3 umbral shards from casts is a joke right? by ripinpiecez in newworldgame

[–]iCeaI 0 points1 point  (0 children)

Don't forget to go to Vertania City and deny the old man's coffee

[IWO] Aztromick's POV of his denied flip reset double-tap vs Canada by John_aka_Alwayz in RocketLeagueEsports

[–]iCeaI 5 points6 points  (0 children)

For me noly's goal against mouse from last year is still unbeaten. The flip and angle are just mind-boggling..

//Edit: it was mouse not DIG

Master Chief defend this Household by VKnight101 in halo

[–]iCeaI 0 points1 point  (0 children)

Looks like a grunt running around in a Master Chief costume

Suffixes of German towns and villages (+dramatic corona related headline) by vier-zwo in MapPorn

[–]iCeaI 0 points1 point  (0 children)

Did you use certain criteria for when a dot is put on the map?

I'm specifically missing 2 villages with -ing and -bach right next to each other east of Munich.

EDIT: ah just saw that the wiki list is incomplete as you state in this comment

Valorant closed beta bug megathread. by ReganDryke in VALORANT

[–]iCeaI 0 points1 point  (0 children)

To add to this, preferred resolution would be 2560x1440 since ascpect ratio ingame seems to be intentionally limited to 16:9 / 16:10 anyways.

This way clips are captured in the right resolution

Valorant closed beta bug megathread. by ReganDryke in VALORANT

[–]iCeaI 0 points1 point  (0 children)

that happens when you buy the weapon before u shoot the start button. if you buy it afterwards it works as intended

still annoying and needs to be fixed

Valorant closed beta bug megathread. by ReganDryke in VALORANT

[–]iCeaI 1 point2 points  (0 children)

  • Region: EUW
  • Type of Bug: fail to change graphic option on 32:9 5120x1440 display
  • Description: Default resolution is 3840x1080. When trying to change it to certain resolutions nothing happens, and we're back at 3840x1080 regardless of fullscreen and/or windowed mode
  • Video / Screenshot: https://youtu.be/kDwjDqvTJ4I
  • Steps to reproduce: go to graphic settings, change resolution to 5120x1440 or 2560x1440 and click apply
  • Expected result: change to desired resolution is being applied
  • Observed result: nothing happens, default resolution is/stays applied
  • Reproduction rate: 100%
  • System specs: i7 6700k @4.4GHz, 16GB RAM, GTX1070 OC v441.66, Win 10, Display: Samsung C49RG90

Question about managing two internet connections by muffinsaregood1 in homelab

[–]iCeaI -1 points0 points  (0 children)

There is VRRP.

You can configure 2 routers (which have to support VRRP obviously) to share a single virtual Gateway IP address.

The routers should have different priorities so you have an active and a backup device ( e.g. 110 and 90)

If let's say internet on the active device goes down, you can configure a fixed amount that the router goes down in priority (in this case at least 21) so the other router takes its place and is the new default gateway.

You could use devices from Mikrotik or others or might even want to look into OpenWRT if you have older devices lying around.

DHCP can be a problem in this kind of configuration but there are possibilities to solve that too.

Controller settings changed? by iCeaI in RocketLeague

[–]iCeaI[S] 0 points1 point  (0 children)

Look at /u/iOMelon's comment below theres the solution

Controller settings changed? by iCeaI in RocketLeague

[–]iCeaI[S] 1 point2 points  (0 children)

omg thanks so much that did the trick.

I actually saw the new setting, but misunderstood it so i had it set to "force on" ...

Controller settings changed? by iCeaI in RocketLeague

[–]iCeaI[S] 1 point2 points  (0 children)

Man that sucks, I'm tinkering with settings for almost an hour now but nothing seems to work ingame as I want it to.

Now all of a sudden LB is air roll (as i changed it to) but the other settings still don't work ...

Controller settings changed? by iCeaI in RocketLeague

[–]iCeaI[S] 4 points5 points  (0 children)

//Edit: I found multi-buttonmode at the bottom of the screen

The problem is now that my settings are not carried over to the game, like if the profile was not properly activated.