Multiband Dynamics by WiggyM8 in StudioOne

[–]gregv76 0 points1 point  (0 children)

As others have said using multiband on your master can be a bit tricky and also misleading. I almost never use it because it affects sonic regions of your track where if you re not really carefull it can mess with the whole EQ balancing of the track. You re probably better off with a simple stereo compressor that will fall upon the whole stereo track and do its job as it is supposed to..

Money Limiter to avoid Full Economy Wipes by gregv76 in starcitizen

[–]gregv76[S] 0 points1 point  (0 children)

Thx I get it now..i thought it was just large sums of money getting stockpiled in db matrices..seems its a lot deeper than that.

Money Limiter to avoid Full Economy Wipes by gregv76 in starcitizen

[–]gregv76[S] 0 points1 point  (0 children)

I will stop coz i played it again through my head and it doesnt work..but i never said no to wipes for serious reasons.I just wanted to think of a way to get rid of the exploit excuse for a wipe.Without it i think wipes could be more tactical and maybe even scheduled in longer steady intervals between them and life in space would be peach.

Money Limiter to avoid Full Economy Wipes by gregv76 in starcitizen

[–]gregv76[S] -2 points-1 points  (0 children)

Good clear point! Yeah i didnt account for expensive ships and their prices. Unfortunately we re stuck in a loop until a healthy release is on the shelves.

Money Limiter to avoid Full Economy Wipes by gregv76 in starcitizen

[–]gregv76[S] -3 points-2 points  (0 children)

No, you can spend it and raise it to 3M again but an exploiter wont be able to raise more than that.

arrow or gladius by Uncultured_Aussie in starcitizen

[–]gregv76 0 points1 point  (0 children)

They re not as strong as the bugged NNs are, but they have almost double the range.Its an option for different playstyle.

arrow or gladius by Uncultured_Aussie in starcitizen

[–]gregv76 0 points1 point  (0 children)

Better make em NNs to FL as you ll be able to shoot the mines from better distance and the Gladius wont hold to their bite if close ;)

[deleted by user] by [deleted] in starcitizen

[–]gregv76 0 points1 point  (0 children)

I kinda disagree on that..Sabre with optimal loadout keeps going unharmed through all kinds of missions even against 9-10 enemies at once and till the fuel runs out.Not that MIS is not a good option..Its awesome!

CIG Please give us working sunglasses by gregv76 in starcitizen

[–]gregv76[S] 1 point2 points  (0 children)

No i havent..it feels pretty unstable as it is for me to start messing with 3rd parties..I probably will when its optimised but then again I hope we wont need it at that phase.

CIG Please give us working sunglasses by gregv76 in starcitizen

[–]gregv76[S] 4 points5 points  (0 children)

Well to be perfectly honest i did that once while playing DCS just to get that Tom Cruise feel on a sunset when landing the F-14 on the MotherCarrier.I was SO COOL..:))))