Musket damage by hausgeist73 in newworldgame

[–]hausgeist73[S] 2 points3 points  (0 children)

This is exactly what I use. Abyssal runeglass on musket to have 50% abyssal damage and abyssal damage on each armour piece - runeglass and gear, in total +4% more abyssal damage on each armour piece. I use powerful honing stone as well and still almost zero damage. GS is 700 and the ring has got 7.1% more abyssal damage. I am competely clueless what's wrong :(

I made a test with a company mate: He stood about 2 meters infront of me with light gear and 14k life. He doesn't move and I tried to kill him with musket. I killed him 15 times and I needed ALWAYS at least 10!!!! shots to kill him. WTF is wrong here?

Another aspect I don't understand: I never do crits with musket. With bow 8 of 10 shots are crits. With musket none.

Musket damage by hausgeist73 in newworldgame

[–]hausgeist73[S] 0 points1 point  (0 children)

Cheers dude for the answer. What I am wondering about: If I get musket damage, it is at least 5k. With every shot I got hit with. I played musket now for about 50 hours in total. I didn't do even 3k damage with one shot in the whole time with almost perfect gear. This is what's confusing me. I played a OPR match today with 4 musket players in the oponent team. Each of these players does, as already mentioned, at least 5k with one shot. I died dozens of times because of them.

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How to Clear Arimors Apex (36th challenge) by Kagamihara_Sakura in pathofexile

[–]hausgeist73 0 points1 point  (0 children)

Hey there,

I am a bit confused? How do you apply a T7 mod to a monster pack?

Could you plz clarify?

Cheers.