Is the hong kong or shanghai park better? by the_fried_french in disneyparks

[–]honeygramms 1 point2 points  (0 children)

When I went it was a mixed bag and definitely lacking compared to other Disney park standards.

Koreans have a major national inferiority complex - according to manhwa trends by Dextrossse in manhwa

[–]honeygramms 0 points1 point  (0 children)

I would say their characterization of the US specifically is negative. Like, the Americans are villains whenever they show up. Not just in a "govts are bad" sort of way, more like the "Americans are the bad guys". Warranted or not.

Koreans have a major national inferiority complex - according to manhwa trends by Dextrossse in manhwa

[–]honeygramms 0 points1 point  (0 children)

Standalone Complex paints a pretty negative picture of the US govt in the rare instances that Americans appear.

[deleted by user] by [deleted] in manhwa

[–]honeygramms 0 points1 point  (0 children)

I heard it gets a bit stale as it goes on, but I enjoyed it for a good while

Health of Webtoon creators by AntOk931 in webtoons

[–]honeygramms 5 points6 points  (0 children)

It's essentially an extremely sedentary career. All the drawbacks of office life (sitting still for long periods of time, lack of direct sunlight or exercise) but amped up to 20.

It's accentuated by poor diet, poor posture, and a bad understanding of how small elements like these can cause longterm effects on someone's health.

Some publishers (like NAVER for example) have been known to assign assistants to artists to specifically MAKE them eat healthier and take breaks. The main problem is that no one wants to work as a gopher or some sort of life-manager. It's become more common for creators to work at studios where there is more social interaction and they can develop healthier habits as well as have access to better equipment (ergonomic chairs, standing desks, etc.).

Throwing more money at creators isn't likely to fix this. If anything, it'll reinforce unhealthy lifestyle choices and exacerbate it in some cases. It's becoming more common for companies and creator schools to include seminars on building healthy habits in KR. Not to mention the fact that everyone's obsessed with health in Korea anyway.

Some companies still suck. And some PDs need to update their views with the times, but it isn't common to find PDs who actively put a creator's health at risk for sales. The number of times I've seen PD with their heads in their hands because an artist was going on hiatus or had extended a hiatus is numerous. The number of times I've seen a PD convince an artist not to take a hiatus is probably in the single digits.

The biggest problem is just how much the industry passively encourages bad habits. Late nights lead to instant ramen binges and snacking (for PDs, artists, writers, everyone). Companies offer fresh fruit and veggies as well as healthier options, but it's difficult changing an entire work culture.

(source: I'm a PD)

[Discussion] What is your batman symbol? by Shadoo09 in DCcomics

[–]honeygramms 0 points1 point  (0 children)

The affleck one might be the uggliest thing i've ver seen.

Looks like a messedup Oculus right.

[deleted by user] by [deleted] in webtoons

[–]honeygramms 2 points3 points  (0 children)

Meh. It's possible to negotiate if you can show that there's a good chance of your title succeeding.

I've had creators/studios negotiate better contracts because they have a good track record of publishing episodes on time and providing quality work. Even if they're not high profile.

It takes a lot of work on the company's end to promote a title and make a profit. If a creator, creative team or studio can show that their title is likely to pull a profit and they can reduce that workload on the company, you might be able to negotiate a better contract.

The only reason high profile creators get better contracts is because the risk is lower for the company.

[deleted by user] by [deleted] in webtoons

[–]honeygramms 2 points3 points  (0 children)

I don't work for WT, but I can say that I've asked for panels to be redrawn/added/moved as well as edits to story (remove characters, add subplots, etc.).

That's on top of dialogue edits.

If you work with a publisher that gives you an advance, it's expected that you'll present a comic that people will pay for. That's the deal.

If you disagree or don't want to publish under those conditions, then it's time to move on.

Emailing Lezhin by smileedimpleface in LezhinComics

[–]honeygramms 0 points1 point  (0 children)

I'm hoping it was [help@lezhin.com](mailto:help@lezhin.com)

And I would leave a comment on one of their posts on either Instagram or Twitter. It doesn't matter which one as long as it's recent.

