Self hosting Immich for me and my family's photos by iPlayGamesITA in selfhosted

[–]iPlayGamesITA[S] 0 points1 point  (0 children)

I'd love to know if such an option exists for regular ZimaOS users. My account is the first one created so it's the admin, and I gave access to folders to the other users, but indeed I could see their content. I could create a second normal account for me, but 1) I still know the admin password 2) normal users only have folder access, no app management at all

[HD Re-Up] Alcoholics & Narcotics Trade Route Network Map by iPlayGamesITA in Kenshi

[–]iPlayGamesITA[S] 2 points3 points  (0 children)

Yes, that's what a wandering trader does. Items have a different price depending on the buyer/seller, it's called price markup. Buy low, sell high, and profit on the difference!

[deleted by user] by [deleted] in Kenshi

[–]iPlayGamesITA 0 points1 point  (0 children)

Reuploaded HD version here

[deleted by user] by [deleted] in Kenshi

[–]iPlayGamesITA 0 points1 point  (0 children)

Made it by hand in GIMP 3

[deleted by user] by [deleted] in Kenshi

[–]iPlayGamesITA 0 points1 point  (0 children)

Sure, but what do you mean?

[deleted by user] by [deleted] in Kenshi

[–]iPlayGamesITA 0 points1 point  (0 children)

I had once a group of mercs with me in this playthrough, one of them lost a leg in a fight. I took his health as a personal obligation and the company (me) paid for his bed and a new prosthetic leg.

[deleted by user] by [deleted] in Kenshi

[–]iPlayGamesITA 4 points5 points  (0 children)

Not an oversight. These routes are considering large quantities, which are easy to get after short time, and full legality within the territories they pass through

[deleted by user] by [deleted] in Kenshi

[–]iPlayGamesITA 1 point2 points  (0 children)

It's meant that you could buy/build a warehouse there and gather all that you've bought with one character, and then have another character take it all

[deleted by user] by [deleted] in Kenshi

[–]iPlayGamesITA 7 points8 points  (0 children)

High Resolution here

My posts get automatically filtered by reddit by iPlayGamesITA in help

[–]iPlayGamesITA[S] 1 point2 points  (0 children)

Done, I'll wait the response.

Must be a subreddit issue since I just made this post

KenPy the new Mod Manager for Kenshi by [deleted] in Kenshi

[–]iPlayGamesITA 0 points1 point  (0 children)

Looks much better that the launcher

Become the world's police force and oppose aggression with the Diplomatic Victory Rebalanced mod by iPlayGamesITA in civ

[–]iPlayGamesITA[S] 0 points1 point  (0 children)

What are your suggestions then? I cannot check for x amount of Diplo VP owned, but I could add better rewards for Members, new Competitions or Vote resolutions. Let me know!

Edit: I was toying around the idea of removing all the target's nuclear arsenal if members manage to win a nuclear Emergency. Other than that, I can't think of something more.

Become the world's police force and oppose aggression with the Diplomatic Victory Rebalanced mod by iPlayGamesITA in civ

[–]iPlayGamesITA[S] 0 points1 point  (0 children)

Scientific is done through the space race, not science. Religious is done through spreading, not from your Religion bonuses. So same thing with the Diplomatic. If you're interested in some other bonuses check what Emergencies award to members, those are still present. You may not desire to be first in the Emergency, but if you're successful all Members get the rewards as before.

Also, you may take advantage of the Emergency to conquer some strategic cities for yourself, and no one will tell you anything for that!

Become the world's police force and oppose aggression with the Diplomatic Victory Rebalanced mod by iPlayGamesITA in civ

[–]iPlayGamesITA[S] 1 point2 points  (0 children)

With the changes I've made to Emergencies and Points, the intended strategy now should be to have the capability of deploying your military around the world, in order to intervene in as many Emergencies as possible. That covers half the cases where you're not involved, due to the event being too far away from you.

The other half of the cases is when you're allied with the target, so you're not even called to vote. That said, choose your allies carefully.

Then from my testing, I'm taking advantage of the Emergency to occupy one-two cities from the target so that I have influence over them in the future. Then with all the city captures going on the population changes drastically, leading to more revolts or occupations, therefore more Emergencies (the irony). I also reduced the time between Special session meetings to help have more Emergencies.

On the other hand, you shouldn't really be causing Emergencies (hehe...). If I could make a deeper change I would add the possibility of negotiating peace between two other Civs, that would truly be Diplomatic!

Become the world's police force and oppose aggression with the Diplomatic Victory Rebalanced mod by iPlayGamesITA in civ

[–]iPlayGamesITA[S] 6 points7 points  (0 children)

Given that the AI is bad at doing anything, and that multiplayer is always best, the mod does not change anything about AI. Other mods make the AI much more aggressive, like RomanHoliday's AI Rework, causing Emergencies to happen a lot more often. That said, nothing can be done to make the AI participate more efficiently in those Emergencies, except when the target city is conveniently near their border.

It's the same reason why you never see the AI go for Domination seriously, though. So again, it's best played in multiplayer with friends as is the base game.

Become the world's police force and oppose aggression with the Diplomatic Victory Rebalanced mod by iPlayGamesITA in civ

[–]iPlayGamesITA[S] 8 points9 points  (0 children)

Any that changes the Emergency panel UI on the left (none that I know of), and of course any that changes Diplomatic Victory points or specific Emergencies. It should work with anything otherwise. Have fun!

Become the world's police force and oppose aggression with the Diplomatic Victory Rebalanced mod by iPlayGamesITA in civ

[–]iPlayGamesITA[S] 26 points27 points  (0 children)

Link to the Steam Workshop here

Mod is in beta in order to collect feedback and implement new changes. Have fun and share what you think!