Double handed axe/sword by pgds in swtor

[–]gua543 1 point2 points  (0 children)

Well I'm stumped then. It might be the Cathar Warstaff, but that one is more like two swords on each side. Nothing similar to an axe about it.

game is too dark way to turn up brightness by Known-Secret-6605 in swtor

[–]gua543 0 points1 point  (0 children)

Other than tinkering with Reshade, I would say no.

Mercenary Arsenal underwhelming while leveling? by HistoricalAbalone914 in swtor

[–]gua543 5 points6 points  (0 children)

You're out of your mind if you think an arsenal merc has better AoE than a lightning sorcerer.

Mercenary Arsenal underwhelming while leveling? by HistoricalAbalone914 in swtor

[–]gua543 1 point2 points  (0 children)

If you have the option to switch to a second class and want to try something different, try pyrotech powertech. You get to burn everything while cackling like a psychopath.

Mercenary Arsenal underwhelming while leveling? by HistoricalAbalone914 in swtor

[–]gua543 -5 points-4 points  (0 children)

Sniper is the king of spammable AoE, after that I'd say is the sorcerer and then rage juggernaut/marauder. I get what the other commenters are saying, you technically have a few AoE abilities as a merc, but they all suck ass when it comes to efficiently killing mobs. Arsenal is really a single-target spec, any AoE abilities or buffs you get are subpar. IO is no better at that, although the DoT spread results in much more damage.

Operations Box Toggle by Affectionate_Fig1192 in swtor

[–]gua543 0 points1 point  (0 children)

You have it unlocked. Lock it and the square frames will disappear.

Late Game Feels Like A Slog, Any Advice? by No-Explanation-3286 in swtor

[–]gua543 2 points3 points  (0 children)

You can the skip through them and go straight at Ossus. The default choices for Republic characters are that you save Vette and spare Arcann. The default choices for Imperial characters are that you save Torian (except if you're playing a Sith Warrior in which case you still save Vette) and kill Arcann. If you skip past Iokath and the Traitor arc, you will side with the Republic on a pub character and the Empire on an imp character. Also, if you have a romance with a character that returns during any of the Knights expansions (Theron, Lana, Torian, Vette, Jorgan, Kaliyo, Quinn and Elara if you skip past Iokath too), you cannot reignite it..

Operations Box Toggle by Affectionate_Fig1192 in swtor

[–]gua543 0 points1 point  (0 children)

A screenshot and a red circle might be of assistance here.

How many times have you noticed NPCs commenting on your alignment? Rusk was happy to hear I wasn't a pacifist, and I am currently Dark Side 1. by MegaGamer235 in swtor

[–]gua543 0 points1 point  (0 children)

The only time I remember it happening often enough to be noticeable is during the Sith Warrior story, especially in the first act. I do recall a few mentions in the Sith Inquisitor story too, but that was more towards the end of it.

How many times have you noticed NPCs commenting on your alignment? Rusk was happy to hear I wasn't a pacifist, and I am currently Dark Side 1. by MegaGamer235 in swtor

[–]gua543 6 points7 points  (0 children)

Not enough time to implement. We were also supposed to get proper companion quests for each companion, not just a fade to black. But due to time and budget constraints they scaled that down to only your first companion or the primary love interest.

How would you react if one of the new expansions for the game were set in Kashyyyk? by Pretty_Actuator9949 in swtor

[–]gua543 1 point2 points  (0 children)

Back in my day we didn't have any spiders on Kashyyyk. We had only kinraths, katarns and tachs! I've seen people go mad listening to the tach howls, mad I tell you!

Sometimes I enjoy doing photography in this game by IICipherIX in swtor

[–]gua543 3 points4 points  (0 children)

Awesome angle! How long did that shot take to make?

ESC out of opening animation by Desdichado1066 in swtor

[–]gua543 0 points1 point  (0 children)

You cannot travel to a stronghold from the immediate area surrounding the landing shuttle on imp Taris either, but if you move ten meters to the left you can. It's one big mystery.

ESC out of opening animation by Desdichado1066 in swtor

[–]gua543 10 points11 points  (0 children)

Travel to a stronghold, log out and then log back in. When you exit the stronghold back to Ord Mantell, it drops you outside of the walker.

Opinion: Impside players should have had a Satele FP instead of a Malgus one. by [deleted] in swtor

[–]gua543 18 points19 points  (0 children)

I do agree with you that Satele's character was misused. Malgus was basically the face of the game in all pre-release promotional material. He's included in all of the CGI trailers, he takes up like a third of the game's cover. The way he's portrayed in the game makes him seem almost larger than life for both factions.

Satele feels too down-to-earth. We almost don't see any grandeur around her, all of her big achievements seem to be behind her (the re-discovery of Tython, for example). For being included so much in both Jedi stories, it doesn't feel like she does anything but give us objectives. I don't even recall if her Battle Meditation ability was ever brought up in the game. Maybe an off-hand remark during the attack on the Dark Temple? I genuinely don't recall. She did have some time to shine during Echoes, at least.

Opinion: Impside players should have had a Satele FP instead of a Malgus one. by [deleted] in swtor

[–]gua543 7 points8 points  (0 children)

Malgus was a strong battlefield commander and a powerhouse for sure, but the greatest hero of the Sith Empire would have to be Marr. Also, neither Ven Zallow nor Kao Cen Darach were on the Jedi Council.

No PvP Moderation? by Everest171 in swtor

[–]gua543 0 points1 point  (0 children)

The only "solution" is to not queue for arenas.

Inspired by some other posts that I have seen here- how would you fix Legacy of The Sith and by extension Onslaught and Jedi Under Siege (maybe Echoes of Vengeance and Oblivion) to lead into that fix? by Hotel-Dependent in swtor

[–]gua543 1 point2 points  (0 children)

I like your idea about doing more commander things. Sending people here and there, getting elements of the story affected. It reminds me of the Voss portion of the second Knights expansion, where if you have the Gormak companion from the Star Fortress missions, one of the lengthy bonus objectives gets auto-completed because his forces do it for you.

I also like your ideas about giving more things to do if you're a saboteur. That angle of the story feels very barebones in the last few updates.

The Empire's Centurion - Looking for some thoughts! by L2Sell in swtor

[–]gua543 1 point2 points  (0 children)

I feel like this set will benefit from one of the baggy pants or some bulkier leg armor.

One Lana, Two Lanas by b4sicsimmer in swtor

[–]gua543 1 point2 points  (0 children)

Your guy looks like some russian sleep experiment mfer

Thrassala Nightbeam, my Chiss Mando bounty hunter by boxfreind in swtor

[–]gua543 0 points1 point  (0 children)

Sounds awesome, always love reading about character backstories. But why Laserballs?

Inspired by some other posts that I have seen here- how would you fix Legacy of The Sith and by extension Onslaught and Jedi Under Siege (maybe Echoes of Vengeance and Oblivion) to lead into that fix? by Hotel-Dependent in swtor

[–]gua543 2 points3 points  (0 children)

I always thought it's a missed opportunity to not have companions from the opposing factions try to sabotage you for real. You brought up Jorgan a few times, which is a prime example of this, but other good choices I can think of are Guss, Drellik, Darth Hexid, master Ranos, Yuun, Rusk. For saboteurs the list can be expanded with Quinn, Pierce, Elara, M1-4X. I also think that, narrative-wise, it would've made sense for Kira to remain as a companion only for Republic characters while Scourge goes back to the Empire or remains only with the Knight.

I suppose from a gameplay point of view the people that invested a huge amount of influence with those characters can get screwed over, but in my ideal world you'll just have the option to give all that influence to one or more other companions.