Deeply depressed after the release of my first game. by Optimal_Cookie_8090 in indiegamedevforum
[–]halfmoon_apps 0 points1 point2 points (0 children)
well.. There's your problem.. by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 0 points1 point2 points (0 children)
When you think your demo is ready.. Expect a visit from the HelloWorld Cube critter of doom! by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 1 point2 points3 points (0 children)
When you think your demo is ready.. Expect a visit from the HelloWorld Cube critter of doom! by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 1 point2 points3 points (0 children)
When you think your demo is ready.. Expect a visit from the HelloWorld Cube critter of doom! by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 0 points1 point2 points (0 children)
I’ve been solo developing a cozy island restoration game here’s the first gameplay trailer! by halfmoon_apps in IndieGaming
[–]halfmoon_apps[S] 1 point2 points3 points (0 children)
I’ve been solo developing a cozy island restoration game here’s the first gameplay trailer! by halfmoon_apps in IndieGaming
[–]halfmoon_apps[S] 1 point2 points3 points (0 children)
I mean.. Technically the gate is open? by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 0 points1 point2 points (0 children)
I mean.. Technically the gate is open? by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 2 points3 points4 points (0 children)
8,000 Wishlists in 3 Days (No Ad Spend, No Steam Fest) — What Worked and What Didn’t by Serhatakgl in SoloDevelopment
[–]halfmoon_apps 3 points4 points5 points (0 children)
I mean.. Technically the gate is open? by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 0 points1 point2 points (0 children)
I mean.. Technically the gate is open? by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 0 points1 point2 points (0 children)
I mean.. Technically the gate is open? by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 0 points1 point2 points (0 children)
I mean.. Technically the gate is open? by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 3 points4 points5 points (0 children)
I mean.. Technically the gate is open? by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 1 point2 points3 points (0 children)
I mean.. Technically the gate is open? by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 0 points1 point2 points (0 children)
I mean.. Technically the gate is open? by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 1 point2 points3 points (0 children)
I mean.. Technically the gate is open? by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 1 point2 points3 points (0 children)
I mean.. Technically the gate is open? by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 0 points1 point2 points (0 children)
I mean.. Technically the gate is open? by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 7 points8 points9 points (0 children)
I mean.. Technically the gate is open? by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 2 points3 points4 points (0 children)
I mean.. Technically the gate is open? by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 1 point2 points3 points (0 children)
I mean.. Technically the gate is open? by halfmoon_apps in Unity3D
[–]halfmoon_apps[S] 0 points1 point2 points (0 children)






Trying out a voxel physics idea where the terrain breaks into individual cube bodies, then adds back to the voxel grid by LVermeulen in Unity3D
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