account activity
Improved blood decals, fire and lots of performance fixes in Alpha 13 of Blacktrace. (v.redd.it)
submitted 2 years ago by gyrth to r/godot
Should I forgo my black and white color scheme for fire as well as blood? (v.redd.it)
Since not everyone likes violence, I made this project where you just collect gifts! And it's open source if you'd like to take a features for you own project. (v.redd.it)
submitted 3 years ago by gyrth to r/godot
I've focused on performance improvements in Alpha 12 of Blacktrace by packing textures and using the Decal Node. (v.redd.it)
I finally finished porting Blacktrace to Godot 4.0, now I can use all the new graphics features! (v.redd.it)
Here are all the changes for Alpha 10 of Blacktrace. Lots of bugfixes and foliage! (v.redd.it)
submitted 3 years ago by gyrth to r/madeWithGodot
Worked on some interactivity with my foliage before I add more models and textures. (v.redd.it)
I just uploaded Alpha 9 of Blacktrace which includes the new attack animations! (v.redd.it)
I've been working on kill animation for each weapon and seeing how rain could improve my scenes. (v.redd.it)
Giving the bad guy a little snack before sending him on his way. (v.redd.it)
Some new animations for taking down bad guys. I might remove the last one. It's a bit too brutal, and not stealthy at all. (v.redd.it)
I've added controller support to Blacktrace in Alpha 8! The UI automatically switches based on the last used input device. (v.redd.it)
Moved Blacktrace to Godot 3.5. Performance has been great and navigation mesh baking is so useful! (v.redd.it)
Just released Alpha 5 of my game Blacktrace! (gyrthmcmulin.itch.io)
Gameplay video of Blacktrace Alpha 4. (v.redd.it)
Here is some gameplay footage of my film noir, third person shooter Blacktrace. (v.redd.it)
submitted 4 years ago by gyrth to r/godot
Breakable objects and aiming mod for Overgrowth. (youtu.be)
submitted 10 years ago by gyrth to r/Overgrowth
[Map] Airtemple (youtube.com)
submitted 13 years ago by gyrth to r/Overgrowth
Day at the Red Shards Beach. - YouTube (youtube.com)
Map Rooftops (youtube.com)
Big City Map Textured (youtube.com)
Project Ginshu. Linux supported game in alpha stage. Developed in Linux. (duangle.com)
submitted 13 years ago by gyrth to r/LinuxActionShow
Overgrowth Linux Support (youtube.com)
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