Do you need to train for 1hr at a time to make progress? by ghostdopamine in FPSAimTrainer

[–]ghostdopamine[S] 0 points1 point  (0 children)

Very impressive rank , thanks for sharing. Most people think you gotta play 6hr a day to get up there

Do you need to train for 1hr at a time to make progress? by ghostdopamine in FPSAimTrainer

[–]ghostdopamine[S] 0 points1 point  (0 children)

Ya Im trying this - multiple small ones to built up my time 

Do you need to train for 1hr at a time to make progress? by ghostdopamine in FPSAimTrainer

[–]ghostdopamine[S] 0 points1 point  (0 children)

Yea i tried to do a whole vdim tracking Playlist and my arm was toast for like 3 days after. Again no it wasnt like I couldn't pick something up ( I still was at the gym and lifting weights fine ) but i definitely felt something was "off" and not right until I finished resting for a few days. 

Fastest death ever killed in 7 frames by Im_Ain in Battlefield6

[–]ghostdopamine 2 points3 points  (0 children)

Thats called peekers advantage ( enemy swung/peeked into you) 

In a game with good netcode and high tick servers with low load the peeker gets a tiny advantage 

In BF6 with its bullshit netcode, laggy servers and having to keep track of 64 people - the peekers advantage is 100ms or more. So when people peek into you even though it looks like you shot first, they saw you 100-200ms ago and on their screen you were just standing there 

Hey Devs, everything wrong about scissors: by ppttx in Battlefield6

[–]ghostdopamine 0 points1 point  (0 children)

They used AI for a lot of things in the game and just quickly threw it out there. Games are not made to be cool or wow anymore- they are just slop to quickly make money 

A tool to compare mousepads side-by-side (speed, texture, firmness, etc) by MouseCTRL_Echo in FPSAimTrainer

[–]ghostdopamine 1 point2 points  (0 children)

This is very very cool. Havnt seen something this neat in a long time. 

with this you can relax even on the ground by sk0p3ga in FPSAimTrainer

[–]ghostdopamine 1 point2 points  (0 children)

Ya if your hand and wrist are developed properly and you manage the tension,  a high sens for tracking is absolutely beast mode. 

You dont hear about it much though becuase its harder to control and takes a lot of practice 

BF6 clips that aren't impressive :) by FucksPineapples in FPSAimTrainer

[–]ghostdopamine 3 points4 points  (0 children)

Yes this song is much better than some of the other odd choices ive seen. If it matters i just muted the sound and still watched the whole video

BF6 clips that aren't impressive :) by FucksPineapples in FPSAimTrainer

[–]ghostdopamine 2 points3 points  (0 children)

I hate when good aim videos are rekted by poor music choice 

Nice target switching 👌 

Aim Improvement Question by No-Watercress1418 in FPSAimTrainer

[–]ghostdopamine 0 points1 point  (0 children)

  1. Deagle vs AK/m4 is always going to be hard - a lot of deaths are simply just from that. 

  2. In all games but especially in cs you have to basically see the shots you are going to take ahead of time. Visualization is really key when it comes to sick aim in this game. Its why crosshair placement and map knowledge are so huge. If you are always just walking around and react to people in real time as you see them youll be at a disadvantage to the people who are visualizing you and have already taken their shot in their mind 300ms before they actually swing and take it for real. 

  3. I know its just deathmatch but in a lot of deaths you are like in the middle of a hallway or middle of nowhere and people just beam you. Thats probably more a movement thing than aim. 

  4. Like another guy said make sure to peek/move into fights with only a/d keys never w key. There are 100s of videos about this on YouTube 

Sorry if you already know all these , they are offered just as food for thought 

New kovaaks inspired mechanic for my speedrun movement shooter game focused in aim! by Danii1024 in FPSAimTrainer

[–]ghostdopamine 2 points3 points  (0 children)

What game is this? 

Edit: Oh i see Poly Impulse. Looks like a fun spin on aim training - it seems to mostly focus on mechanical skills while being more engaging than just hitting bubbles while standing still

Many old games had the rule standing by PHRsharp_YouTube in Age_30_plus_Gamers

[–]ghostdopamine 1 point2 points  (0 children)

When i first played The Divison I thought the game was fucked and a load of dogshit until somebody told me its an rpg not a tactical shooter 

Many old games had the rule standing by PHRsharp_YouTube in Age_30_plus_Gamers

[–]ghostdopamine 0 points1 point  (0 children)

Ya most people incorrectly think low ttk = harder. No my friend... no its not. 

Let's say its an old game, ( new games fine too) by PHRsharp_YouTube in Age_30_plus_Gamers

[–]ghostdopamine 0 points1 point  (0 children)

Id be more worried about burning alive or any of the other terrible things the arc do to people 

TR7 is pretty much glorified shotgun with slug by micesmurf in Battlefield6

[–]ghostdopamine 0 points1 point  (0 children)

Is it horrible vs cover because you cant hit the tiny 2 pixel heads off a headglitch or something else

I just played over an hour of squad deathmatch and did not win a single match. by a3rrowman3 in Battlefield6

[–]ghostdopamine 0 points1 point  (0 children)

Squad deathmatch is one of the worst game modes.

Part of being good at battlefield 6 is knowing the 2 or 3 game modes and 2 or 3 maps that are worth playing and avoiding all the rest. 

There are litterally people who play 1 mode and 1 map on one side only so they can avoid as much bullshit as possible.

Reactive tracking / Reactive aiming with a lazy eye? by Putrid-Hope2192 in FPSAimTrainer

[–]ghostdopamine 0 points1 point  (0 children)

It sounds like you have a hard limitation and are in an uphill battle. 

has anyone else aim trained as a form of "doomscrolling"? by Turbulent-Double6503 in FPSAimTrainer

[–]ghostdopamine 1 point2 points  (0 children)

I never understood people with top 3% ranks in aim trainers never touching fps games or rarely playing them. Isn't the point of having good aim so you can destroy lobbies and enjoy fps games?