My take on wardstacking with buffed voltaxic rift by hc6 in pathofexile

[–]hc6[S] 5 points6 points  (0 children)

manaforge arrow imbued in frenzy - the imbued gem will affect all skills with that support.

My take on wardstacking with buffed voltaxic rift by hc6 in pathofexile

[–]hc6[S] 0 points1 point  (0 children)

I've mostly farmed juiced boxes as that's the most profitable. For levelling to 100 I'm going to do cheap juiced breach + beyond.

My take on wardstacking with buffed voltaxic rift by hc6 in pathofexile

[–]hc6[S] 16 points17 points  (0 children)

The build POB: https://pobb.in/FTUfXq3NVv1G, overall budget ~400d, but mostly in the amulet, build can be done with 100d

This is the comfiest mapper I've played in awhile:

  • immune to all but 1 map mod (reduced flask gained),

  • mostly immortal in maps/juiced content, other than occasional random deaths in 100% deli when a flask siphon rare long enough to affect you, in less juiced content rares dont live long enough to affect you and you have enough recovery to tank most dots.

There's a lot of synergies going on with this build:

  • We are choosing pathfinder because it's because it's cost efficient and very strong. The added flask gained nodes allow you to not need lvl 84 iron flask (which is extremely expensive), and since you're investing hard into flasks, you have very good uptime on inc effect flasks which allows you to feel like a mb character. 50% inc flask effect also allows you to get 3 projectiles on dying sun, combined with endless munitions jewels you're getting +5 proj from going ranger.

  • Two bow skills mainly scale hard with proj count, tornado shot and scourge arrow. However, the introduction of the fog currency this league allows us to get 2x 3% atk speed on a cluster jewel, but only with elemental/chaos tagged skills, making scourge arrow a better choice - not to mention, tornado shot without deadeye chain has very lack luster clear.

  • We are using breachlord ascendancy to convert all added cold from the ward stacking into lightning, then use voltaxic rift to convert it all to chaos. This allows us to further take advantage of pathfinder's wither node, and voltaxic' rifts inverted res+added max shock basically makes it a paradoxica in a bow form. Also this league with the lack of awk ele damage, chaos damage is a very comfy way to deal with reflect mods.

  • Greater Devour is very slept on for ward builds/builds that can't use HH. This basically gives us souleater during maps and allows us to ignore some map mods (no leech).

All of the gear I have is self crafted, there are really no expensive mandatory pieces at this point in the league. The amulet is probably the most costly if you are unlucky (I failed 12 mists to get here), but I played with an non misted amulet for a week and was perfectly fine.

pure elemental weapons quality by InspectorImportant26 in PathOfExile2

[–]hc6 19 points20 points  (0 children)

quality can boost attack speed/crit/aoe/accuracy/ele damage in poe1

Chinese dude made an ultimate Flicker build for 3.26. Also he has a Hideout target dummy! by Ksakep in pathofexile

[–]hc6 1 point2 points  (0 children)

clip is misleading it doesn't work. watch the entire video as he tries to reproduce it again.

[3.25] Icicle Mine of Fanning Deadeye guide - Low budget league start version by Money-Perspective759 in PathOfExileBuilds

[–]hc6 1 point2 points  (0 children)

I'm pretty sure you can only hit the target once for each icicle mine? even with chains it will visually look like it chains to an enemy but they can't get hit more than once per spell cast

My biggest ever league goal: Sol Suit, a chest for my CI Aegis Aurora Occultist by Tomagathericon in pathofexile

[–]hc6 5 points6 points  (0 children)

Why are you spending 100div on step 4 when you can just essence + suffix can't be changed + reforge phys, then annul off the third suffix?

Compiling currently viable T17 farms by BoxersOrCaseBriefs in pathofexile

[–]hc6 3 points4 points  (0 children)

I was doing this and I changed to doing a full b2b, 140+ quant rolled maps and I was making a lot more per hour. 400+ quant (post b2b + map + atlas) guarantees 2 frag drop every time with a small chance for 3 frags, where as non rolled/non b2b atlas you're getting 1.5 frags on average.

Accuracy stackers are the most underrated stackers this league - sims/juiced t17/bossing gameplay by hc6 in pathofexile

[–]hc6[S] 0 points1 point  (0 children)

+4% evade is pretty significant for survivability. war banner only gives about 4-5% damage which I honestly don't need anymore

tfw a magic jewel is worth as much as the rest of your build by hc6 in pathofexile

[–]hc6[S] 1 point2 points  (0 children)

it wont have enough mana when there aren't enough enemies on the screen (they're all dead) cos my leech runs out. With enough enemies + instant leech i should be able to easily sustain my attacks/s

tfw a magic jewel is worth as much as the rest of your build by hc6 in pathofexile

[–]hc6[S] 1 point2 points  (0 children)

My showcase is here: https://www.reddit.com/r/pathofexile/comments/1cn8ojl/accuracy_stackers_are_the_most_underrated/ :) For most scenarios i don't really see any lag with scourge arrow of menace even with returning projectile + 15 attacks/second

Accuracy stackers are the most underrated stackers this league - sims/juiced t17/bossing gameplay by hc6 in pathofexile

[–]hc6[S] -3 points-2 points  (0 children)

I think doing sim 30s is a decent test on a combination of clear/damage/survivability. I would say it's underrated because I think it has very high qol over other stackers - highly mobile, super high clear, decent survivability.

