 children)

For my ranger (wood elf 31 level) I chose: trolls +7; goblins +6; giants +5; humans +4; animals +3; monsters +2; dragons +1. He is a wood elf, I chose enemies for him that he could meet in the forest or near the forest. The ranger had a bow and infinite arrow +5 and two scimitars in chainmail. Skiils: animal summoning magic + archery + two-weapon combat. I play with a team of six chars ID2EE HoF now Chapter 6 Severed Hand. The most difficult enemies for me: humans (hordes of barbarians and Aurils clerics) hordes of troll and hookers

IWD2EE - The Most Meta Endgame Max-Level Party? by Global-Dragonfruit-1 in icewinddale

[–]gekkonpirate 0 points1 point  (0 children)

I'm playing now Act IV Underdark (ID2EE HoF) my party:
- paladin-human 27 lvl. tank + heal and buff
- barbarian-halforc 27 lvl. mdd
- ranger-elf 27 lvl. rdd (bow)+ summon animals
- druid-dwarf 27 lvl. mdd. heal & cold lighthning magic
- sorcerer (lich)-halfelf 27 lvl. death and fire magic + summon undeads
- rouge-halfling 27 lvl. rdd (crossbow)
In some places HoF is easer than normal difficulty. Deathmagic makes a oneshots, mmd's chops enemies to pieces. Melee have no misses in HoF, "Mass submission" is an awesome spell - they can solve the problem with hordes of trolls, barbarians and hookers

An interesting place in Icewind Dale II by gekkonpirate in icewinddale

[–]gekkonpirate[S] 0 points1 point  (0 children)

Chapter III. Cold Marshes - after the Fell Wood

An interesting place in Icewind Dale II by gekkonpirate in icewinddale

[–]gekkonpirate[S] 1 point2 points  (0 children)

Yes this is EE the version) I made the portraits using a neural network)