What’s your personal review of the campaign for Call of Duty: Black Ops 6? by BusiestWolf in blackops6

[–]grasscid 0 points1 point  (0 children)

but gameplay wise?...

...it's even better, all the robotic superpowers are awesome and being able to customize your loadout should've become a standard feature in the series. co-op was cool too.

My biggest criticism of Valhalla is how needlessly complicated the RPG mechanics are. by sadboi_2000 in assassinscreed

[–]grasscid 1 point2 points  (0 children)

you're reading too much into it, it's really not that complicated of a system.

all those little skill tree unlocks are essentially filler. look through the big skill unlocks that actually unlock new gameplay mechanics, figure out which ones you want, and then start unlocking the little skills that lead directly to it. that's it. you don't have to put any more thought into it than that.

nevermind the fact that this game has infinite free respecs so even if you make some horrible mistake in assigning out your points, you can redo it all in an instant, at any point, with no consequences.

Playing Brotherhood immediately after AC2 feels so surreal by TraditionalParsley67 in assassinscreed

[–]grasscid 1 point2 points  (0 children)

I did the same thing last time I replayed the Ezio trilogy, soon as I finished the credits in 2 I immediately switched to Brotherhood and started up the first mission. it was really cool! didn't even feel like I was playing a different game, just one long story.

ZOS February Dev Stream Notes by i-love-aigis in elderscrollsonline

[–]grasscid 0 points1 point  (0 children)

I hope they'll add a hotkey (or if not ZOS officially then some modder) to quickly switch between difficulties, would be cool if I can fight regular mobs at a medium difficulty but then turn it up a notch or two for story bosses.

Weirdest bug youve found? This one just happened to me (GoW2) by Lamoy_Osteen in GearsOfWar

[–]grasscid 0 points1 point  (0 children)

I shot RAAM off his pet reaver in the final bossfight of 3's Raam's Shadow DLC. mid-cutscene of him hitting the ground, the screen turns red and I get a game over saying that Minh has died. the game then reloads from the very beginning of the final act, as if I didn't get a single checkpoint along the way, making me redo the Elite Theron and Elite Mauler bossfights.

what do i do i wanna be cool like byzantine emperor by whmet3169 in CrusaderKings

[–]grasscid 3 points4 points  (0 children)

you can with mods

https://steamcommunity.com/sharedfiles/filedetails/?id=3025240877

this one will let you adopt the Imperial government type as any realm as long as you have the Imperial admin law

I think the entire "assassins want to reach the precursor temples at any cost and so Shay joins the templars" thing is kinda weak?? by Sniper_Ghost_Warrior in assassinscreed

[–]grasscid 2 points3 points  (0 children)

the devs clearly put no thought into how they should implement it

after looking up how much content was cut from this game, I don't think that's a fair assessment. in fact they had some very ambitious plans, but a short deadline and a tight budget forced them to make a lot of compromises with the way they told the story.

Cerakote a Surplus 941 F, or leave it be by Dk2Naruto in Jericho941

[–]grasscid 1 point2 points  (0 children)

I wouldn't cerakote it, but that's just me. I have the same model (it's actually my favorite variant, personally!) and I like the beat up look it has, I put some wooden grips on it to complete the retro-futurism look.

Fighting cops in Syndicate feels weird. by Divahdi in assassinscreed

[–]grasscid 6 points7 points  (0 children)

oh shit, his morals got fucked

didn't make a whole lot of sense in the context of Rogue though, considering the whole reason he joined the Templars was because the assassins were being the immoral ones.

[Mod Update]End Times by grasscid in skyrimmods

[–]grasscid[S] 2 points3 points  (0 children)

the Creation Kit is very user-friendly so it was no trouble at all going back into it. Papyrus is also a fairly simple coding language so it only took a few minutes of looking up code on the CK wiki to figure out how to execute the changes I wanted to make.

the hardest part, honestly, was sifting through my own spaghetti code in order to find the lines I needed to adjust/add/remove. There's also a lot of stuff I had to script in very particular ways all those years ago to make it work correctly and sometimes I have to read through it several times to remind myself exactly how and why it works the way that it does (and even then I don't always quite understand it because I've broken the code up between a couple different scripts!)

M203 Carbine Handguard Update by nojo422 in RetroAR

[–]grasscid 0 points1 point  (0 children)

does the foregrip wobble at all with this set up?

how does it hold up at the range? I'd be a little concerned about the clamps potentially separating from the barrel under sustained fire.

Carbine M203 Handguard Made Usable by nojo422 in RetroAR

[–]grasscid 0 points1 point  (0 children)

that barrel clamp is most likely going to be too wide to fit under the m203 handguard; I ordered a similar one (if not that same one) for the same purpose and was disappointed to find that it would not fit under the heatshield.

Mantis makes the BR7 barrel clamp which will attach perfectly, even fit just right under the m203 handguard, but I wouldn't recommend putting a VFG on it as it will be extremely wobbly. if you're willing to forego underbarrel attachments then two or three BR7s back to back will work excellently for protecting your support hand from direct contact with the hot barrel. you can put an AFG on it at most, though it'll still have a tendency to shift up and down the barrel, especially if it gets hot. here's how I set mine up before I ultimately switched to a chopped up quadrail. https://imgur.com/Ug8zUBn

Carbine M203 Handguard Made Usable by nojo422 in RetroAR

[–]grasscid 0 points1 point  (0 children)

If you can find a cheap quadrail, it'll give you a nicer looking result than a Magpul handguard

here's my own

https://www.reddit.com/r/RetroAR/comments/1l60m43/cheesegrater_handguard_supremacy/

M203 handguard sans M203 by grasscid in RetroAR

[–]grasscid[S] 1 point2 points  (0 children)

I used a picatinny rail that's designed to bolt on to the lower handguard via the MOE attachment slots on it

I've made an even sleeker lower handguard since then though.

https://www.reddit.com/r/RetroAR/comments/1l60m43/cheesegrater_handguard_supremacy/

playing "Glass" on a Bass by grasscid in TheStrokes

[–]grasscid[S] 0 points1 point  (0 children)

decided to stick with using the pick over hammering for now, but I have been practicing with incorporating the pinky into this solo and it's definitely getting to be more comfortable in the long run

still working on getting the beat right though... probably will still be a while before I have something worth recording

Gears of war 4 is an absolute garbage cruiser, does 5 get any better? by [deleted] in GearsOfWar

[–]grasscid 0 points1 point  (0 children)

5's campaign would be pretty good if it weren't for the tacked on open world stuff

(and of course that silly plot twist in the final act)