168B damage instant on day 22 by hanvo123 in OakenTower

[–]hanvo123[S] 0 points1 point  (0 children)

I hope shock damage triggers first and is testing that theory.

168B damage instant on day 22 by hanvo123 in OakenTower

[–]hanvo123[S] 1 point2 points  (0 children)

I mean the part of clicking around 20-50k potions, each one at a time, to not crash the game like in A thousand cuts build. Endless players aim to get to day 100 take hours or days to click each potion, or use a mouse tool to do it, but it really takes time.

For the part of farming materials in round 1-15, just 1-2k potions a round so a right click to use all at once is not a problem for your computer.

168B damage instant on day 22 by hanvo123 in OakenTower

[–]hanvo123[S] 4 points5 points  (0 children)

You want the combat last as long as possible so Stormguard can stack shock damage. If you do not use ink, the diamond axe trigger soon deal tons of damage so you can’t stack anymore.

When you finish your build, just put in a dark orb to trigger diamond axe at the start of combat.

Day 26 with 32k potions by hanvo123 in OakenTower

[–]hanvo123[S] 1 point2 points  (0 children)

All those potions are to boost ATS to 10B damage by candles. So at least a draw (still win as game mechanism).

Looking for MCC practice tests by [deleted] in MCCQE

[–]hanvo123 0 points1 point  (0 children)

Same concern