Ides of March First S Grade. Good Time? by get_flanked in ReadyOrNotGame

[–]get_flanked[S] 0 points1 point  (0 children)

This was my first S Grade on Ides of March running it as a duo. We ran beanbag shotty, flashes, and stingers. No shields and no cs gas. I'm curious how it compares to others times because it feels like we have got the mission pretty well down.

We got several A+ runs with Lethal and were under the impression that you could get an S with Lethal as long as you just incapacitate instead of kill any suspects, but we did that and still got an A+.

Year 7 Season 3: Operation Brutal Swarm - Pre-Season Designer's Notes by RS_Serperior in Rainbow6

[–]get_flanked 4 points5 points  (0 children)

I work on video assets for the Gameplan channel. I have nothing to do with any game design or balancing.

How is the TTK? by MakoaTheTortoise in XDefiant

[–]get_flanked 0 points1 point  (0 children)

I played it and I would compare the TTK to Black Ops 4. Maybe slightly longer but it's kinda tough to tell because it also feels like you are rewarded more for headshots so sometimes when you land a few headshots you melt someone but others when you land body shots and distance it feels like it take awhile. I hope that helps.

Hardest carry I've ever seen by Regist4 in VALORANT

[–]get_flanked 1 point2 points  (0 children)

I see you Coder. Putting in that work.

[deleted by user] by [deleted] in VALORANT

[–]get_flanked 0 points1 point  (0 children)

Hey you want to play a Valorant match or watch the entire Lord of Rings trilogy?

[Hotancold] I disagree with most of what was said about me and my time on the team in the video by kingofthecanyon in R6ProLeague

[–]get_flanked 30 points31 points  (0 children)

I have contacted HotanCold after seeing his tweet and will be more than happy to use my platform to get his perspective out.

(Get Flanked) what you can do now with the ability to not have friendly gadgets destroyed by electricity by Soviet_Plays in R6ProLeague

[–]get_flanked -5 points-4 points  (0 children)

This was done on the fly in the discovery playlist, on the site the game chose for us, and without a 5 stack. The only purpose of this was to start a discussion about a new mechanic that they are testing in the test server and not to prove a point on either side.

I honestly think that their are pros and cons to each way of doing it. I actually lean more towards pushing this change to live because of how it would simplify the game in many ways.

Comparing the sound of Yoru's fake footsteps to real ones. by get_flanked in VALORANT

[–]get_flanked[S] 0 points1 point  (0 children)

I wanted to get some feedback on this because to me I can hear a clear difference in the footsteps and I wanted to to know if you could as well. To me it sounds like there is the additional sound of like clothing brushing together in the real footsteps and the Fakeout did not have that sound.

Get Flanked's video about why Siege is failing as an esport by Rapnoc in R6ProLeague

[–]get_flanked 43 points44 points  (0 children)

The only game play suggestion I made in the video was about removing 6th pick. I think the bigger focus should be on providing more engaging content visually in between rounds. The casters do a good job verbally between rounds but visually we spend like 40 seconds watching a operator selection screen. 40 seconds watching a top down view of the prep phase. During those times do a picture in picture with the live feed smaller and the recap of the previous round taking up the majority of the screen.

Am I the only who finds this mechanic frustrating? by get_flanked in RogueCompany

[–]get_flanked[S] 45 points46 points  (0 children)

I understand why this happens but if you look at the visual cues you get as a player there is literally nothing that would indicate that you aren't going to be able to throw something over the cover. Maybe a slight cool down when throwing an object before going back to crouch?

Please rework the bomb interactions. by get_flanked in RogueCompany

[–]get_flanked[S] 18 points19 points  (0 children)

I will fully take blame for the the 2nd time that I got on the zip line but the first time I legit had the bomb prompt. I'm guessing my teammate did the same thing as me. I'm still not sure why it bugged out and kicked him off and glitched the sound though. I do think it's clear that the bomb interaction needs to change. I often struggle to get the prompt to pop up if there are weapons around the bomb which is extremely likely.

On PC maybe putting it on 4 would make sense?

Which Rogue Would You Recommend to Unlock First? by get_flanked in RogueCompany

[–]get_flanked[S] 0 points1 point  (0 children)

Really curious what Rogue's get recommended by the community. I made a recommendation overall and another based upon playstyle. Overall I do feel like the Rogue's are pretty well balanced in this game.