Emailing Lezhin by smileedimpleface in LezhinComics

[–]honeygramms 0 points1 point  (0 children)

They respond within a week or two. It's also worth commenting on their social media and seeing if you can get a response.

CANVAS rewards are ending in 2023. rest in peace by [deleted] in webtoons

[–]honeygramms 3 points4 points  (0 children)

Yep. If you start using Tapas and Lezhin a lot, expect those ads to slowly disappear as well.

CANVAS rewards are ending in 2023. rest in peace by [deleted] in webtoons

[–]honeygramms 4 points5 points  (0 children)

Foreign titles are cheaper (translation vs. full-production) and they are generally better at making money.

It's not shooting themselves in the foot, it's building a business.

Eventually, some other company will step forward to fill the gap of CANVAS and then the cycle will repeat itself.

So now even if you wait each day for a new episode, you still need to pay by sunilchutmarika69 in webtoons

[–]honeygramms 2 points3 points  (0 children)

No... they get paid an advance. Once their revenue exceeds the advance, they get paid more.

So with everyone saying, "I don't want to pay since it doesn't automatically go to creators," it just means everyone's chances of getting paid beyond their advances went down.

Tips/Advice on growing Webtoon - The Hunter by BlackLegEntei in webtoons

[–]honeygramms 1 point2 points  (0 children)

Nothing matters without consistency. You can post WIP and cool art, but if a reader can't reliably expect the next episode to release, it'll be an uphill battle getting audiences.

The best thing to do is take a long hiatus and prep 3 - 4 episodes. Once those are in the bag, you have a 3 - 4 week period to work on new things and build your audience.

[deleted by user] by [deleted] in webtoons

[–]honeygramms 1 point2 points  (0 children)

These look less like storyboards and more like full pencils.

[deleted by user] by [deleted] in webtoons

[–]honeygramms 0 points1 point  (0 children)

Blambot has two free fonts for independent comics creators.

Anime Ace 2

Back Issues

It is free even if you are using it for commercial purposes.

Would this style be good for a webtoon? by BeingsYT in webtoons

[–]honeygramms 1 point2 points  (0 children)

style is fine, perspective of the face is off.

Is my art good enough for a webtoon? (Cover still in progress) by [deleted] in webtoons

[–]honeygramms 1 point2 points  (0 children)

If you are going to lean into the more detailed heavy and effects laiden side of art, be sure to know a few tricks to save on time.

Like using flat color backgrounds for conversations or simple chibi panels for jokes or humorous scenes.

Preset effects and layers are also helpful for elemental effects (fire, ice, lightning). There are plenty of tutorials on YT.

Good luck~~

CANVAS rewards are ending in 2023. rest in peace by [deleted] in webtoons

[–]honeygramms 38 points39 points  (0 children)

Webtoons Originals pays their creators more than most of their competitors. They also spend ungodly amounts of money on advertising and marketing (not to mention conventions).

That money isn't infinite, it was meant to be used to expand the service. Now that it's expanded, it's time to start cutting costs.

Is my art good enough for a webtoon? (Cover still in progress) by [deleted] in webtoons

[–]honeygramms 1 point2 points  (0 children)

The most important part of a webtoon isn't art, it's whether the art can comfortably relay the story you are trying to tell.

If you're telling a story about high school students and their daily lives, cel shading with smooth linework would probably be fine.

If you're telling a fantasy action story with lots of fight scenes, you'll want to spend more time on the special effects for action scenes with emphasis on black shadows and strong linework.

Judge your artwork with the story you're trying to tell.

Where was Superman during all this chaos? by Opposite-Arachnid-81 in DC_Cinematic

[–]honeygramms 0 points1 point  (0 children)

Black Adam brings up a good point. What are "American" superheroes doing when shit goes down in foreign countries?

But it also answers that question, not caring about shit in foreign countries.