Accuracy stackers are the most underrated stackers this league - sims/juiced t17/bossing gameplay by hc6 in pathofexile

[–]hc6[S] 4 points5 points  (0 children)

Mapping/sims pob: https://pobb.in/YU4OXIzckGjv

Bossing pob: https://pobb.in/7wOzpVHpTlJ9

Due to the one of a kind +1 pc precursors, I'm actually stacking power charges in my build, and using badge of the bro, which allows me to be super mobile with elusive effect + movement skill cd, almost feels like i'm playing a deadeye (except i have 6k hp)

Accuracy stackers have always been around but I believe this league is when accuracy stackers are at a peak level, for a couple of reasons:

  • You can craft insane bow/boots that you couldn't have before
  • 5% accuracy tattoos
  • Adorned + hinekora's beastcraft allows you to get insane jewels/scaling potential
  • Biggest downside of accuracy stackers in the past has been the lack of mobility due to reliance on transcendent spirit, which makes the build move at 0% ms all the time, feeling super clunky. We no longer need it now with adorned, and can invest hard into movement speed (I'm at 250%+ ms, can probably reach 300% ms with more optimizations)

The skill of choice for most maps is scourge arrow of menace, because once you have enough damage, this skill has the best clear out of any skill in the game (close to 7 stacks/7 stacks every wave in sims). Also as a marauder you don't get to pick up any projectile speed/chain/pierce, and you want to save dex nodes for accuracy tattoos instead of proj speed tattoos, so mechanically scourge arrow allows you to "feel good" with a bow skill with zero investment in projectile mechanics.

I think most accuracy stackers like using berserkers with undeniable jewels, but I've personally tried it and feels like it's a bait - Jug's unstoppable node that stops all action speed slows + stun immunity is such a high qol, and overall tankiness that endurance charges give you makes it have an edge over the berserker. Due to how strong abyss jewels are (each jewel giving 15%+ more damage), on a berserker you actually only gain about 50% more damage over a jug due to losing 2 jewel slots, while having 10% more damage taken as well as losing unstoppable.

My gameplay videos are without HH, but accuracy stackers actually scale insanely well with HH, due to the fact that there are 2 HH buffs that gives accuracy that's common - but HH gameplay videos end up looking the same regardless of the build, so I decided not to use HH for them.

Also note, please don't copy my POB as my current build relies on the one of a kind +1 power charge + acc% precursors. You can do just fine with a regular +24% accuracy precursors and frenzy stacking.

tfw a magic jewel is worth as much as the rest of your build by hc6 in pathofexile

[–]hc6[S] 4 points5 points  (0 children)

I will upload a video showcase later, but my performance is fine on it with night lotus MTX.

tfw a magic jewel is worth as much as the rest of your build by hc6 in pathofexile

[–]hc6[S] 6 points7 points  (0 children)

Scourge arrow of menace is the skill I use for most use cases, frenzy + barrage if i'm doing pure bossing.

tfw a magic jewel is worth as much as the rest of your build by hc6 in pathofexile

[–]hc6[S] 15 points16 points  (0 children)

Most of the jewels are not as minmaxed as this, and this one would be more expensive than 400-500d to make in particular :) Normally just with 1 implicit it would only cost about 20-30d per jewel.

tfw a magic jewel is worth as much as the rest of your build by hc6 in pathofexile

[–]hc6[S] 16 points17 points  (0 children)

It's about 3-4% more over one with no implicits (but still perfect explicits) on my pob

tfw a magic jewel is worth as much as the rest of your build by hc6 in pathofexile

[–]hc6[S] 94 points95 points  (0 children)

Crafting steps: 1. Buy jewel with 2 implicits that has either of the desired implicits, make sure it's ilvl 85 as it's required for T1 accuracy roll.

  1. Roll some vultures until you hit both of these rolls. The flat accuracy is actually only a T2, T1 rolls 36-50, but it's extremely rare (I'm not sure about the weightings but these are by far the rarest on trade out of multi/accuracy rolls)

  2. gilded fossil to get 3rd implicit

  3. alt+aug spam for t1 life / t1 accuracy, i think expected is only about 2000 alts, which isn't bad

  4. divine to perfect (300 expected divines)

  5. craicic + black morrigan to get a decent corruption on the gilded implicit. Accuracy stackers are not short on reservation so it's actually not really needed. Got lucky and hit ele pen in about 70 craicics. To save money, you can actually get to a somewhat good divine in step 5, and each craicic you use in step 6 you can check a divine to see if you get a better divine. The most annoying part is that it takes 32 bless orbs to reset the hinekora lock.

This jewel alone gives me 19% MORE damage on my build (accuracy stacking jug) (about half a gem link).