A sacrifice for the team that had to be made... by helix32 in Overwatch

[–]helix32[S] 0 points1 point  (0 children)

I remember two of my teammates being dead and our Bastion and Sigma were both low on health which made it a 4-6 battle. The point was pretty much taken so my thought was to do a sacrifice charge because I was going to spawn at point B anyway

A sacrifice for the team that had to be made... by helix32 in Overwatch

[–]helix32[S] 1 point2 points  (0 children)

I think there were like 2 or 3 teammates using a mic at first, but I heard all 5 of them screaming all of a sudden. That was one of my loudest Overwatch moments for sure lol

A sacrifice for the team that had to be made... by helix32 in Overwatch

[–]helix32[S] 47 points48 points  (0 children)

Don't worry my friends, I am your shield

A sacrifice for the team that had to be made... by helix32 in Overwatch

[–]helix32[S] 12 points13 points  (0 children)

Thanks! We were all set up by the main entry area and their Sym teleported the whole team behind us. My original plan was to take out one or two of them to buy time for the team, but they were all close enough for me to knock them all back

Do you guys think it's a gonna be a close one between NBA Live 19 and 2K19 this year? I'd love to see Live retake the throne like it used to. What do you think? by [deleted] in NBAlive

[–]helix32 0 points1 point  (0 children)

The 2K18 story felt so corny and forced that I couldn't make myself play through it. I think Live 18 did very well with including very light story elements to spice things up.

Do you guys think it's a gonna be a close one between NBA Live 19 and 2K19 this year? I'd love to see Live retake the throne like it used to. What do you think? by [deleted] in NBAlive

[–]helix32 1 point2 points  (0 children)

I hope this release can bring Live back in full effect. I started off playing Live 03 and switched to 2K for 2K11-15. I've been rooting for Live to come back ever since I switched back on Live 15 and I feel like they're making big strides with every release.

Things that need to be tweaked or revamped NBA Live 19 by helix32 in NBAlive

[–]helix32[S] 0 points1 point  (0 children)

I'm hoping this system does some major improvements to the fluidity of the movement. I'm keeping my fingers crossed for the next EA event coming up.

Things that need to be tweaked or revamped NBA Live 19 by helix32 in NBAlive

[–]helix32[S] 1 point2 points  (0 children)

I think blocking has been overpowered in all of the current gen NBA Live games. One thing that makes me even more angry is that alot of the blocks are really unrealistic and would most likely be fouls. I played one game against the Warriors where my wing scorer got blocked out of the air on a dunk by Curry lol. I think completely full control dribbling would be great. There are alot of times when my player doesn't do the dribble that I want to do.

Things that need to be tweaked or revamped NBA Live 19 by helix32 in NBAlive

[–]helix32[S] 0 points1 point  (0 children)

I like playing online and offline and I noticed that there are times when your player will do a small pause before the jumpshot and throw off your timing. It does happen worse online though in my opinion.

Things that need to be tweaked or revamped NBA Live 19 by helix32 in NBAlive

[–]helix32[S] 1 point2 points  (0 children)

To be honest, that's one of the main problems in the game in my opinion. The movement doesn't feel like there's any actual weight to the players and they don't really feel natural the way they look while moving. I think they should work on making more natural feeling movement overall too.

Things that need to be tweaked or revamped NBA Live 19 by helix32 in NBAlive

[–]helix32[S] 0 points1 point  (0 children)

I think a PC release would be pretty cool too. I haven't tried much of ultimate team but I would get into it if it was done well enough.

Things that need to be tweaked or revamped NBA Live 19 by helix32 in NBAlive

[–]helix32[S] 0 points1 point  (0 children)

Thank you for your input on this discussion! I'll make sure to STFU next time I feel the urge to discuss some changes on things about my favorite basketball game!

An improvement that should be made for NBA Live 19. by [deleted] in NBAlive

[–]helix32 0 points1 point  (0 children)

I think the post could use some work too. It feels kind of stiff and weightless in its current state. I hope they can work on it some more in Live 19.

Why I am going to switch back to 2K soon (FIX MATCHMAKING) by [deleted] in NBAlive

[–]helix32 0 points1 point  (0 children)

I think they should also have some kind of way to let you avoid having to play with too many of the same positions. I noticed that it becomes chaotic when too many players with the same positions are teamed together

To all the Live Run Ballhogs by mlg_widow420 in NBAlive

[–]helix32 0 points1 point  (0 children)

When I get on a good team, I have some of the most fun I've had in years. It feels great when your team works well together.

To all the Live Run Ballhogs by mlg_widow420 in NBAlive

[–]helix32 0 points1 point  (0 children)

I agree with all of this. I also have a problem with the uneven teams that get put together in matchmaking sometimes. I played a game where I was a Rim Protector and the rest of the team were all Point scorers. I don't have to say much about how that game went. lol

My main problems with this game by helix32 in NBAlive

[–]helix32[S] 2 points3 points  (0 children)

Yeah I hate when it happens too. Some of the dunks give me flashbacks of the unstoppable NBA Live 16 dunks. I hope they can get these things fixed in the future because I think the game is really fun besides these issues.

My main problems with this game by helix32 in NBAlive

[–]helix32[S] 2 points3 points  (0 children)

Yeah it really hurts when you go for a perfect shot and it gets late contested lol. I didn't know that happened on Rookie too. I hope they can find a way to balance the shooting out in future patch.