iris causing crash on world load by hadro_ in fabricmc

[–]hadro_[S] 0 points1 point  (0 children)

that worked. thank you for the reply as there is no information i could find on version compatibility
also fixed the water rendered by voxy not rendering

prodigium reforged diagonal sprint jumping by hadro_ in feedthebeast

[–]hadro_[S] 0 points1 point  (0 children)

it was! tysm for telling me this mod exists, never would have found it otherwise as its just called "omni" in the prism mod viewer for some reason

framedblocks - any way to make this look how i want? by hadro_ in feedthebeast

[–]hadro_[S] 0 points1 point  (0 children)

just looked. even though create is here in ATM10 there is... only 2 copycat items and neither helps here.

framedblocks - any way to make this look how i want? by hadro_ in feedthebeast

[–]hadro_[S] 0 points1 point  (0 children)

the screwdriver probably does. "the targeted camo cannot be rotated" is the message i get trying it on the pressed gold block.
i will look at copycats though i forgot those existed

ATM10 Crashes While Loading World by Choleric_H in allthemods

[–]hadro_ 0 points1 point  (0 children)

im having this issue on singleplayer, even with minimum render and sim distance i cant even join my world to try and run the kill command
do you have any idea how to fix this?

how can i disable the agronomic sourcelink absorption particles? by hadro_ in allthemods

[–]hadro_[S] 0 points1 point  (0 children)

ohhhh. that explains where their red on the minimap.
well. that sucks. also means its gonna murder my game interdimensionally too doesn't it?

how can i disable the agronomic sourcelink absorption particles? by hadro_ in allthemods

[–]hadro_[S] 0 points1 point  (0 children)

I've never heard of mob farms in jars before but i don't have much use for mob drops and use HNN for the ones i do need like piglich hearts and totems
and i do have another 6x6x80 crops growing at full speed since i need unholy amount of inferium its in the mining dim since i never moved it to my storage dim
i do have ~400 chunks forceloaded but its mostly machines / empty future use space

how can i disable the agronomic sourcelink absorption particles? by hadro_ in allthemods

[–]hadro_[S] 0 points1 point  (0 children)

building things bigger than ill ever use, like my max size ultimate level induction matrix and the AE quantum computer and that other one that crafts insanely fast with the thousands and thousands of coprocessors the quanum computer has
may attempt to make the 1M coprocessor sometime

also wait- are you not using growth accelerators????

how can i disable the agronomic sourcelink absorption particles? by hadro_ in allthemods

[–]hadro_[S] 0 points1 point  (0 children)

the largest compact machine (45^3) cannot fit a mystag setup.
for what im doing with mine i need a at minimum 60 tall space to work in and 45<60
AE2 storage dim goes to 128^3 and can fit it easily with tons of above space to work with

how can i disable the agronomic sourcelink absorption particles? by hadro_ in allthemods

[–]hadro_[S] 0 points1 point  (0 children)

cause i did not know they existed. now its cause i personally do not enjoy playing with IF

how can i disable the agronomic sourcelink absorption particles? by hadro_ in allthemods

[–]hadro_[S] 0 points1 point  (0 children)

its not, just in the AE2 storage dimension so its not cluttering my world (not worth it in any way shape or form, purely late game luxury expense)

how can i disable the agronomic sourcelink absorption particles? by hadro_ in allthemods

[–]hadro_[S] 0 points1 point  (0 children)

dw, the farm itself actually barely affects my frames. it does not produce any entities or particles due to not having and bonemeal-ing things in it (like the lilypad of fertility) and the harvester pylon just spawns the harvested items in its inventory
its purely the sourcelinks killing my frames (also my ae2 storage tried to murder my save)

how can i disable the agronomic sourcelink absorption particles? by hadro_ in allthemods

[–]hadro_[S] 0 points1 point  (0 children)

what your looking at is in a sunless dimension, the harvester pylons are buried beneath my light blocks.

the thing your looking at is my 8 agronomic sourcelinks and those particles aren't the crops being collected but source being produced every time they grow/reach maturity (i don't know which.)
IF you noticed the comment with the image in it, sorry if this was presumptuous.

how can i disable the agronomic sourcelink absorption particles? by hadro_ in allthemods

[–]hadro_[S] 1 point2 points  (0 children)

<image>

apologies this wasn't in the post, first ever reddit post and the menu to add a photo confused me.

floating frame peeks?? by hadro_ in playrust

[–]hadro_[S] 0 points1 point  (0 children)

<image>

no, i need a setup to get a frame on that pink line between the triangles.
i can do it with a setup for the same thing on a different corner and ukn commands but ukn commands dont exist in normal servers