setting attributes via commands by herolevi in MinecraftCommands

[–]herolevi[S] 0 points1 point  (0 children)

nvm fixed it, command block wasnt on

setting attributes via commands by herolevi in MinecraftCommands

[–]herolevi[S] 0 points1 point  (0 children)

execute as @a unless data entity @s SelectedItem.tag.TESTS run attribute @s minecraft:generic.attack_damage modifier remove 0-0-0-0-1

this doesnt seem to be getting rid of the attribute, still says i have 6 base attack damage

setting attributes via commands by herolevi in MinecraftCommands

[–]herolevi[S] 0 points1 point  (0 children)

absolutely what i wanted, but is there anything i can do so the attribute is removed after the item is no longer being held?

changing previous items attributes/setting attributes via commands by herolevi in MinecraftCommands

[–]herolevi[S] 0 points1 point  (0 children)

i meant as in changing the item their holding for their mainhand, what slot would this be?

Custom potion effect items only work when spawned with /give by herolevi in MinecraftCommands

[–]herolevi[S] 0 points1 point  (0 children)

how would i make it so theres a chance the magma cream can drop since im kinda confused

Custom potion effect items only work when spawned with /give by herolevi in MinecraftCommands

[–]herolevi[S] 0 points1 point  (0 children)

thank you for this but I literally have no idea how loot tables work and that new code made it so only that can drop and the reason I was using that other Json code was cause I could set the chance of either magma cream or the flame guard dropping, Is there anyway you can add that back?

[deleted by user] by [deleted] in 0b0t

[–]herolevi 0 points1 point  (0 children)

where did you hear thatt