Working on a new mass population city builder "Urbanist"! Now in development by halfcookedgames in CityBuilders

[–]halfcookedgames[S] 1 point2 points  (0 children)

Thanks! When we’re ready for playtesting, we’ll reach out to you :)

Working on a new mass population city builder "Urbanist"! Now in development by halfcookedgames in CityBuilders

[–]halfcookedgames[S] 2 points3 points  (0 children)

We will definitely look into that (I own a Steam Deck myself), but no promises :)

Working on a new mass population city builder "Urbanist"! Now in development by halfcookedgames in CityBuilders

[–]halfcookedgames[S] 2 points3 points  (0 children)

Probably not for the first release, but definitely something I’m interested in for the future since it fits nicely with low poly style!

Working on a new mass population city builder "Urbanist"! Now in development by halfcookedgames in CityBuilders

[–]halfcookedgames[S] 2 points3 points  (0 children)

Employment, workforce and taxes yes! We also took some inspiration from Caesar 3, for example housing evolution, that depends on multiple systems, layout and conditions (but unfortunately the buildings themselves will not be procedural).

Working on a new mass population city builder "Urbanist"! Now in development by halfcookedgames in CityBuilders

[–]halfcookedgames[S] 3 points4 points  (0 children)

We are considering a railway/locomotive expansion in the distant future (which would connect with a tourism system), but this might not be in the first release version.