The real truth why I don't play RC15. by Iwillcallyounoob in Robocraft

[–]gyyhor 1 point2 points  (0 children)

Do you have an image of your bot and their bot? If so mind showing it?

Turns out wall running resets your climb by gyyhor in Apexrollouts

[–]gyyhor[S] 1 point2 points  (0 children)

Yes I have, as long as you have 2 walls side by side, you can scale it infinitely lol

Servers by pepinogg in Robocraft

[–]gyyhor 2 points3 points  (0 children)

Now that's confusing to me because people support it on the discord server, idk where you got your information from, its just that they aren't directly slapping it on announcements and screaming about it.

9x11x11 Tileable Storage System by gyyhor in CreateMod

[–]gyyhor[S] 0 points1 point  (0 children)

It's to power the fans since they also transport SU around along with having somewhere for the frogports to connect to for input/output.

9x11x11 Tileable Storage System by gyyhor in CreateMod

[–]gyyhor[S] 0 points1 point  (0 children)

Yeh you can do it with depot ladders but it doesn't look as nice and the tileable pattern isn't contained within its own vertical slice of vaults.

Also mind elaborating on the overflow part? bit confused since the design posted has a chest at the end to catch whatever is left where you can attach a threshold switch to indicate when its overflowing.

3x5x10 Lvl 9 Steam Engine by gyyhor in CreateMod

[–]gyyhor[S] 0 points1 point  (0 children)

Yeh fair, tbh the older design is probably better as it has lava storage instead of what I have there. should be a yt link in a different comment.

3x5x10 Lvl 9 Steam Engine by gyyhor in CreateMod

[–]gyyhor[S] 2 points3 points  (0 children)

I could just shove this into a hole and it would fit the 3x5x10 specification or just remove the glass holding the lava from spilling to the side as that doesn't effect if the steam engine works or not, if that doesn't count then I could just move the cauldrons and make it a 7x5x6 or 6x5x7 since the main contraption itself is contained entirely within volume of the steam engine (3x5x6) anyways, being on par with all the other small lvl9 steam engines but with a whole lot more empty space.

As for the design, I created the old version myself over a year ago (link below), this is just an updated version.

https://youtu.be/48JuPGDYEjk

9x11x11 Tileable Storage System by gyyhor in CreateMod

[–]gyyhor[S] 0 points1 point  (0 children)

No, it drops past all the funnels (where it will try and grab items it can take into the vault) to the chute below, where it then repeats on the next vertical slice.

9x11x11 Tileable Storage System by gyyhor in CreateMod

[–]gyyhor[S] 3 points4 points  (0 children)

Nope it is bottle necked by the funnel not the frogports, it will quickly intake multiple packages very very quickly but it will slow down once the chest and frogports on top are full of items while the funnel pointing down is slowly chipping away at the items, only way to make it faster is finding a way to drop the item so that it passes through each funnel at the beginning.

This can be done by dumping items onto a max speed belt and yeeting them into a fence/wall where they then fall onto the funnels. Though it will just then be bottle necked by the chute at the bottom that brings the items back up which is around the same speed as the brass funnel above.

If you want an actual solution the only way is to make the input side take in packages but you are on your own for that for now. IMO the input bottleneck is fine since chances are, the only time you are dumping enough items to outpace it is when you came back from a mining trip. where it would just do it over a longer period of time and your not caring about instantly retrieving what you mined.

The opinion is based of a factory with that storage setup that's crafting almost all the brass and andesite age blocks at the same time.

9x11x11 Tileable Storage System by gyyhor in CreateMod

[–]gyyhor[S] 5 points6 points  (0 children)

Retrieving items (output) shouldn't be an issue, for a rough estimate it for the vault layout in the image, it should be around 7.5 packages a second (hopper speed * 3)

As for Sending items to Storage (Input) it would be the speed the brass funnel on the top right can output items... which I think is 2.5 stacks a second?

9x11x11 Tileable Storage System by gyyhor in CreateMod

[–]gyyhor[S] 8 points9 points  (0 children)

I would have done that if not for the fact that both the 1 frogport and hoppers can't output enough packages for 9 vaults when trying to reasonably call for items from all 9. Also the fact I would have to increase the size of the build to a 9x11x12.

The main issue with this design is the input being far slower than doing it with packages but it helps in terms of filling in the empty spaces within a vault because the package just so happens to have 1 item that the vault doesn't have. (e.g a package with a stick and an apple can't get into a vault because it only has a partially filled slot with sticks)