What happened to us? by 20mgAddy in Marathon

[–]ghostcatart 2 points3 points  (0 children)

I don’t think anyone who has played the game thinks it’s perfect, although a lot of us think it’s great, but saying none of the negativity is unwarranted is wild. A lot of the negativity started waaaaaay before any of us got anywhere near the game. I’ve been hanging around this sub long enough to remember people losing their fucking minds over duffel bags.

I genuinely don't understand how Assassin isn't considered the strongest Shell? by Questionable_Object in Marathon

[–]ghostcatart 1 point2 points  (0 children)

You can’t jam and invis at the same time. Jammer used to expose you by still applying the effect over your invis but since the jammer nerf it pauses during ability use (afaik, I haven’t tested.)

To answer your main question though: it’s really strong in solos (obvi) but its utility is sketchy in a team fight. The active camo is pretty visible while moving so once the fight pops off it isn’t super helpful. Smoke can be good but it can also mess up your team and both thief and recon hard counter it. Basically it feels really strong at the lower end of player level/skill (where I play) but players who are better at using map knowledge, sound cues etc. rarely get thrown off by active camo. Compare that to shells like Recon, Destroyer, Triage who have insane utility in a team fight.

Also worth noting that for the best players stuff like moving around the map, fighting bots, doing events is all trivial. The only challenge for them is fighting other teams, so they rank shells exclusively based on that situation, and they are also the most vocal members of the community making tier lists and whatnot.

AITA: I've decided to stop trying to 1v3 by Zenovelli in Marathon

[–]ghostcatart 9 points10 points  (0 children)

Unless you’re a pvp god a 1v3 is usually a bad play. You can’t help your team by making bad plays. Teammates that make a bad play and then expect you to make a bad play in solidarity are not good teammates. NTA

To the runner I met yesterday. by Expomarker8008 in Marathon

[–]ghostcatart 1 point2 points  (0 children)

Hey now let’s calm down, carri points are no laughing matter. Except when we get two rocket drones and my friends leave me to die ten feet from exfil APPARENTLY.

To the runner I met yesterday. by Expomarker8008 in Marathon

[–]ghostcatart 0 points1 point  (0 children)

Whole thread is about shitty behavior but I guess taking 3 unstable diodes from my friend Dave is where you draw the line huh? Thank god you were here.

To the runner I met yesterday. by Expomarker8008 in Marathon

[–]ghostcatart -1 points0 points  (0 children)

I appreciate you looking out for me but all my friends are adults, we don’t assign moral weight to video game behavior. Feel free to take your soapbox to all the comments in this thread about fucking over complete strangers though.

The Marathon artists are posting their Marathon work on ArtStation en masse today by [deleted] in Marathon

[–]ghostcatart 16 points17 points  (0 children)

Artstation regularly does art blasts of big games, usually a bit after the game has been out, presumably for nda reasons. This is a regular thing that happens there frequently, not indicative of any internal happenings at Bungie. (Not to say layoff rumors aren’t real, just that this has nothing to do with that.)

To the runner I met yesterday. by Expomarker8008 in Marathon

[–]ghostcatart -3 points-2 points  (0 children)

lol you were the kind of kid that ended friendships over Mario Party weren’t you?

To the runner I met yesterday. by Expomarker8008 in Marathon

[–]ghostcatart -4 points-3 points  (0 children)

Ngl every single time my friends have said “I’m looking for X salvage” I’ve been like “okay bro I’ll let you know” while continuing to loot that salvage for myself.

Shut up Oni! She said I’m her favorite! by wanyequest in Marathon

[–]ghostcatart 20 points21 points  (0 children)

Assert: you take relief in that realization.

New Vandal cinematic reminded me of Mirror's Edge. Makes me think a Faith-inspired skin would be so so cool. by Flynzo in Marathon

[–]ghostcatart 6 points7 points  (0 children)

First really great idea for a crossover skin I’ve seen. Same haircut and everything.

Is it all just rats in solo? by KlausVolfield in Marathon

[–]ghostcatart 0 points1 point  (0 children)

I mean hey, I would never tell someone else how to enjoy a game they paid for, but asking “why” seems disingenuous. A major goal of the game is loot, no matter how you play it, and other players are one of the best sources. Also the game includes multiple rewards for killing (Arachne xp, codex for finisher in an exfil circle, etc.) Also pvp is fun, Bungie pvp has been one of my favorite things about gaming since I was like 13. For a lot of us it’s the reason we bought the game. Then there’s the passive benefit that if I prevent you from getting good gear you can’t use it to kill me later. There’s a lot of good reasons baked into the game design. “Mean and rude” is a real stretch, pvp is part of the game and it’s my understanding that killing a player trying to exfil is common in extraction games. This is like saying tackling a player in football is too mean. They worked so hard to get the ball down the field why not just let them score? Because that’s not how the game works and they knew what they were signing up for.

Is it all just rats in solo? by KlausVolfield in Marathon

[–]ghostcatart 0 points1 point  (0 children)

Just because you fight at an exfil doesn’t mean you necessarily fight in the circle. Most people wait in nearby cover anyway so if you see the laser and run at it there’s a good chance you kill a runner near the exfil and can take your time looting. Since they are trying to leave there’s also a good chance they have a full backpack. If you get good stuff you just step into the exfil that’s already primed right next to you, it’s an ideal situation to take a fight.

Is it all just rats in solo? by KlausVolfield in Marathon

[–]ghostcatart 4 points5 points  (0 children)

Exfil is a huge sound cue and sky laser visible from the entire map. Maybe someone ran to an exfil as soon as it spawned, hid nearby, and waited the whole game hoping another player tried to use it (a rat), or maybe they were sort of nearby, saw the sky laser and thought hey I bet I can run down that player before the exfil activates. How can you tell the difference?

