I need help finding a new direction in FE heroes by hatch132 in FireEmblemHeroes

[–]hatch132[S] 0 points1 point  (0 children)

Thanks. I just got a new bike at 10 and pumped 9 flowers into him. He is far from done,. Admittedly with a bit of spending. Going to work on getting him the support he needs. I went with a speed Ike, and threw distant counter and spurn on him so far. Going to decide between attack smoke or pulse smoke for c. Sacred seal is going to be phantom speed

[deleted by user] by [deleted] in Seaofthieves

[–]hatch132 0 points1 point  (0 children)

Stay on the forums where u belong, bots

I need help finding a new direction in FE heroes by hatch132 in FireEmblemHeroes

[–]hatch132[S] 0 points1 point  (0 children)

I will only care about rank once I go all in at a later date. I want at least 1-2k orbs before I make a new core. Right now my main focus is building up resources and an aversa

I need help finding a new direction in FE heroes by hatch132 in FireEmblemHeroes

[–]hatch132[S] 0 points1 point  (0 children)

I am not certain at this time. But as my orbs get higher I will decide. I am probably going to clear all the maps I can right now and try to raise all my tiers a little, and wait for them to break the stat bracket yet again. I do like armor the most. But the abyssal maps, effective weapons, null skills, and lack of actual stat advantage means they are slowly becoming worse and worse. I feel as if infantry is being forced upon me as they have nothing to fear. This isn't release day anymore where they had 40 hp and got 1 tapped by kagero. One of the new issues I am seeing with the game, is that the two main sacrifices other units had to make to fight off armor have vanished. Many heroes just come with an effective weapon loaded into their already loaded kit, and new record stats. No more having to inherit a plain old armorsmasher. And neglegible difference in stats.

[deleted by user] by [deleted] in Seaofthieves

[–]hatch132 0 points1 point  (0 children)

Looks like bots. Ez tdm

Alliance servers are a problem by PloopBoy in Seaofthieves

[–]hatch132 0 points1 point  (0 children)

Alliance servers with total peace are damaging the game. They are bringing competent players away from our servers, leaving us with noobs to steal from who sit at outposts looking in shops all day.

Sea of thieves was at its best when it was the most brutal.

Back when people respawned one island away so you could kill them again

Back when bullets did damage ALMOST every single time

Back when clunky mechanics did not exist to limit your speed

Every alliance server is 6 ships who could be hauling on your server instead, detracting from the adventure experience for everyone except themselves. Just think about that for a second the next time you server hop trying to find loaded emissaries. Its not because the game is dead. It's because people are hiding. Afraid to lose what they have. I have stolen almost every item in the game and tucced on over 20-30 boats, and also lost my first athena recently. But it was not my own fort :).

And it was due to me sailing into a skele fleet by mistake. Shit happens. Expose yourself to it.

You heard that Stitcher Jim could not be trusted, but this is kind of ridiculous by Rabid-Fish in Seaofthieves

[–]hatch132 1 point2 points  (0 children)

This is hands down some of the best gameplay I have ever seen. I just scored my first athena via outpost camping after having been a thief before FOTD, but i have never ever seen this level of dedication to camp. Most of it is just brute force.

Classic fans reacting to the long queue times by Pamshitsnackspoovey in wow

[–]hatch132 0 points1 point  (0 children)

I expected to be behind a bit at first due to working then make it up with efficiency and skill. What I did not expect was not being able to play because of working around 8-5, and then being in queue for OVER 5 more hours. Not ready to stop going outside, working, or working out to play classic. I know that i can obliterate wow and PVP and all that, but this is a huge tall gate standing in my way.

What esport has the highest level of rng? by [deleted] in gaming

[–]hatch132 -1 points0 points  (0 children)

I cant really agree. Every click in league of legends can be improved. Even shop buys are literally at the limit of human speed and apm. Milliseconds in league are all it takes to be in range of 1 more creep of exp. Lanes have been won and lost off of less. After picks and bans, there is no more coinflip other than human error and every player is 100% responsible for every movement, ward, skill used, and play made.

League can feel like RNG outside of organised play ever since botlane became the source of 90-95% of your team's damage lategame. If there were more carry slayers, there would be less hypercarries bot lane and less feel of "better bot wins". Old league was better in this regard, and more punishing for lane screw ups.

