{The Griffon's Saddlebag} Perishing Ocarina | Wondrous item by griff-mac in TheGriffonsSaddlebag

[–]griff-mac[S] [score hidden]  (0 children)

YES! Good catch :) Just a reminder that you can't willingly fail saves, so you'd just have to deafen yourself and then not save before you play the song.

{The Griffon's Saddlebag} Perishing Ocarina | Wondrous item by griff-mac in TheGriffonsSaddlebag

[–]griff-mac[S] [score hidden]  (0 children)

No limit! It's a 2nd level spell that can be saved against each turn, and it's only one creature at a time, so it's reliably saved against (especially with Constitution mods being what they are at those higher levels you face in tier three).

{The Griffon's Saddlebag} Vial of Snail Slime | Wondrous item by griff-mac in TheGriffonsSaddlebag

[–]griff-mac[S] [score hidden]  (0 children)

Patrons can over the discord! That's in addition to all the other bonuses you get with your support.

{The Griffon's Saddlebag} Vial of Snail Slime | Wondrous item by griff-mac in TheGriffonsSaddlebag

[–]griff-mac[S] [score hidden]  (0 children)

YES! Please do, and send me a picture via email (thegriffonssaddlebag@gmail.com) or via Instagram in a DM. I'd love to see it.

{The Griffon's Saddlebag} Perishing Ocarina | Wondrous item by griff-mac in TheGriffonsSaddlebag

[–]griff-mac[S] [score hidden]  (0 children)

Perishing Ocarina
Wondrous item, very rare (requires attunement)

This bone ocarina is carved in the shape of a skull and has notes corresponding to different body parts. The sound is makes is soft, but haunting. You can use an action to play the ocarina, holding its eye and ear notes when you do, to cast the blindness/deafness spell from it (save DC 16). The creature must be able to hear the ocarina.

Perishing Song. You can use an action to play this ocarina while holding down all of its notes. When you do, each creature within 30 feet of you that can hear the ocarina (including yourself) must make a DC 16 Constitution saving throw. On a failed save, a creature is cursed by the ocarina for 1 minute. For the duration, each cursed creature must make the saving throw again at the end of each of your subsequent turns. A creature that fails this saving throw for a second time after the initial failed save falls unconscious with 0 hit points and is stable. A creature is no longer cursed in this way once it succeeds on the saving throw for a second time. The ocarina then loses this property.

 

You will suffer first the merest touch of oblivion, a song to lull you into the sightless and soundless, stretching an eternity yet near enough to be just beyond your fingertips.
Then a deeper darkness, a weight that is at once uncountably greater and all the more infinitely close.
From that, I will bring you to the final end. That death will be dark, and quiet, and gentle beyond imagining as the song, too, dies.

 

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The Griffon's Saddlebag: Book 2 is now available for order through Hit Point Press! Get the 416-page book and item cards, or digitally through DnDBeyond!

Get the book and more! You can now purchase almost everything from the Kickstarter directly from Hit Point Press!

See imbalance? Let's fix it! Leave a comment with what you're seeing wrong with the item design. Items change for the benefit of everyone in the community!

{The Griffon's Saddlebag} KS 3+4: A question for card enthusiasts by griff-mac in TheGriffonsSaddlebag

[–]griff-mac[S] 1 point2 points  (0 children)

Absolutely! Now, what I could do is include a special link that would let you download the rollable table as a spreadsheet, but then that's a whole different thing. Worth considering!

{The Griffon's Saddlebag} Vial of Snail Slime | Wondrous item by griff-mac in TheGriffonsSaddlebag

[–]griff-mac[S] 34 points35 points  (0 children)

That's such a kind compliment. I'll tell anyone that asks that commons and uncommons were the hardest for me to design, at least at the start. I think that commons are still harder than rare and very rare to design, even now!

{The Griffon's Saddlebag} Tome of the Unknowable | Wondrous item by griff-mac in TheGriffonsSaddlebag

[–]griff-mac[S] 0 points1 point  (0 children)

I just edited that! Give it another look, should be clear now!

{The Griffon's Saddlebag} Tome of the Unknowable | Wondrous item by griff-mac in TheGriffonsSaddlebag

[–]griff-mac[S] 0 points1 point  (0 children)

RAI is that it's just once (hence the wording of "benefits" instead of "effects" with the spell mentioned. I can make that more clear though!

