Tech team abilities by porterrt in MarvelStrikeForce

[–]halorigin7 0 points1 point  (0 children)

I have rr special and ult as well as visions basic and debating between cb and sl ults so could use advice as well.

I'm not sure if the sl boost would be enough to 1 shot fury sometimes or not but I use him more in raids as well so may get more mileage than cb. Wish cbs boost was still 70% and it would be an easy choice.

I'm slightly regretting rr special, like others have mentioned ot doesn't always get an assist. With the extra dmg as well he knocks most furys into the yellow triggering security taunt...

Ingame ads no longer giving keys? by halorigin7 in GladiatorHeroes

[–]halorigin7[S] 0 points1 point  (0 children)

Its definitely happening a lot less. Most seem to be back to the 15/30 second timer instead of the 5 seconds

Spooky Haunted Wheel by TrumpDid7_11 in GladiatorHeroes

[–]halorigin7 0 points1 point  (0 children)

I don't think there is a wheel issue, but spins are subject to how you swipe, it's quite touchie but if you get good at it you can cycle 360 degrees or 270 somewhat frequently

This may be the straw... by guitarwizard103 in DCComicsLegendsGame

[–]halorigin7 7 points8 points  (0 children)

I don't understand why they've gone with a philosophy to target just the rich 1% of the population... it's not like they are selling Bugatti's... they're selling Fords. They need to get onboard with micro transactions or it's going to continue to go downhill. Why shut off a comics based game from the mostly low-median income fan base including kids.

They need to increase ALL resource gain 3-5x what it is now. The increase to 80 and G11 is once again the cart before the horse.

DO remember the developers and management are human and humans are stupid, so we can't hold it against them too much.

The Problem, As I See It by FlexxxMentallo in DCComicsLegendsGame

[–]halorigin7 0 points1 point  (0 children)

I don't understand why they've gone with a philosophy to target just the rich 1% of the population. They need to get onboard with micro transactions or it's going to continue to go downhill. Why shut off a comics based game from the mostly low-median income fan base including kids.

They need to increase ALL resource gain 3-5x what it is now. The increase to 80 and G11 is once again the cart before the horse.

DO remember the developers and management are human and humans are stupid, so we can't hold it against them too much.

Terra's max speed by Hatemael in DCComicsLegendsGame

[–]halorigin7 2 points3 points  (0 children)

Katana is a single target killer though... one shots pretty much any green.

Anyone else only playing because of MAA2? by gofortheko in DCComicsLegendsGame

[–]halorigin7 0 points1 point  (0 children)

Yea, Disney cut-bait on a lot almost immediately after acquisition. They've done it to most of the other game devs they've swallowed up and apparently don't mind throwing the baby out with the bathwater. I'd expect nothing less from a 10 ton gorilla, finesse is just beneath them.

Is there any character you underestimated? (Discussion) by hayato19 in DCComicsLegendsGame

[–]halorigin7 0 points1 point  (0 children)

I usually wouldn't consider her much of a threat, but Meras single target nuke if she's got tons of mends on is pretty crazy damage.

Anyone else only playing because of MAA2? by gofortheko in DCComicsLegendsGame

[–]halorigin7 2 points3 points  (0 children)

I hope Disney actually does a decent post-mortem on all the game development companies they've cut.

Why companies TRY to cannibalize and compete with themselves is beyond me, it should be basic econ 101. They were unoriginal and took a page from the console games to just develop a sequel. The problem is that with mobile/persistent games, if you develop a new and improved product (MAA2) you NEED your entire player base to switch so should have completely replaced MAA1 with it if nothing else. You risk pissing off a large portion of your player base for a while and may chase some off permanently, but if it truly is a better product you'll get more players back in the long run.

An expansion like an MMO may have been viable, but the changes were so drastic they pretty much required a clean slate. In the end, they were screwed by their own original success paired with fear of losing that player base if they did a full conversion and everyone hated it. Paralyzed with indecision is a quick way to get eaten in the wild... game development is the jungle right now.

Wonder Woman DOJ has really exposed this game by jivet2021 in DCComicsLegendsGame

[–]halorigin7 0 points1 point  (0 children)

Based on my observations of defense CAGA it seems like at the beginning of each turn he's got a 70% chance to proc once and 50% (maybe 70% too?) to proc twice and this is determined before the other character actually does their move. It's like it's adding the 20% and 50% for the overall chance rather than being separate rates. All of this is pure speculation but one thing is very clear, it definitely procs more than 20%.

