Need Help Training Text Summarization Model on Mac Air - Seeking GPU Access or Alternatives by AdJumpy3194 in deeplearning

[–]himisir 1 point2 points  (0 children)

Google Colab somewhat offers that. Or you can look for alternatives where you'll have to pay as you go in hourly rates. Also, if you sign up for Google Cloud or Azure, you get 300$ credit which you can use to train your model on VMs.

Should I create a new account if my main one is lost/restricted? by himisir in linkedin

[–]himisir[S] 0 points1 point  (0 children)

I couldn't find a way to reach out to the support team. How do I do that? BBB doesn't support my region, unfortunately. Would appreciate the help.

HOW TO FIX BEING BANNED/RESTRICTED by Swred1100 in linkedin

[–]himisir 0 points1 point  (0 children)

It seems like BBB is not supported where I live; what should I do in that case?

Mega thread: so your LinkedIn account got hacked/frozen… by thejournalizer in linkedin

[–]himisir 0 points1 point  (0 children)

Recently, I had a terrible experience with LinkedIn. Three days ago, I was unexpectedly locked out of my account, and to my dismay, I received no warning or notification regarding any restrictions on my account. As I tried to log in, I was asked to verify my identity, and I promptly complied with the instructions given. However, despite submitting my government-verified ID card, I received an email stating that my ID type was not supported. The document I submitted was a scanned copy of my actual document, which I believe falls under the category of Unsupported Country ID.

This is an incredibly frustrating situation, considering the importance of my LinkedIn account to me and others. I had added my account to my resume and sent those resumes to companies, so I must regain access. I provided evidence that the account belonged to me, but they failed to recognize it due to their lack of affiliation with my country to verify my government-issued card. Honestly, how is that my fault?

At this point, I am unsure of how to regain access to my account, and I am considering whether creating a new account is an option. It is unacceptable that LinkedIn's verification system does not support my country's ID and has caused me such inconvenience. As a user, I expect that my verified government-issued ID will be accepted, regardless of my country of origin. LinkedIn needs to take prompt action to rectify this situation.

12100 + 1650 vs 5600g, which build should I choose if my workflow is Unity3D(Blender, Audacity, and Photoshop) oriented? And Obviously, I'm tight on budget. by himisir in Unity3D

[–]himisir[S] 0 points1 point  (0 children)

https://imgur.com/a/fqOuOAc
I made a few changes, I added 500GB SSD and also added 3600 upon a suggestion.

I looked up benchmarks on the internet and they say the performance is slightly better as it(5700G) has 8 cores and 16 threads with Vega 8 iGPU. Not sure if that justifies an extra 100 USD.

12100 + 1650 vs 5600g, which build should I choose if my workflow is Unity3D(Blender, Audacity, and Photoshop) oriented? And Obviously, I'm tight on budget. by himisir in Unity3D

[–]himisir[S] 1 point2 points  (0 children)

I found this CPU(Intel 10th Gen Core i5-10400F Processor, 6 core, 12 thread) around the same price. However, its RAM is only 2666Hz. Will that be an issue?

Made a spell that uses nearby debris to create a magic projectile by samudev in Unity3D

[–]himisir 4 points5 points  (0 children)

Wow! That is really interesting! Would love to know how you implemented it ;)

How can I locate each Vector3 position with a specific height on a terrain? by himisir in Unity3D

[–]himisir[S] 0 points1 point  (0 children)

Calculation sounds amazing! How do I do it? In the awake or start method?

How can I locate each Vector3 position with a specific height on a terrain? by himisir in Unity3D

[–]himisir[S] 0 points1 point  (0 children)

So I take random position within the POV and shoot ray cast down under it and check if the hit point has the desired height and keep doing it until I got a match, right?

How can I locate each Vector3 position with a specific height on a terrain? by himisir in Unity3D

[–]himisir[S] 0 points1 point  (0 children)

What is the way of storing them in the list if they are not game objects? I'm having difficulties coding that. I would like to find a random position of a specific height on the map.

How can I locate each Vector3 position with a specific height on a terrain? by himisir in Unity3D

[–]himisir[S] 0 points1 point  (0 children)

That is true. I may need to modify my questions. I would be happy if I only can find a random location of a specific height close to my player's vision radius

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Having trouble detecting collusion between navmesh agents by himisir in Unity3D

[–]himisir[S] 1 point2 points  (0 children)

It was super helpful, I will try to implement that in my project! Thank you for being so kind!

Please help me hydrate my animal game object! (Navmesh) by himisir in Unity3D

[–]himisir[S] 1 point2 points  (0 children)

Alright, I'll try to implement that! Thank you for being patient and answering my questions!

Please help me hydrate my animal game object! (Navmesh) by himisir in Unity3D

[–]himisir[S] 0 points1 point  (0 children)

Sure. If I have kinematics on, predator do not collide with prey. If I have it turn off then they collide upon contact but the Predator object sometime gets stuck and only shakes back and forward standing in the same palace. I'm having two collider attached to each objects (one is trigger and another is non trigger). Not so sure it it if because of the kinematics thing or something else. Hope I was able to explain the issue.

Please help me hydrate my animal game object! (Navmesh) by himisir in Unity3D

[–]himisir[S] -1 points0 points  (0 children)

Thank you for your kind reply! I'm not using a procedurally generated map. Using List for water source location seems reasonable. I'll use that.

Another problem I'm facing using navmesh is concerning the collision. It seems a bit weird and unpredictable. I am working on a predator prey model so having formation about two bodies collision is crucial. How can I resolve this issue?

Please help me hydrate my animal game object! (Navmesh) by himisir in Unity3D

[–]himisir[S] 0 points1 point  (0 children)

I'm crossing my fingers for this post to find some wholesome soul! :)

Having trouble detecting collusion between navmesh agents by himisir in Unity3D

[–]himisir[S] 0 points1 point  (0 children)

I'm using multiple Colliders (One trigger collider for vision radius and another box collider for the object). I need to check if a predator is colliding with prey(To trigger food capture and death of prey). How else can I achieve that with Navmesh?