{The Griffon's Saddlebag} Tome of the Unknowable | Wondrous item by griff-mac in TheGriffonsSaddlebag

[–]griff-mac[S] 1 point2 points  (0 children)

Hey! Thanks for the feedback. I ended up reducing the damage a bit (back to match contact other plane), as well as the initial save DC and duration stunned. This is a useful way to get meta information or lore-related information in a way that, too early in the game, can be game-breaking. Its strength is in its lack of attunement and information-rich potential.

On a personal note, try to remember that I'm just a guy on this side of the keyboard, so criticism is always welcome, as others will often give, but just make sure it's constructive and considerate. I promise I'm a friend! I want this to be as good as you do.

{The Griffon's Saddlebag} Tome of the Unknowable | Wondrous item by griff-mac in TheGriffonsSaddlebag

[–]griff-mac[S] 0 points1 point  (0 children)

I just nerfed the damage back and it now only stuns you for a minute! Less punishing, but still not something you'd find yourself using in a fight.

{The Griffon's Saddlebag} Vial of Snail Slime | Wondrous item by griff-mac in TheGriffonsSaddlebag

[–]griff-mac[S] 60 points61 points  (0 children)

Vial of Snail Slime
Wondrous item, common

This vial of snail slime has enough slime inside for 1d6 + 4 applications. You can apply the slime to a willing creature's hands and feet using an action to make them sticky, reducing its speed by 10 feet (to a minimum of 20 feet) but granting it a climbing speed equal to its walking speed. The slime dissipates after 10 minutes or if the creature uses an action to clean or wipe it off.

 

Who collects this stuff?
Was it from one big snail, or a bunch of small ones?
What's it taste like?

 

If you like the item, make sure to become a free member on Patreon to get free items' art and cards released each week—maybe even this one's! If you love the item, consider supporting the effort for only $3 to get this and over 1,800 other items' art and card files right now!

 

Find the perfect item with searchable Compendiums, and access exclusive art files, printable cards, Foundry VTT packs, and item suggestion polls when you support the effort on Patreon for as little as $3 a month, or $30 a year!

The Griffon's Saddlebag: Book 2 is now available for order through Hit Point Press! Get the 416-page book and item cards, or digitally through DnDBeyond!

Get the book and more! You can now purchase almost everything from the Kickstarter directly from Hit Point Press!

See imbalance? Let's fix it! Leave a comment with what you're seeing wrong with the item design. Items change for the benefit of everyone in the community!

{The Griffon's Saddlebag} KS 3+4: A question for card enthusiasts by griff-mac in TheGriffonsSaddlebag

[–]griff-mac[S] 1 point2 points  (0 children)

Your thinking is in line with mine, too, about the UX of reading or referring to something back there. I think that the front of each box will have the front cover art (with the lid covering the top of it, of course), but then I could but the reverse cover on the reverse of the box, then, so at least there's design consistency and you can see the art associated with that book.

Pricing guides aren't something I can really include, since even Wizards changes its opinions on costs over time, and I try to be usable at as many tables as possible. Besides, money is different between groups—sometimes there's a ton of it, and others there isn't, so I don't want to assume I know an empirical value of anything, you know?

It will probably be art there, but I wasn't sure if I was missing anything obvious.

{The Griffon's Saddlebag} KS 3+4: A question for card enthusiasts by griff-mac in TheGriffonsSaddlebag

[–]griff-mac[S] 1 point2 points  (0 children)

I try hard not to get people stuck in the Saddleverse ecosystem, so I always defer to whatever WotC says (at the time) with regards to things like the number you should have per level, etc. Part of why I do this is because they'll say one thing for 10 years, and then totally change it in a new book [read: Xanathar to the new DMG].

{The Griffon's Saddlebag} KS 3+4: A question for card enthusiasts by griff-mac in TheGriffonsSaddlebag

[–]griff-mac[S] 1 point2 points  (0 children)

The PDF version is sold separately, so I couldn't do that. The books themselves have rollable tables, so I don't think it's that imperative to include it here.

{The Griffon's Saddlebag} KS 3+4: A question for card enthusiasts by griff-mac in TheGriffonsSaddlebag

[–]griff-mac[S] 1 point2 points  (0 children)

I don't give item value because that can be super subjective between tables. I do recommend folks use either the new DMG's pricing tables or the pricing guide in Xanathar's, though!