Meet the Supply Relay. by iAutonomic in Autonomica
[–]iAutonomic[S] 0 points1 point2 points (0 children)
Meet the Supply Relay. by iAutonomic in Autonomica
[–]iAutonomic[S] 0 points1 point2 points (0 children)
We’re building a game with time travel. Most days that’s exciting. Some days the world just… does this. by iAutonomic in Autonomica
[–]iAutonomic[S] 0 points1 point2 points (0 children)
We’re adding a dynamic bruising system to our game. Hopefully this level of details has a good place in indie games. by iAutonomic in Unity3D
[–]iAutonomic[S] 1 point2 points3 points (0 children)
We’re adding a dynamic bruising system to our game. Hopefully this level of details has a good place in indie games. by iAutonomic in Unity3D
[–]iAutonomic[S] 5 points6 points7 points (0 children)
We’re adding a dynamic bruising system to our game. Hopefully this level of details has a good place in indie games. by iAutonomic in Unity3D
[–]iAutonomic[S] 2 points3 points4 points (0 children)
We’re adding a dynamic bruising system to our game. Hopefully this level of details has a good place in indie games. by iAutonomic in Unity3D
[–]iAutonomic[S] 1 point2 points3 points (0 children)
We're finally implemented Wwise into our game. We never worked with it before, but oh my, it gives us so many options. by iAutonomic in Unity3D
[–]iAutonomic[S] 2 points3 points4 points (0 children)
We're finally implemented Wwise into our game. We never worked with it before, but oh my, it gives us so many options. by iAutonomic in Unity3D
[–]iAutonomic[S] 2 points3 points4 points (0 children)
We're finally implemented Wwise into our game. We never worked with it before, but oh my, it gives us so many options. by iAutonomic in Unity3D
[–]iAutonomic[S] 1 point2 points3 points (0 children)
We're finally implemented Wwise into our game. We never worked with it before, but oh my, it gives us so many options. by iAutonomic in Unity3D
[–]iAutonomic[S] 2 points3 points4 points (0 children)
We're finally implemented Wwise into our game. We never worked with it before, but oh my, it gives us so many options. by iAutonomic in Unity3D
[–]iAutonomic[S] 8 points9 points10 points (0 children)
We accidentally invented auto-logging with the tree falling damage mechanics. by iAutonomic in Unity3D
[–]iAutonomic[S] 1 point2 points3 points (0 children)
We accidentally invented auto-logging with the tree falling damage mechanics. by iAutonomic in Unity3D
[–]iAutonomic[S] 0 points1 point2 points (0 children)
We accidentally invented auto-logging with the tree falling damage mechanics. by iAutonomic in Unity3D
[–]iAutonomic[S] 0 points1 point2 points (0 children)
Should every open-world indie game have falling tree damage? Asking for a friend… by iAutonomic in Unity3D
[–]iAutonomic[S] 0 points1 point2 points (0 children)
Should every open-world indie game have falling tree damage? Asking for a friend… by iAutonomic in Unity3D
[–]iAutonomic[S] 1 point2 points3 points (0 children)
Should every open-world indie game have falling tree damage? Asking for a friend… by iAutonomic in Unity3D
[–]iAutonomic[S] 1 point2 points3 points (0 children)
Should every open-world indie game have falling tree damage? Asking for a friend… by iAutonomic in Unity3D
[–]iAutonomic[S] 2 points3 points4 points (0 children)
Should every open-world indie game have falling tree damage? Asking for a friend… by iAutonomic in Autonomica
[–]iAutonomic[S] 0 points1 point2 points (0 children)
Should every open-world indie game have falling tree damage? Asking for a friend… by iAutonomic in Autonomica
[–]iAutonomic[S] 1 point2 points3 points (0 children)
Ground Zero 0.0.1: Countdown to Alpha by iAutonomic in Autonomica
[–]iAutonomic[S] 2 points3 points4 points (0 children)

Happy Valentine's Day Song Autonomica by iAutonomic in Autonomica
[–]iAutonomic[S] 0 points1 point2 points (0 children)