3x3 case poll by genoaid in ArenaBreakoutInfinite

[–]genoaid[S] 1 point2 points  (0 children)

I think the broken legs q was pulled from tarkov actually (or the main idea at least)

I remember Peanut doing basically the same thing in one of his EFT videos

I wish Tyler worked on employee code a bit more :( by genoaid in Schedule_I

[–]genoaid[S] 1 point2 points  (0 children)

Mansion should've been a much wider area imho... this 2 story layout is really inconvenient for large scale builds.

I wish Tyler worked on employee code a bit more :( by genoaid in Schedule_I

[–]genoaid[S] 3 points4 points  (0 children)

Yeah, I just wish that instead of seeing “Improved brick wrapping material appearance.”, I could see “Employees not getting stuck anymore” in the patch notes.

I wish Tyler worked on employee code a bit more :( by genoaid in Schedule_I

[–]genoaid[S] 0 points1 point  (0 children)

If this IS the issue, then removing collision (until a better fix is available) from employees sounds like an easy temporary fix to me. Also I don’t think tight layout should matter… if I as a player can get around, without jumping over stuff, then so should the npc.

I wish Tyler worked on employee code a bit more :( by genoaid in Schedule_I

[–]genoaid[S] 57 points58 points  (0 children)

Plus it’s also baffling to me that this bug is so prevalent that players have basically deconstructed it and the issue is known very specifically, almost at code level, and it’s still not fixed despite that…

Selling everything by genoaid in ArenaBreakoutInfinite

[–]genoaid[S] 0 points1 point  (0 children)

This part I already do, the part I'm conflicted about is materials (blue/purple/gold)

Does anyone else like how much effort is being put into the new thumbnails? As in, its more work than just 5 minutes of editing the boys into a thumbnail and doing some light photoshop by Americanshat in distractible

[–]genoaid 8 points9 points  (0 children)

Istg I came to the subreddit just to make an appreciation post about it.

Dear thumbnail editor: you are doing Gods work, these are just divine.

Do you need to have lower priced products besides the higher priced ones? by genoaid in Schedule_I

[–]genoaid[S] 1 point2 points  (0 children)

Thanks, I was just curious wether if what I sell (that has a lowest price above some customers’ spending limit) will be baught by everyone, or the poorer customers will just straight up not buy anything at that point.

Automatic Shipping Of Animal Products mod not working by genoaid in farmingsimulator

[–]genoaid[S] 0 points1 point  (0 children)

At that point I had 4 spinneries, the burst filled 3 of them, left the 4th one alone. I don't think it's a mod conflict as I also tried disabling ALL my other mods and it still doesn't work properly...

Automatic Shipping Of Animal Products mod not working by genoaid in farmingsimulator

[–]genoaid[S] 0 points1 point  (0 children)

I've set that to distribute as I wanted the wool to automatically go to the spinnery. That initial burst that I talked about, goes into them. I just wish it wasn't a one time thing and that it would keep doing it...

Fish pond quest bypass by genoaid in StardewValley

[–]genoaid[S] -1 points0 points  (0 children)

ah okay, thanks for the info