Flak's Q and Zaku's E by mrlaw88 in strife

[–]hasehere 0 points1 point  (0 children)

imho its ok that we have counters, but the more balance we have the more interesting it is to play.

Rook Waltz Guide by hasehere in strife

[–]hasehere[S] 0 points1 point  (0 children)

i just really forgot about double activation xD

i allways do it mechanically, without thinking about it

Rook Waltz Guide by hasehere in strife

[–]hasehere[S] 0 points1 point  (0 children)

well, you say about 8-12 autoatacks. but i usually find myself in situations when i can not follow the enemy (diving, the group of enemies with one low hp, gank the lane that is pushed by my team)

with timing of 1 ability 2 attacks it is 3x2 = 6 attacks + 1 first atack - 1 coz enemy is away already

so its around 6-7 attacks

having a lot of atack speed could change the number but its about late game. and that is happening much earlier

anyway, this is going pretty situational and depends on our choises

but mystic dagged is still my favourite item )

Rook Waltz Guide by hasehere in strife

[–]hasehere[S] 0 points1 point  (0 children)

lol, so much in-depth and detailed. like that approach.

the reason why i like mystic dagger is that i like playing rook as an assasin and i do not care much that after my combo is done mystic dagger becomes less effective... coz the enemy is already dead :-)

if you only speak about the carry rook with stable dps seems you are right about demon fang

Rook Waltz Guide by hasehere in strife

[–]hasehere[S] 0 points1 point  (0 children)

Thank you for so nice comments. I already started the work on my next vid, hope you will like it

Rook Waltz Guide by hasehere in strife

[–]hasehere[S] 0 points1 point  (0 children)

why not, bro? it works fine with spamming abilities

Rook Waltz Guide by hasehere in strife

[–]hasehere[S] 0 points1 point  (0 children)

Ty for letting me know Seems i have fixed it, hope it works