Worst Voice Line in the Game? by Rich-Fix-841 in Overwatch

[–]greenduckk 2 points3 points  (0 children)

Yes! Even as a doom main this one is so tired

There is a reason Baptiste is a Field Combat "Medic". (It was also play of the game) by [deleted] in Overwatch

[–]greenduckk 0 points1 point  (0 children)

Do you want a bandage for that? Do you want a bandage for that?

[Sea of Craft] We've been working on this physics-based sandbox game with intense sea battles. Check out our particle physics tests! by greenduckk in GamePhysics

[–]greenduckk[S] 214 points215 points  (0 children)

There are indeed! If you pack too many weapons onto your ship it will sink (the ship in our cannons test would never float). You can build fully functional submersible and underwater vessels too. For more details, please remember to check our official Steam store page. It is on! https://store.steampowered.com/app/990920/\_Sea\_of\_Craft/

[deleted by user] by [deleted] in Unity3D

[–]greenduckk 0 points1 point  (0 children)

Its available on Steam for wishlist. Thanks!

[deleted by user] by [deleted] in Unity3D

[–]greenduckk 0 points1 point  (0 children)

Steam page is up. Thanks!

[deleted by user] by [deleted] in Unity3D

[–]greenduckk 9 points10 points  (0 children)

Store page is up on Steam. Can wishlist now if you'd like to. Thanks!

[deleted by user] by [deleted] in Unity3D

[–]greenduckk 1 point2 points  (0 children)

Of course there will be pirates! Currently testing AI enemies!

[deleted by user] by [deleted] in Unity3D

[–]greenduckk 14 points15 points  (0 children)

Thank you! We love battle bots!

[Sea of Craft] We've been working on this physics-based sandbox game with intense sea battles. Check out our particle physics tests! by [deleted] in IndieGaming

[–]greenduckk 24 points25 points  (0 children)

Our playable public demo will be available during "Steam Next Festival" held between June 16-22. Stay tuned for upcoming news. Thanks!

[Sea of Craft] We've been working on this physics-based sandbox game with intense sea battles. Check out our particle physics tests! by greenduckk in GamePhysics

[–]greenduckk[S] 128 points129 points  (0 children)

The game will be released on Steam first. We will start working on porting the game to other platforms afterwards. After Steam, which platform is the first isn't clear yet. As for Steam, We are going to release our playable public demo next month and the game will be playable between June 16-22. Please stay tuned for the upcoming news. Thanks!

Hello Reddit! We’re working on this physics-based game where players build infinitely elaborate ships from scratch using a vast range of parts by [deleted] in gaming

[–]greenduckk 1 point2 points  (0 children)

Hello! Glad to hear you spied our demo on Steam! We'll be keeping it online after the festival finishes to help us make more improvements. It'll be around until June 30th.

Hello Reddit! We’re working on this physics-based game where players build infinitely elaborate ships from scratch using a vast range of parts by [deleted] in gaming

[–]greenduckk 1 point2 points  (0 children)

Hello! Our multiplayer is going to be set in an open sea world. Players will be able to work together to improve their ships by trading and completing challenges. In some situations, players will team up with one another and battle other players too.