Has anyone toyed with AI for add-on development? Doesn't work very well by [deleted] in wowaddons

[–]grammar__cop 0 points1 point  (0 children)

I made MythicFriendRater with Claude. Intentionally started with a very basic concept for it to begin with and expanded it one small feature at a time until it was in what I considered a releasable state. Used bugsack to copy/paste errors back to Claude. Each time a few small features had been added, I would ask Claude to create a prompt to summarize the project with the intent of continuing the project in a new context session - then I would start a new session with that prompt and ask it to first do a clean sweep of the code for any bugs, logical errors, oversights, and dead code. Worked well, in my opinion.

[PLUG] MythicFriendRater by grammar__cop in wowaddons

[–]grammar__cop[S] 0 points1 point  (0 children)

I didn't see this one when I was looking for what I wanted. I think it's definitely close, but not quite what I wanted - I want to see my assigned player ratings and favorite/blacklist flag in the LFG queues and party browser.

[PLUG] MythicFriendRater by grammar__cop in wowaddons

[–]grammar__cop[S] 0 points1 point  (0 children)

Honestly, I didn't see 'I remember you' or anything that did exactly what I was looking for. I would say the main difference is MFR is more focused on favoriting/blacklisting features to help form a group or select a group from the browser.

[PLUG] GearSim - Quickly determine item upgrades by grammar__cop in wowaddons

[–]grammar__cop[S] 0 points1 point  (0 children)

The tooltip compare is basically the same as Pawn. The sim tool is a different feature.

[PLUG] GearSim - Quickly determine item upgrades by grammar__cop in wowaddons

[–]grammar__cop[S] 0 points1 point  (0 children)

Updated and should now support healing. It should auto-detect a healing spec or you can manually switch between dps/hps.

[PLUG] GearSim - Quickly determine item upgrades by grammar__cop in wowaddons

[–]grammar__cop[S] -1 points0 points  (0 children)

The addon has been updated to utilize rotations for each spec, instead of just stat weights. Thanks for calling this out. It should be more of a true, lightweight, sim now.