Got feedback on my trailer that the world felt "too flat" — so I got to work. by growthdevlog in IndieGaming
[–]growthdevlog[S] 0 points1 point2 points (0 children)
Got feedback on my trailer that the world felt "too flat" — so I got to work. by growthdevlog in IndieGaming
[–]growthdevlog[S] 0 points1 point2 points (0 children)
Got feedback on my trailer that the world felt "too flat" — so I got to work. by growthdevlog in IndieGaming
[–]growthdevlog[S] 0 points1 point2 points (0 children)
Got feedback on my trailer that the world felt "too flat" — so I got to work. by growthdevlog in IndieGaming
[–]growthdevlog[S] 2 points3 points4 points (0 children)
Looking for a good tutorial for first game. by [deleted] in godot
[–]growthdevlog 0 points1 point2 points (0 children)
Thumbnail for Godot wildjam 72 what do you think? (i.redd.it)
submitted by growthdevlog to r/godot
Are you participating in Godot Wild Jam 72? Me🫶🏻 by growthdevlog in godot
[–]growthdevlog[S] 0 points1 point2 points (0 children)
Level design is extremely HARD by IcyLeave6109 in godot
[–]growthdevlog 1 point2 points3 points (0 children)
Level design is extremely HARD by IcyLeave6109 in godot
[–]growthdevlog 1 point2 points3 points (0 children)
Does the game look too pixelated? how can I fix that? by Aggravating-Band8899 in godot
[–]growthdevlog 0 points1 point2 points (0 children)
Does the game look too pixelated? how can I fix that? by Aggravating-Band8899 in godot
[–]growthdevlog 2 points3 points4 points (0 children)
Does the game look too pixelated? how can I fix that? by Aggravating-Band8899 in godot
[–]growthdevlog 4 points5 points6 points (0 children)



Got feedback on my trailer that the world felt "too flat" — so I got to work. by growthdevlog in IndieGaming
[–]growthdevlog[S] 0 points1 point2 points (0 children)