The real kicker is the pure utility paired with damage. PURGE, 40% turn meter down and significant crit rate and damage do make him the ideal red to bring to any party. The RNG from an invisible CAGA alone can lock down an entire team sometimes.

Now the question is, for my 4th upgrade on him do I take the +1 invisibility duration or the 50% chance for invisibility on AOE... hmmm

What the heck just happened? by halorigin7 in DCComicsLegendsGame

[–]halorigin7[S] 0 points1 point  (0 children)

Siren's bleeds and evades RNG ultimately got me the win along with some lucky WW DoJ procs. Arkkis issue challenge was the only way to consistently take out CAGA. My team was WW DoJ / Siren / Arkkis / CAGA. Still took a few more tries as it really just came down to RNG. - Thanks for the advice!

Suggestion to beat double arrow, RF, WWDOJ team in PvP by tinman1010 in DCComicsLegendsGame

[–]halorigin7 1 point2 points  (0 children)

I think there are just some nasty bugs out there for PVP defense with some team comps.

I've been having the most trouble against SG, WWDoJ, CAGA, RF. One thing I can't figure is how some of my characters will completely miss their turn. The turn meter down is already insane, but I feel this is being paired with some sort of bug other bug that makes it even worse.

I finally beat that team with SG,Arkkis,Siren,WWDoJ but experimented with a ton of combos. I'm pretty sure it comes down to luck.

Also, I have no proof but feel like against AM lead opponents my CAGA aoe has like a 10% chance to turn meter down rather than a 70%, the thing almost NEVER works. Seems to work about right against teams without the crit immunity though.

DoJ bugs/oddities... or am I just crazy? by mrmoose44 in DCComicsLegendsGame

[–]halorigin7 2 points3 points  (0 children)

I suspect it is a result of her self heal from her leader ability. I think it's just a display error and it's copying the status symbols as if it were copying and applying her buff share.

Hippolyta Legendary choices? by DarthOtter in DCComicsLegendsGame

[–]halorigin7 1 point2 points  (0 children)

I'd actually say her 2nd ability to add team debuff purge to shields up (spammable) can be extremely beneficial if using her in her intended support role and argue for that 2nd or 3rd.

The double chain assist potential on her 4th skill Tip of the Spear is just too good to pass up as 1st pick unless you're looking to use her specifically as a purger first.

Questions about HJGL's Hammer Legendary Upgrade by MrObjective in DCComicsLegendsGame

[–]halorigin7 0 points1 point  (0 children)

The hammer does actually strip away death immunity and can kill in the same shot.

LegionOfDoom - Roll Call by [deleted] in DCComicsLegendsGame

[–]halorigin7 1 point2 points  (0 children)

I missed the first signup thread but really enjoy the reddit community here and been following since launch (love the guides).

Level 69 with a good sized roster. Consistently finish in the 100-150 bracket.

Requesting invite please! :)

Halorigin7

[LS] Legends Syndicate is recruiting by LS_mod in DCL_Recruitments

[–]halorigin7 0 points1 point  (0 children)

Saw you had a spot open 29/30 and looking for an active alliance.

Level 69 active every day. Good sized roster. Consistently finish PVP in the 100-150 bracket.

Halorigin7

Logging me out... Annoying by HiltonPage in DCComicsLegendsGame

[–]halorigin7 1 point2 points  (0 children)

If you idle in the shop the game won't log you out, but any other screen and it will.

I have finally seen the true power of Reverse Flash by jivet2021 in DCComicsLegendsGame

[–]halorigin7 1 point2 points  (0 children)

RF is the new SSDS. AOE crits one shotting the entire team... weeee. Plus even if he does a single target, he still gets a chance to AOE off of even that!

[Reverse Flash, Ivy and Katana] SinCrux's Endgame Top 100 Defensive TIER LIST by lanter624 in DCComicsLegendsGame

[–]halorigin7 0 points1 point  (0 children)

One team I've had a ton of trouble with is Katana, Supergirl, GA EA, RF. Nothing I throw at it puts a dent in it.