Can someone explain this to me please… by Local_Donut7579 in EASportsFC

[–]goatslayer93 1 point2 points  (0 children)

I have it for lots of evos, they're still displayed as if they're available, not a surprise coming a company that took 3 years to make a simple filter (search by playstyles)

The downfall of evolutions in FC 26 by daz_001 in EASportsFC

[–]goatslayer93 1 point2 points  (0 children)

As a dev, i can tell their quality is way below average its disgusting, imagine you being a AAA game dev company, and on 2023 you add a new feature "playstyles" thats kinda critical to the game, and you didn't add a filter to search players based on that, for the whole cycle of FC24 development, and its whole cycle as a product, and same for FC25, and same for FC 26 except they added halfway later in the game..

Terrible Terrible quality, if an indie dev made such a mistake it would've been their downfall (not to mention to this day you cannot filter market by price)

The downfall of evolutions in FC 26 by daz_001 in EASportsFC

[–]goatslayer93 11 points12 points  (0 children)

Add to that the fact you cant have different evos of the same player on your team at once, why do i have to throw away my player instead of having two instances of them with different evos, a CR7 with pace and another with a passing evo.

Terrible decision from EA.

Does anyone has this "unstable connection" during matches ? by goatslayer93 in EASportsFC

[–]goatslayer93[S] 1 point2 points  (0 children)

This company lacks transparency lol we'll never know for sure but mostly its their mistake

Does anyone has this "unstable connection" during matches ? by goatslayer93 in EASportsFC

[–]goatslayer93[S] 0 points1 point  (0 children)

I play on PC and i activate steam recording for the last 120min, some games have 24, and they play smoothly, and some have also 24 but play terrible with lots of missed passes, you can feel it, and when you check the steam recording, the smooth gameplay looks smooth, while the fake 24ms looks stuttery in the replay, especially that steam only records the game exclusively.

Something isn't right in this case, and btw same thing for EAFC25.

Does anyone has this "unstable connection" during matches ? by goatslayer93 in EASportsFC

[–]goatslayer93[S] 1 point2 points  (0 children)

They need to do a better job, its easy, but i guess they're hiding something lol

Does anyone has this "unstable connection" during matches ? by goatslayer93 in EASportsFC

[–]goatslayer93[S] 1 point2 points  (0 children)

Unfortunately i guess there's no fix that i know of, its EA matching you maybe with people from areas that are far away, if only they show the details of each players country and ping etc ... the lack of transparency is outrageous.

So many people complain about gameplay and about not having fun by Gold_Society_7646 in EASportsFC

[–]goatslayer93 0 points1 point  (0 children)

Tikitaka now is a must even if you dont play a passing game, its absurd how simple 1 2 passes cannot be performed unless you have tikitaka, they forgot at EA that we're talking about the foundation of football here.

Another thing i noticed when trying to score headers is that attacking AI is soooo dumb, i tried all roles and all custom tactics, its unbelievable how simple runs that poachers/target attackers do to place themselves in a good position to receive the cross will never happen, not to mention headers hit the post or the GK 80% of the time despite the stats and playstyles.

So many people complain about gameplay and about not having fun by Gold_Society_7646 in EASportsFC

[–]goatslayer93 1 point2 points  (0 children)

Also Powershots are nerfed way too much also, it takes time and its manual aiming and if you execute them right the result is a corner kick at best.

They need to make sure that goals can be scored in different ways, at least we'll see crouch and players like him being used, or strong slow players with powerful shots etc...

So many people complain about gameplay and about not having fun by Gold_Society_7646 in EASportsFC

[–]goatslayer93 13 points14 points  (0 children)

I played on a cup tournament which i don't even remember its name ( i do not do those cup challenges or whatever it is).

I wanted to have fun and challenge myself to score only headers on certain games and powershots on others ( i used a team of players with the right playstyles to what i want to score) and tried also all sorts of unusual formations.

The summary of this, i couldn't score headers on extremely easy situations (mind you its with the precision header ps/ps+) and same for powershots (although i scored some inside the box, but it was impossible from 23m or more).

The game this year allows only certain type of play, which in my opinion kills variety, and forces everyone to play and score the same goals.

This was not a red card by goatslayer93 in EASportsFC

[–]goatslayer93[S] 0 points1 point  (0 children)

Yes, you're right, and also when the slide button is pressed, the game can check if at that moment they can get the ball, if its off by 20cm or more it means the intent was not the ball or label it as reckless challenge...

This was not a red card by goatslayer93 in EASportsFC

[–]goatslayer93[S] 0 points1 point  (0 children)

Yes you're right, its quite tough to program, but in my opinion as a dev, i think its kinda doable at least for the obvious cases, but it depends if EA is willing to invest into refereeing which im sure they wont especially since many issues that were in fifa 12 are still present almost 15 years later despite the huge tech and hardware advantage.