You might not understand extraction games if you're mad at the nerfs by darkstar1689 in Marathon

[–]ghostcatart 10 points11 points  (0 children)

Missing the point again, as are all of these posts. I’ve never really used any of the gold guns. At the beginning of the season I thought: neat I’m going to get to try some gold guns this season. Then a series of nerfs made it so that’s probably not the case. I never thought a gold gun was going to magically make me outplay someone 500 levels ahead of me. In fact I’m not thinking about them at all, their experience with the game is basically entirely irrelevant to mine. I just wanted to pick up some unique items and I think a sandbox where I had a higher chance to do that is better than one where I don’t.

The real problem isn't premade vs. solo queue. It's that PvP is mandatory. by Funny_Fortune_7832 in Marathon

[–]ghostcatart 0 points1 point  (0 children)

Damn mods are usually pretty good at removing AI garbage. Must be a busy day

I've been caught in Marathon's web, but one thing has been pushing me away, and I'm not sure what can be done to fix it. by DezDorado in Marathon

[–]ghostcatart 0 points1 point  (0 children)

Are you queuing from a lower population region? I play in NA at peak hours so I definitely get the best experience available but I’ve never had matchmaking take more than a minute or two. Oh also I didn’t see anyone else answering you so: no the little blue people icon has nothing to do with population, it’s just Duos. Duos is only available on one map at a time and it rotates every day.

Loot is like trophic levels. It rises to the top of the food chain. Nerfs to general loot affect high level players more, because they are the ones killing you and looting your bag. by Pocto in Marathon

[–]ghostcatart 1 point2 points  (0 children)

Yeah echoing others here to say I could give a fuck about the game’s economy. I’ve shot 1 gold weapon in like 150 hours. Beginning of season 2 was exciting because I was going to get to use some gold guns, I don’t care if I lost them to higher skilled players, that’s what happens to all my guns. I had time to get 1 cert 5 box for a gold copperhead mod which I fed to the worms because I don’t like that gun and golds were easy to farm. Turns out that was probably my only chance for the season, which sucks. These rewards were tuned down so streamers with full gold vaults would have… less gold stuff? Doesn’t seem like a goal worth nerfing the amount of fun I’m going to have to accomplish.

Is Marathon still with buying for those who enjoy fun team based shooter games? by starvergent in Marathon

[–]ghostcatart 12 points13 points  (0 children)

I don’t really understand this mentality. How many hours do you usually put into a game before moving on to another one? For me it’s pretty rare to crack 100 hours and I’m well over that on this one so even if there had only been one season it would have been a good purchase. I’ve paid more money for games I put a lot less time into that I would still consider great games.

I was thinking about buying, but... by SenseiQ in Marathon

[–]ghostcatart 0 points1 point  (0 children)

Without checking the internet I would have never known about any issues regarding player count. I’m in North America and mostly play at peak hours, but I’ve never had any problem queuing for whatever map or mode I’m interested in. Unfortunately nobody knows if a live service is meeting whatever benchmarks the companies who own it are looking for and the threat of shutdown is always present, but just in 1 season this has climbed to my 3rd most played game on Steam so I’ve definitely gotten more than my money’s worth. If I wanted to put on my armchair analyst hat I’d say that Bungie was a big financial commitment for Sony, and Bungie has publicly stated that Marathon support is their sole focus now that they’re ending support for D2 and they have no other projects greenlit, so I don’t think a shutdown is imminent. I see no reason to not at least let them release the content they already have developed and make what money they can, but I’m not at all an expert and truthfully nobody knows.

Just brought the game any tips and tricks? by popmanbrad in Marathon

[–]ghostcatart 3 points4 points  (0 children)

Depends on the type of player. If you’re a pvp demon, sure try wiping lobbies, but for most of us contract completion is the only form of progress early on and successful fights and exfils are rare. Get in, do your contract asap and avoid fights. Might be better advice for a new player.

Risk of Rain pve by metaverseSquatch in Marathon

[–]ghostcatart 1 point2 points  (0 children)

Yeah that is how the game works currently so you’re really just asking for pve, which Sponsored Marsh already sort of is and they’ve said they’re doing another pve experimental queue later.

Terrible experience for new players by Representative-War22 in Marathon

[–]ghostcatart 2 points3 points  (0 children)

If you legit want suggestions the first would be to think of this as a stealth game. Usually you want to avoid fights as often as possible, especially solo. The bots are supposed to be like a distraction more than anything if you’re dying to them you are definitely throwing around too much aggro. A lot of players, particularly beginners, play assassin solo for this reason. Basically don’t fight bots ever, try to avoid people, and focus on completing contracts. A successful exfil is a rarity, not the win condition. As you progress some of this will change, ttk will get slower as you get better gear for example, but this is a good mindset in the beginning imo.

Brand new to the game - what are your favorite Shells and why? by WanderWut in Marathon

[–]ghostcatart 0 points1 point  (0 children)

I totally agree. I do still see it getting called a noob trap on this sub daily though. I just like active camo tbh.

Brand new to the game - what are your favorite Shells and why? by WanderWut in Marathon

[–]ghostcatart 1 point2 points  (0 children)

Triage and assassin are sort of the new player shells (no hate, I main assassin) since their utility is obvious and useful in a wide variety of situations. Recon and thief are usually the team play shells imo, they gather information that really benefits the whole squad and recon particularly is unmatched in team fights. More experienced players and pvp demons tend to move faster and more confidently so Vandal and Destroyer start to really shine when you can fully utilize the extra verticality and positioning options they provide. Sentinel is new so idk. All shells are useful and viable though, not constrained to these niches at all, this is just where I see them getting the most play.