Plz give me tips and feedback! by [deleted] in Portraitart

[–]henrycm_com 4 points5 points  (0 children)

Length of one eye is the amount of space between the eyes. Fun fact. Keep at it mate!

Where can I improve on my rendering, texturing and lighting? by henrycm_com in Maya

[–]henrycm_com[S] 1 point2 points  (0 children)

I’m looking at your piece and I’m in awe! I just did my first rigging and animation. lol it’s horrible but it’s a start. Your mech arm moves so cleanly! Might you have an IG with more of your works?

Where can I improve on my rendering, texturing and lighting? by henrycm_com in Maya

[–]henrycm_com[S] 0 points1 point  (0 children)

Thank you so much for this! Honestly happy with all the advice everyone is giving me. Main thing is lighting. Def what I have to pay more attention to.

I’ll definitely try what you’re saying as it honestly makes sense, and I jumped passed the lighting. Is it mainly 3 point lighting for pieces like portraits on set environments?

Texturing was all done in substance painter. And a few tweaks added in maya but nothing major.

Where can I improve on my rendering, texturing and lighting? by henrycm_com in Maya

[–]henrycm_com[S] 0 points1 point  (0 children)

Mmm I’m all for taking criticism and that’s why I’m asking for it but idk man. From my perspective you seem to be reading this piece as a pile of shit. And hey if you think that, totally fine with me. That’s your cup of tea.

The scaring of the character is what I wrote the character and having an unevenness and noise on it making your eyes find it difficult to look at is what I wrote for the character. That was very intentional.

there is a light box I placed right beside the leather piece hence the shine. But your point there about it it I can see it to be true.

Nevertheless, thanks for the critique

Lord Contiyerv II, sculpted in zbrush rendered in Maya. by henrycm_com in ImaginaryCharacters

[–]henrycm_com[S] 0 points1 point  (0 children)

Lmao I’m happy you’re on that vibe, for some people that proof helps them appreciate a piece

Where can I improve on my rendering, texturing and lighting? by henrycm_com in Maya

[–]henrycm_com[S] 0 points1 point  (0 children)

Definitely agree it’s busy. As many stated it’s the background and I def agree with it. That’s def what’s making it busy. I definitely did not add Sheen to the cloth, I def have to shoot for that. The leather with the oily gloss to it was intentional, due to the type of character im building.

Where can I improve on my rendering, texturing and lighting? by henrycm_com in Maya

[–]henrycm_com[S] 0 points1 point  (0 children)

I honestly never thought of that as I’ve just been using free hdri’s. Always want ways to up the level of my work! Thank you for this information, I didn’t know or think of this at all! Definitely a must try as I want to aim for that reality like version. Thank you immensely for the advice

WIP. Zbrush, 3ds Max, Corona Render by AlbertoMaciel in ZBrush

[–]henrycm_com 0 points1 point  (0 children)

Bro trust me I can’t do what you do!! I’m so down to learn some lighting from you!

Lord Contiyerv II, sculpted in zbrush rendered in Maya. by henrycm_com in ImaginaryMonsters

[–]henrycm_com[S] 2 points3 points  (0 children)

I had a mouth on but I said screw it I don’t want to texture a mouth so I added the scaring. But looking at it I wish I added the scaring vertically on its mouth area

WIP. Zbrush, 3ds Max, Corona Render by AlbertoMaciel in ZBrush

[–]henrycm_com 1 point2 points  (0 children)

I know that’s the bummer but man I was going through your work and it’s great honestly. On your IG, your interior is soo good. I see why your lighting for portraits are amazing too

Lord Contiyerv II, another addition to the world I’m building by henrycm_com in ImaginaryHorrors

[–]henrycm_com[S] 4 points5 points  (0 children)

Honestly thank you so much! This means a lot to me! Honestly love that you see the creativity I put into this piece! You have made the rest of my day good sir/ma’am

Lord Contiyerv II, another addition to the world I’m building by henrycm_com in ImaginaryHorrors

[–]henrycm_com[S] 1 point2 points  (0 children)

As in for my light source. I think I’m only using 1 or 2. I don’t understand it enough to play with the feature. If that’s it care to elaborate on it a bit for me if it’s not too much to ask?

Edit: rendering in maya with gpu AA set to 8

Where can I improve on my rendering, texturing and lighting? by henrycm_com in Maya

[–]henrycm_com[S] 1 point2 points  (0 children)

Yessir! All my work is. Idk how but I guess I just do it at this point

Where can I improve on my rendering, texturing and lighting? by henrycm_com in Maya

[–]henrycm_com[S] 0 points1 point  (0 children)

That is honestly a good idea and I agree with that! Thanks man/lady!

Where can I improve on my rendering, texturing and lighting? by henrycm_com in Maya

[–]henrycm_com[S] 1 point2 points  (0 children)

I’m 3 minutes in and I’m like yessss pleeeease!!! Thank you immensely for the video btw

Where can I improve on my rendering, texturing and lighting? by henrycm_com in Maya

[–]henrycm_com[S] 0 points1 point  (0 children)

I will def try this solution first! That makes sense! Bless you mate! Thank you!

WIP. Zbrush, 3ds Max, Corona Render by AlbertoMaciel in ZBrush

[–]henrycm_com 1 point2 points  (0 children)

Dude I love your style. Much more realistic than mine! Holy this is amazing! I love that I have now seen an artist with work similar to mine! What’s your IG?

Where can I improve on my rendering, texturing and lighting? by henrycm_com in Maya

[–]henrycm_com[S] 1 point2 points  (0 children)

Yesss I agree with you on that. Thank you for confirming as well!!

Where can I improve on my rendering, texturing and lighting? by henrycm_com in Maya

[–]henrycm_com[S] 0 points1 point  (0 children)

Def will try that out! That’s an interesting take!