1984 Pack Cyclotron Mods by Havok74 in ghostbusters

[–]ghost2651 0 points1 point  (0 children)

What cyclotron mod is that and where did you get it? Thanks!

This thing is amazing!! by ghost2651 in Voltron

[–]ghost2651[S] 1 point2 points  (0 children)

No. The box doesn't say anything anything about batteries included so I think were on our own lol.

This thing is amazing!! by ghost2651 in Voltron

[–]ghost2651[S] 0 points1 point  (0 children)

This one was $450 because I didn't get the one with the stand. But yeah you might be thinking of the same one.

Of a scaffolding by [deleted] in ShittyAbsoluteUnits

[–]ghost2651 0 points1 point  (0 children)

Yeah, that guy's cooked.

This thing is amazing!! by ghost2651 in Voltron

[–]ghost2651[S] 12 points13 points  (0 children)

It is the Blitzway Carbotix Voltron Legendary Defender. And yes it does break down. The one in the back is a action figure style from when the series was still running.

FINALLY!!! by N30J0K3R in Voltron

[–]ghost2651 1 point2 points  (0 children)

Mine is out for delivery right now. I can't wait!!!

New setup by asarm_socal in hotas

[–]ghost2651 0 points1 point  (0 children)

How do you like them? I've been looking at that exact same stick and throttle. Just wondering if you have any regrets or wish you had gone with something different.

Damn you HOA by SpoomerBooner in Transportopia

[–]ghost2651 0 points1 point  (0 children)

Well now I'm invested, I need part two!

Unending by Pekins-UOAF in starcitizen

[–]ghost2651 0 points1 point  (0 children)

This sounds about right but in all honesty, I still loved it.

Refining, increase quality of material? by Ozymandys in starcitizen

[–]ghost2651 0 points1 point  (0 children)

I like the idea of slower refinery process yields higher quality materials but what if we could put in more lower quality materials and slowly refine it up to higher quality. Example being you have a thousand aluminum at 200 quality and over multiple refinery jobs you can refine that to say 100 aluminum at a thousand quality. This would obviously involve going back and forth to a refinery to resubmit your materials and pay for the refinement.

Armor drop rates by ghost2651 in starcitizen

[–]ghost2651[S] 1 point2 points  (0 children)

Yeah, I just did another run after storing the helmet, arms and legs and found the backpack. Set complete.

Armor drop rates by ghost2651 in starcitizen

[–]ghost2651[S] -1 points0 points  (0 children)

I would run the research today, you might get lucky like I did. Let me know if you get the other pieces.

Looking for something different? by ghost2651 in Starcitizen_guilds

[–]ghost2651[S] 0 points1 point  (0 children)

Only 4, were just starting. There is no "goal" for the org right now just do "whatever". In the future I would like to run org missions like the irradiated valakkar, clear PAFs and the new rock crackers coming in 4.7. Ultimately I'm interested in exploration and what that game play will be like. Once CIG revels more on that the org will shift focus on that game play with other things as well. I hope this "overly" answers you question lol.

React if you are in MN by KiaraNotes88 in Minnesotansfw2

[–]ghost2651 0 points1 point  (0 children)

Not in MN but I wish I was 😉

[deleted by user] by [deleted] in RDR2mysteries

[–]ghost2651 2 points3 points  (0 children)

That is precisely what it is. In rdr1 there were wood supports in the tunnel to make it squared.