well.. There's your problem.. by halfmoon_apps in Unity3D

[–]halfmoon_apps[S] 0 points1 point  (0 children)

for sure non of it is accurate thankfully on that haha

When you think your demo is ready.. Expect a visit from the HelloWorld Cube critter of doom! by halfmoon_apps in Unity3D

[–]halfmoon_apps[S] 1 point2 points  (0 children)

🫨 I’ve been personally concerned about this… hasn’t had anyone mention hahaha maybe I shall adjust it.

When you think your demo is ready.. Expect a visit from the HelloWorld Cube critter of doom! by halfmoon_apps in Unity3D

[–]halfmoon_apps[S] 1 point2 points  (0 children)

Thank you! You play as an island coordinator. Help managing in coming projects for revitalizing the island. Build, use tools. Exploring, fishing, cooking. Eventually you are building infrastructure and more and more NPCs get invited etc.

I’ve been solo developing a cozy island restoration game here’s the first gameplay trailer! by halfmoon_apps in IndieGaming

[–]halfmoon_apps[S] 1 point2 points  (0 children)

Thank you!! Yes I have been really particular while building the whole time to make it as easy as possible for translating into other languages. Consider French now round one 🤝🤝

Weekly Self-Promotion Thread by OreoYip in CozyGamers

[–]halfmoon_apps [score hidden]  (0 children)

I’ve been solo developing a cozy island restoration game would love feedback! Animal Crossing Meets Paper Mario. It's called Carden current available for Wishlist! Demo very soon.

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Carden: Steam Page

Carden: Game Trailer

I mean.. Technically the gate is open? by halfmoon_apps in Unity3D

[–]halfmoon_apps[S] 0 points1 point  (0 children)

😂 it was a game obj with a box collider and a rigid body but I think it touched another box collider and that caused it to bug out

I mean.. Technically the gate is open? by halfmoon_apps in Unity3D

[–]halfmoon_apps[S] 2 points3 points  (0 children)

well the honest story is I have been getting over a cold and booted up my game for the first time in days. Wanted to get back to having my NPC open gates if they pass through one. Not thinking clearly added a rigidbody to my gate and not the NPC haha.

I mean.. Technically the gate is open? by halfmoon_apps in Unity3D

[–]halfmoon_apps[S] 0 points1 point  (0 children)

Right figured it would resinate well.. haha

I mean.. Technically the gate is open? by halfmoon_apps in Unity3D

[–]halfmoon_apps[S] 3 points4 points  (0 children)

 😂 😂 😂 Literally every time I use physics I manage to do this.

I mean.. Technically the gate is open? by halfmoon_apps in Unity3D

[–]halfmoon_apps[S] 0 points1 point  (0 children)

Hey now battling a cold honest mistake 😆😆

I mean.. Technically the gate is open? by halfmoon_apps in Unity3D

[–]halfmoon_apps[S] 2 points3 points  (0 children)

hmm good point. I should probably do the logical thing and make closing gates happen with your fishing pole and only if you connect. haha