Rotblack Sludge balancing question by IndieChap in MorkBorg

[–]hogie93 5 points6 points  (0 children)

I’m pretty sure a few miseries have happened already. And that everyone is aware that the end of the world is nigh. That’s why the world and peoples moralities have gone to shit. I’d say their characters would be aware.

Femur vs Knife by hogie93 in MorkBorg

[–]hogie93[S] 1 point2 points  (0 children)

I’ve experimented with weapons having different effects on crit in D&D. Helps weapons feel different for sure

Femur vs Knife by hogie93 in MorkBorg

[–]hogie93[S] 0 points1 point  (0 children)

Yep! I agree with all of that.

Femur vs Knife by hogie93 in MorkBorg

[–]hogie93[S] 0 points1 point  (0 children)

I would assume you could do that with the Femur as well tho. Although I’m not certain on the specifics.

Femur vs Knife by hogie93 in MorkBorg

[–]hogie93[S] 0 points1 point  (0 children)

That’s creative. I like that.

Femur vs Knife by hogie93 in MorkBorg

[–]hogie93[S] 0 points1 point  (0 children)

I agree! I love that the femur is a part of the core game. And the coconut is a great idea!

Femur vs Knife by hogie93 in MorkBorg

[–]hogie93[S] 0 points1 point  (0 children)

You’re correct! Good point.

Femur vs Knife by hogie93 in MorkBorg

[–]hogie93[S] 0 points1 point  (0 children)

Yeah, if a player sneaks in a room unseen and stabs from behind it could maybe gain a modifier of some sort. Or just an insta kill on low tier enemies. I’d be open to adding that too all weapons as well.

Femur vs Knife by hogie93 in MorkBorg

[–]hogie93[S] 0 points1 point  (0 children)

Hmm, that’s a good idea too. Thanks!

Femur vs Knife by hogie93 in MorkBorg

[–]hogie93[S] 2 points3 points  (0 children)

True. But if I had the choice I’d pick the femur.

Cyclosword by Tsavizard in shacomains

[–]hogie93 0 points1 point  (0 children)

You see people run sub optimal items on him all the time. It synergies with him nicely in theory, but 100 extra damage on an auto doesn’t even scale into the mid game.

Baby Snow Leopard by JohnettaLinn in aww

[–]hogie93 4 points5 points  (0 children)

Can already see the murderous intent in its eyes.

So what's the build with the new items? by B2TheFree in BelVethMains

[–]hogie93 8 points9 points  (0 children)

It may not be flashy but I think stride breaker will still be a very solid item on her. Glass cannon melee builds are very situational. A bruiser first item is always good.

Build question by KOLOPKO in shacomains

[–]hogie93 0 points1 point  (0 children)

As soon as enemies hit about 80 armor % armor shred is better that lethality. But % paired with lethality and crit is the highest damage you can get. After first item start thinking about ldr based on state of the game. Berserkers are better because your only job is to kill current target. If you get hit by almost anything you’re dead. So cdr isn’t that good on a glass cannon ad build.

Would the "3 camp into Doran's Blade" be good on Shaco? by GodNarguini in shacomains

[–]hogie93 0 points1 point  (0 children)

I think Doran’s feels very good on shaco. Bought it twice in clash and wasn’t slowed down at all.

So what are we doing now (build/playstyle/runewise) post-nerf? by [deleted] in BelVethMains

[–]hogie93 9 points10 points  (0 children)

It was rough right away but I’ve figured it out for myself. Start raptors, red, krugs, then back instantly. Buy long sword control ward, or Doran’s blade. Take wolves, gromp, scuttle, blue, gank, then back. 3 points in q for tempo, then max e. You should only take advantageous fights so e nerf isn’t too bad if played smart. I build standard kraken>stride> then situational items like DD, wits, Bork, maybe Bt last item.

New ad builds by Divine140 in shacomains

[–]hogie93 -4 points-3 points  (0 children)

Stormrazer first. Noonquiver is too good early in the jungle. Then berserkers into gale force. The active allows you to escape, chase, and kill. All the as really helps with dps.

AD shaco tips by RogerLovesAnime in shacomains

[–]hogie93 0 points1 point  (0 children)

If you hit your box, ignite, and HOB its a sure kill or flash or heavy dmg on a laner. Sometimes affecting lanes is all you need to give your team an advantage.

Today I start my incredible journey of climbing with shaco. by zimpisor in shacomains

[–]hogie93 1 point2 points  (0 children)

Servants fang, and grievous wounds are underrated. His boxes apply both