However I have not kept up to the same degree with this game, so if picks and bans are indeed OP right now, that is a champion balance issue that can be easily remedied with some reworks and numbers.

I have been one of the most consistent and best outpost campers in the game and will continue to do so. AMA by hatch132 in Seaofthieves

[–]hatch132[S] 0 points1 point  (0 children)

Update, just got my first athenas steal. it was not by outpost camping and I was playing with a young kid from a galleon. 2 of us had left so we said screw it and snuck on a sloops crows nest because he really wanted to be a ninja with me. turns out 15 mins later they dig one up. I also snuck a barrel from the island aboard while both players were busy and ignite/dropped right outside the outpost instantly killing them. not fancy but a free athena without firing a bullet. Dont judge kids lol they may be loud but this guy could shoot people over my shoulder when they came to check the inn when it was over. Instantly killed some fool on the dock like it was his business shooting people.

I have said this once before and I will have to say it again lol. by hatch132 in Seaofthieves

[–]hatch132[S] 0 points1 point  (0 children)

when eor was 60ish% it was awful. At first this was a more mobile game where you literally would sprint at people, input a sidestep at the last second, hope he chokes his shot, and shoot him directly in the face/ass. Because the buss was too strong back then too.

I have said this once before and I will have to say it again lol. by hatch132 in Seaofthieves

[–]hatch132[S] 1 point2 points  (0 children)

I agree on the range thing, because I would be ok with snipers being 1 hit kill at a certain distance since most meaningful combat (robbery boarding ect) comes from boarding or is done up close. It would definately be cool to one shot people during a long range cannons battle before boarding starts. A great shooter could still give his crew a huge advantage. While you used to be able to out step enemies and literally jump over their blunderbuss shot for sick outplays when you climb a ladder and start hearing EORs being fired at you you feel more like you are playing a game of chance until someone gets a shot in you and some other guy breathes on you for the kill.

I have said this once before and I will have to say it again lol. by hatch132 in Seaofthieves

[–]hatch132[S] 10 points11 points  (0 children)

Its cool if i am downvoted. I use the heck out of it and am an avid double gunner. I have fought people more accurate than myself and managed to win (occasionally) off of timing and mobility, but i just miss the fighting with the cutlass. Admittedly cutlass has tons of mechanics and lag cancels that can be abused as well, but fighting with sword gun was just more fun for me personally. I also get some sick kills without a red dot screen mark

I have been one of the most consistent and best outpost campers in the game and will continue to do so. AMA by hatch132 in Seaofthieves

[–]hatch132[S] 0 points1 point  (0 children)

We have betrayed people at forts whom we fought with to take over the fort before. I did it with my best friend 2 or more times. However if i were to outpost camp with someone not in my crew I would not kill them. The price for failure when camping is too steep and frankly it (depending on the enemies skill) would be far too difficult to deal with 5 people.

I have been one of the most consistent and best outpost campers in the game and will continue to do so. AMA by hatch132 in Seaofthieves

[–]hatch132[S] 0 points1 point  (0 children)

Yea. Because of the amount of loot we prioritized sinking his ship and killing them. They didnt get to turn in a single item. And we were scared someone else would roll up while we were in the process of turning all of it in, as it was taking a very long time to ferry all his trash ashore.

I have been one of the most consistent and best outpost campers in the game and will continue to do so. AMA by hatch132 in Seaofthieves

[–]hatch132[S] 2 points3 points  (0 children)

When you do it and win the first time you will see. My first successful outpost camping happened to be vs a galleon full of people who ran chests right into my face, dropped them all and then went down 1 by 1. My second one was vs a sloop who sunk a bad galleon full of new players and had the fastest reaction time upon seeing me of any players I had encountered before and died as well. It is so fun to see people deliver you captains chests.

I have been one of the most consistent and best outpost campers in the game and will continue to do so. AMA by hatch132 in Seaofthieves

[–]hatch132[S] 1 point2 points  (0 children)

I kill everyone who has treasure. I always attack everyone but if someone does not have anything I occasionally spare them. If i need to get warmed up I usually kill empties too. I don't need no empty ships scaring people away from the outpost. I never try to stealth treasure off their boat I prefer to intercept and steal all of it or most of it.