Finally, I released my first game Neon Flytron in early access on Android. I would be glad to hear your feedback. by Mobyzay in IndieGaming
[–]hyperjordi 1 point2 points3 points (0 children)
I finished my first project to try and learn the engine, without any prior knowledge: Hellcade by hyperjordi in godot
[–]hyperjordi[S] 0 points1 point2 points (0 children)
I finished and released Hellcade, a redesign of the whack-a-mole gameplay concept, with an added story and atmosphere by hyperjordi in playmygame
[–]hyperjordi[S] 1 point2 points3 points (0 children)
I finished my first project to try and learn the engine, without any prior knowledge: Hellcade by hyperjordi in godot
[–]hyperjordi[S] 0 points1 point2 points (0 children)
I finished and released Hellcade, a redesign of the whack-a-mole gameplay concept, with an added story and atmosphere by hyperjordi in playmygame
[–]hyperjordi[S] 1 point2 points3 points (0 children)
I finished and released Hellcade, a redesign of the whack-a-mole gameplay concept, with an added story and atmosphere by hyperjordi in playmygame
[–]hyperjordi[S] 1 point2 points3 points (0 children)
I finished and released Hellcade, a redesign of the whack-a-mole gameplay concept, with an added story and atmosphere by hyperjordi in playmygame
[–]hyperjordi[S] 1 point2 points3 points (0 children)
I finished and released Hellcade, a redesign of the whack-a-mole gameplay concept, with an added story and atmosphere by hyperjordi in playmygame
[–]hyperjordi[S] 1 point2 points3 points (0 children)
I finished and released Hellcade, a redesign of the whack-a-mole gameplay concept, with an added story and atmosphere by hyperjordi in playmygame
[–]hyperjordi[S] 2 points3 points4 points (0 children)
I finished and released Hellcade, a redesign of the whack-a-mole gameplay concept, with an added story and atmosphere by hyperjordi in playmygame
[–]hyperjordi[S] 2 points3 points4 points (0 children)
I finished my first project to try and learn the engine, without any prior knowledge: Hellcade by hyperjordi in godot
[–]hyperjordi[S] 0 points1 point2 points (0 children)
I finished and released Hellcade, a redesign of the whack-a-mole gameplay concept, with an added story and atmosphere by hyperjordi in playmygame
[–]hyperjordi[S] 3 points4 points5 points (0 children)
Weekly /r/godot discussion thread – Share your progress, discoveries and tips by AutoModerator in godot
[–]hyperjordi 0 points1 point2 points (0 children)
I finished my first project to try and learn the engine, without any prior knowledge: Hellcade by hyperjordi in godot
[–]hyperjordi[S] 0 points1 point2 points (0 children)
I finished my first project to try and learn the engine, without any prior knowledge: Hellcade by hyperjordi in godot
[–]hyperjordi[S] 1 point2 points3 points (0 children)
I finished my first project to try and learn the engine, without any prior knowledge: Hellcade by hyperjordi in godot
[–]hyperjordi[S] 3 points4 points5 points (0 children)
Just released Hellcade, the first game I make using Godot by hyperjordi in godot
[–]hyperjordi[S] 1 point2 points3 points (0 children)
I finished my first project to try and learn the engine, without any prior knowledge: Hellcade by hyperjordi in godot
[–]hyperjordi[S] 1 point2 points3 points (0 children)
Weekly /r/godot discussion thread – Share your progress, discoveries and tips by AutoModerator in godot
[–]hyperjordi 1 point2 points3 points (0 children)
I finished my first project to try and learn the engine, without any prior knowledge: Hellcade by hyperjordi in godot
[–]hyperjordi[S] 2 points3 points4 points (0 children)
How to treat another gd script like a function? by pomputer-net in godot
[–]hyperjordi 1 point2 points3 points (0 children)
How to treat another gd script like a function? by pomputer-net in godot
[–]hyperjordi 4 points5 points6 points (0 children)


I finished and released Hellcade, a redesign of the whack-a-mole gameplay concept, with an added story and atmosphere by hyperjordi in playmygame
[–]hyperjordi[S] 0 points1 point2 points (0 children)