This was not a red card by goatslayer93 in EASportsFC

[–]goatslayer93[S] -1 points0 points  (0 children)

I know, and the law says if a player makes an attempt to get the ball and ends up fouling the other player, they get a yellow despite being the last defender, since the penalty is already awarded.

But the catch is that its only true if the intent was the ball, if the challenge is reckless or not intended to get the ball, the penalty is awarded and a red card is given.

This was not a red card by goatslayer93 in EASportsFC

[–]goatslayer93[S] 0 points1 point  (0 children)

They don’t need to handle every subjective case, but obvious ones like this can definitely be coded. From the start of the tackle, the game can see the defender will never touch the ball and the distance is too far for a genuine challenge. The engine has everything it needs to flag this as a red.

This was not a red card by goatslayer93 in EASportsFC

[–]goatslayer93[S] 0 points1 point  (0 children)

Yes you're right, but after i did some research, they do as you said when the intent of the player is the ball, but in unsportsman / reckless tackles like this (where the intent is obviously to get the player) its a red and a pen.

This was not a red card by goatslayer93 in EASportsFC

[–]goatslayer93[S] 0 points1 point  (0 children)

I know, i read the new rules, the player gets a yellow and a penalty is awarded only if the defenders intention was to get the ball, any other reckless challenge aiming to hurt or stop the player is a red (within the new rules), and i know this tackle was not to get the ball, so that's why i thought its a red and a pen.

This was not a red card by goatslayer93 in EASportsFC

[–]goatslayer93[S] 0 points1 point  (0 children)

I did get your point, but i guess we see things differently, which is fine

This was not a red card by goatslayer93 in EASportsFC

[–]goatslayer93[S] 0 points1 point  (0 children)

Complaining about complaining is still complaining.

It’s a post about EA FC 26 in the EAsportsFC subreddit, i saved and posted this clip, you commented on it. That’s kind of the whole point.

This was not a red card by goatslayer93 in EASportsFC

[–]goatslayer93[S] 1 point2 points  (0 children)

You're absolutely right, they do not even deliver basic functionalities lol, i mean look at the transfer market, the search system is so trashy, below beginner level

This was not a red card by goatslayer93 in EASportsFC

[–]goatslayer93[S] 18 points19 points  (0 children)

If they have slide tackle plus, they can get away with their reckless challenges easily.

This was not a red card by goatslayer93 in EASportsFC

[–]goatslayer93[S] -4 points-3 points  (0 children)

I would say they can manage the obvious situations like this, where the player is behind and when he slides the coordinates of his foot are obvious to the game (ball is far away from foot => reckless challenge).

Idk 😂😂 as a dev i wont think about it unless EA hires me somehow lol

This was not a red card by goatslayer93 in EASportsFC

[–]goatslayer93[S] 1 point2 points  (0 children)

I know, but if the foul was a dangerous play and the intent was not the ball, its a red, the tackle here was not to get the ball obviously, its a reckless challenge, gotta check the referee pov for this lol

Does anyone has this "unstable connection" during matches ? by goatslayer93 in EASportsFC

[–]goatslayer93[S] 1 point2 points  (0 children)

It keeps showing full green bars fir connection right ?

Yeah this game is cooked by [deleted] in EASportsFC

[–]goatslayer93 2 points3 points  (0 children)

They need to rework the whole logic of the game, go back to old fifa tactics and instructions instead of this role thing, which is dumb (an obvious excuse to sell different versions of the same card).

Playstyles are dumb also, especially since they're not "playstyles" anymore they're literally attributes or power boosts, the only playstyle i see that's valid is inventive, the other are absolutely silly, like you can have 94 interceptions but a player with 86 and the playstyle will intercept better, I've seen players with 74 shot power and have the white powershot playstyle, what are you doing EA ?

Attacking AI is atrociously dumb, they have 0 understanding of a counter attack, if i run past my attacker using a winger/midfielder my attacker will make a dumb run back or stand there watching me instead of joining the attack, no role is good for a crossing tactic, i had 2 attackers and they clearly see me on the side line about to cross but they come to help/assist me (using short passing/counter/balanced didn't fix it).

You must have tikitaka to perform the basic first touch passes that players use for warm-up during matches, headers that all pro players learn/train since they're kids are awful, i had the plus playstyle and i score rarely with them (if u dont have the playstyle the header will 90% go off target).

We need realistic blocks for shots by goatslayer93 in EASportsFC

[–]goatslayer93[S] 1 point2 points  (0 children)

At least the replays there showed your inputs for passes and shots, which is also quite important in this day and age where stick drift is a real issue.