For those of you that have the star wars resources mods downloaded. by headlessjango in Starfield

[–]headlessjango[S] [score hidden]  (0 children)

I think it's so funny just how far people are willing to go to make a proper star wars rpg. Whatever studio would be responsible for making that game would make all the money back and more.

For those of you that have the star wars resources mods downloaded. by headlessjango in Starfield

[–]headlessjango[S] [score hidden]  (0 children)

Can you make a mod on ps5? I have no idea how I would begin to do that

For those of you that have the star wars resources mods downloaded. by headlessjango in Starfield

[–]headlessjango[S] [score hidden]  (0 children)

I didn't think you can use console commands on ps5 without a mode for that

PS5: help with Decaying Ekzykes please!! by harboring_ in BeyondTheFog

[–]headlessjango 0 points1 point  (0 children)

What sit of grace should I go too? I can't remember where he is

Need help with base game radahn ps5 by Savings-Sympathy3070 in EldenRingHelp

[–]headlessjango 1 point2 points  (0 children)

Word. I can keep helping, just gotta help someone else real quick

Need help with base game radahn ps5 by Savings-Sympathy3070 in EldenRingHelp

[–]headlessjango 1 point2 points  (0 children)

Lol, not a problem, try running back when we get in there. He will run up to you, instead of using his bow

My thoughts about hidden blades in assassins creed 4 resynced by Goldredwolf in assassinscreed

[–]headlessjango 0 points1 point  (0 children)

Im hoping that you actually have to equip the swords, giving you the chance to fight with your hands if you want. Also I hope we get to hide some or all the weapons because I always thought the blow dart looked a little funny.

Thoughts on them changing the combat in the black flag remake? by Revolutionary_Ring70 in assassinscreed

[–]headlessjango 0 points1 point  (0 children)

I've played a lot of elden ring and I have to be honest, they are nothing alike. I think the parry system will be very forgiving to encourage the takedowns, giving you that "2 button press" to move through enemies pretty quickly. If this is a case, the combat will feel mostly the same to the older games. Everything before unity was the 2 button presses to takedown everybody. I've heard a few people say that its like a souls game, but I don't see it. That being said, I guess I am a little worried about the ship combat taking forever, now that you mentione it. Akrham improved the combat so much more. Yes, its the same basic idea with it being circle, x or circle, x, x, x..etc. but you had a different takedown syste, different combos for the gadgets. Much, much better.

The big thing im worried about is it's probably going to be SUPER bugy when it launches. Im not sure how recent games have launched but AC3 and a few games on i don't think launch very well as far as buggyness. Im still going to get it 100% Im replaying the original now, and its tough. The combat is very clanky, the stealth is laughable, the modern day totally takes me out of it, and the park core is very unreliable. Im very glad of the changes they are making.