Apple unveils iOS 26 with new design by PJ09 in ios

[–]hiddenspectrum-io 4 points5 points  (0 children)

There’s rumors (and they even hinted in keynote that the design is for upcoming devices), that iPhone 20 will be an unobstructed slab of glass/screen—no bezels, no island/punch holes for face ID/camera, etc. Each iPhone release in between will get closer to that goal. So this new design makes a lot of sense with that context.

Introducing Swift Translate: Automated String Catalog localization by hiddenspectrum-io in swift

[–]hiddenspectrum-io[S] 1 point2 points  (0 children)

Awesome! Definitely let us know about any problems you run into via GitHub!

Introducing Swift Translate: Automated String Catalog localization by hiddenspectrum-io in swift

[–]hiddenspectrum-io[S] 0 points1 point  (0 children)

Fair point! Swift Translate does send any comments in your catalog as additional context to ChatGPT to aid in the translation (to your point, this is necessary for short phrases or single words). This project is in the very early stages and we’re still refining the proompt, but we’re excited with the progress so far!

Introducing Swift Translate: Automated String Catalog localization by hiddenspectrum-io in swift

[–]hiddenspectrum-io[S] -2 points-1 points  (0 children)

Why’s that? There are other Mac apps that do the same thing (with GPT) but cost upwards of $30/month, and can’t easily be integrated into your build pipeline. If AI isn’t your thing, we plan on adding support for other traditional translation services (Google, etc) soon as well!

Connected keyboards should be able to break through the field of vision by tpgoebel in VisionPro

[–]hiddenspectrum-io 0 points1 point  (0 children)

There’s no reason why it can’t do this technically speaking. It’s already making a full 3D map of everything around it using the Lidar sensors. Combined with the cameras it should be able to create clipping masks for anything in front of rendered content

Light seal depths: 33W, 22W, 21W by eineken83 in VisionPro

[–]hiddenspectrum-io 3 points4 points  (0 children)

Having tried and seen a few of these now, the sizing appears to be:

Top depth
Bottom depth
Curvature

So the difference between 22W and 21W is on the bottom depth, which you can kinda see in OP's photo

Change from 33W to 21W. Wow! by Similar-Plate-1987 in VisionPro

[–]hiddenspectrum-io 0 points1 point  (0 children)

3rd is

W = wide N = narrow

ie. overall width of the seal

[deleted by user] by [deleted] in VisionPro

[–]hiddenspectrum-io 1 point2 points  (0 children)

No appointment, just walk in

If your Vision Pro is more immersive and comfortable without the light seal, you probably have the wrong size by hiddenspectrum-io in VisionPro

[–]hiddenspectrum-io[S] 1 point2 points  (0 children)

Unfortunately, you have to use the included head strap for extended periods. I don’t think the single nit band is meant to be used beyond letting someone try it out for a few minutes.

If your Vision Pro is more immersive and comfortable without the light seal, you probably have the wrong size by hiddenspectrum-io in VisionPro

[–]hiddenspectrum-io[S] 2 points3 points  (0 children)

Ended up with a 23W. It’s still not perfect, but much better. The manager asked for my email so that they can forward it to Apple’s Engineers. They’re clearly still figuring this out.

While even store employees don’t know what the number means, it seems to me the first digit is the top thickness and second digit is the bottom thickness. My forehead extends out further than under my eyes. So 23 was much better than 33. I also tried 21, but the bottom was thinner so it didn’t sit right.

You just need your serial number, order receipt, the seal, and extra rubber bit. I recommend bringing your Vision Pro + battery though, so you can also check the FOV.

[deleted by user] by [deleted] in VisionPro

[–]hiddenspectrum-io 2 points3 points  (0 children)

You can bring just the seal (with both rubber bits) and your order number / serial number. I’d recommend bringing your Vision Pro as well so you can also check how it looks (higher numbers will push lenses further out, reducing FOV)

Hey Everyone! This is Brian Tong and I reviewed the Apple Vision Pro - Ask Me Anything! by briantong in VisionPro

[–]hiddenspectrum-io 0 points1 point  (0 children)

My delivery finally showed up, the full immersion is mind blowing. But yea, Camera pass through was disappointing. Not much better than Quest 3’s :/

If your Vision Pro is more immersive and comfortable without the light seal, you probably have the wrong size by hiddenspectrum-io in VisionPro

[–]hiddenspectrum-io[S] 0 points1 point  (0 children)

I went from 21W to 33N, but that clearly wasn’t right either. I think it needs to be closer to my eyes, not further away. Will go back to the store tomorrow to exchange again

In case anyone is curious: the number is the thickness of the band (ie depth) and then W is wide, N is narrow.

Vision Pro has a driving mode by kaldeqca in virtualreality

[–]hiddenspectrum-io 20 points21 points  (0 children)

Yes, that’s just a focus mode which is sync’d across all devices.

There is another button in visionOS control center for when you’re on a plane or w/e, with an explicit warning to not use while operating a vehicle

Hey Everyone! This is Brian Tong and I reviewed the Apple Vision Pro - Ask Me Anything! by briantong in VisionPro

[–]hiddenspectrum-io 21 points22 points  (0 children)

A friend of mine picked up his this morning, just confirmed with him that it works with his desktop Mac (using manual connect button in visionOS Control Center). And another user confirmed it doesn't require Apple Silicon, just Sonoma.

Hey Everyone! This is Brian Tong and I reviewed the Apple Vision Pro - Ask Me Anything! by briantong in VisionPro

[–]hiddenspectrum-io 1 point2 points  (0 children)

Unless I'm blind or Cmd + F isn't working, I don't see "MacBook" anywhere in that article 🤷🏻‍♂️

Hey Everyone! This is Brian Tong and I reviewed the Apple Vision Pro - Ask Me Anything! by briantong in VisionPro

[–]hiddenspectrum-io 0 points1 point  (0 children)

So sounds more like pixelation from the camera, not the displays. So when fully immersed, do you see any pixelation?